ars technica talks Xbox 360

Xbox 360In part 1 of a series, ars technica has taken a look at the Xbox 360 and is disecting what it’s capable of. In this article, they talke about procedural synthesis, dynamic worlds, the cache, some comparisons with Cell, and some notes on IBM/Nintendo’s Gekko. I won’t even bothering trying to summarize. Just go read.

Link: ars technica - Inside the Xbox 360, part I

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Written by:

Henning

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May 26th, 2005

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All contents copyright © 2005-2009, Henning Hoffmann. All rights reserved.

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