You Won’t Pay Extra for PS3 Accessories
August 22nd, 2005, 6 CommentsThe Next Generation video games magazine is predicting that console peripheral developers won’t be obliged to pay any licensing fees to Sony like Microsoft will be doing with the Xbox 360.
Sony’s stance has always been that game console peripheral developers could create a peripheral that works with the PlayStation line of consoles and not have to pay Sony anything. Of course, they wouldn’t get to use the PlayStation logo, but their peripherals would still work. This won’t be the case with Microsoft and the Xbox 360, so people have been wondering what Sony’s stance will be once the PS3 hits.
Industry sources close to the issue have indicated that Sony is likely to keep the status quo for PS3 and not require a license and not lock the system with encryption, with the exception of its memory card format. Obviously, this is subject to change, but the best information in front of us from developers and peripheral companies today indicates Sony is happy with the status quo.
I think this is good news both for developers and consumers. It gives a wider range of options to consumers and lower prices too. If you want to avoid a dud peripheral, just research it online first. You don’t need a seal of approval to figure that one out.
Personally, I think that bifurcating the market and making the HDD optional was a mistake on Microsoft’s part. Core game system buyers will have to get at least a memory card anyway to save games, bringing up the 360’s price to $340. Microsoft couldn’t have included a HDD into the Core system and sold it for $340? But no, they had to hit that $299 price point for bragging rights. Developers can no longer count on the HDD being there, and one of the large advantages that the XBox had over the PS2 will no longer exist for the Xbox 360 and PS3. In an industry as cut-throat as this one, I don’t think it’s a good idea for Microsoft to give up this advantage.



