On PhysX

Our friends over at Aelon have a blurb about PhysX, AGEIA’s physics API. It looks to be gaining in popularity. Not only has it been announced by Sony to be a support API in the PS3 dev kits, but others are using it too:

Indeed, Epic has announced that the next Unreal games will be able to make use of it, FutureMark has licensed the technology for future benchmark programs, and the tech demos provided have shown some impressive performance. After reading an interesting article on X-bit Labs just the other day though, it looks like AGEIA’s attempt at controlling an as-yet uninhabited section of the market could be at an end pretty soon.

Why do you care? Hm. Have you been reading? I said that Sony will offer PhysX in the PS3’s development kit! Sheesh!

Aelon.net – Getting Physical with Graphics

  • Share/Save/Bookmark

Leave a Reply




Entry Info


Written by:

Blackstaffer

O

Date filed:

October 12th, 2005

Filed under: Tags:

You can:




All contents copyright © 2005-2009, Henning Hoffmann. All rights reserved.

Login to be Counted!

QuickLinks

  • MyNetwork

  • Online ID

    Folding@Home


    O

    Respected Gaming Sites

    (How to get on this list.)

    Syndicate

    • Add to Google
    • Add 'PS3Blog.net' to Newsburst from CNET News.com
    • Subscribe in Bloglines
    • Subscribe in Rojo