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PS3Blog.net | July 22, 2017

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Monthly Archives: October 2005

PS3 100% Compatible? or 98% ?

October 26, 2005 |

The other day I talked about rumours. How rumours can invade your mind and make you do crazy things. Crazy things! Like make your bed one morning.

One of the rumours I mentioned was that the PS3 would sacrifice PS2 … Read More

No PS3 News from Festival

October 25, 2005 |

Well, for those of us looking for PS3 news at the PlayStation Festival, it’s been a disappointing couple of days.

The only PS3 stuff at the show is a theater showing PS3 trailers from TGS. Well, except for one little … Read More

Ah, those Crazy Rumour Kids

October 24, 2005 |

Ever play that game where you whisper a phrase into someone’s ear, then they repeat it to someone else, etc? Then at the end, it gets all mangled? Like “John’s blue underwear got pink in the wash” turns into “John … Read More

Sonic The Hedgehog Images

October 24, 2005 |

Sonic the Hedgehog, the wonder of artificially coloured cutesy animals, is making its way to the next-gen of consoles. After seeing some sample videos showing what gameplay could end up being like, it looks like this furry little rodent might … Read More

360 controller for Windows

October 21, 2005 | | 2 Comments

So Microsoft is coming out with a Xbox 360 controller that can be used with a PC. It plugs into a standard USB port using a 9 foot breakaway controller cable.

Does this mean I can use it on my … Read More

Eye Toy-like demo via Cell

October 20, 2005 | | 2 Comments

The Cell processor was used to create an Eye-toy like demo at the recent CREATEC show in Japan. “A model was seated in front of the simulator that was then able to display a 3D model of the person that … Read More

PS3 like TiVo?

October 20, 2005 |

Now, I already have a PVR, so the idea of having another PVR in my PS3 doesn’t entice me that much. Especially because the PS3 won’t be supported by my cable company. 🙂

But GameGeekNews reported a while ago that … Read More

Asset Creation for PS3

October 19, 2005 |

Matthias Worch, designer and technical art director for Factor 5 (creators of Lair), seems to think that high resolution scanning of real 3D objects is the way to go for next-gen games. Artists really have two options when it comes … Read More