Archive for December, 2005
Next, never has a system sold well that was less powerful than what came out before it. Never. Ever. Not once. In fact, one could argue it is retarded that a company would release a system that offers less than what came about before. Well, guess what boys and girls, that’s exactly what the Revolution is. Even Nintendo says “it’s less powerful than the PS3.” Here is an exact quote:
“Instead of going for the highest possible performance, which does not contribute to software development, our idea was to create a developer-friendly next generation TV game machine that maintained above-standard capabilities.” – Nintendo
Does that sound about right? Is that what Nintendo intends to do with the Revolution? Well I tricked you. I actually changed the original quote. I changed two lines in the first paragraph. They should actually read:
Well, guess what boys and girls, that’s exactly what the GameCube is. Even Nintendo says “it’s less powerful than the PS2.”
This was originally written back in 2001 or so about the launch of the GameCube. And it looks like Nintendo isn’t learning from their mistakes. The only difference this time around is that they have a fancy shmancy controller. Will that be enough to save Nintendo?
Eurogamer has an interview with Phil Harrison about the PlayStation 2, PSP, and also the PS3 a tiny little bit. Actually, not much was said about the PS3 at all, except for why they’re not talking about the PS3 and some HD posturing:
Eurogamer: Why is it that you don’t want to talk about the PS3 at the moment?
Phil Harrison: I think there are a couple of reasons for that. One is that we always have a strategy for when we share particular new information with the world, and we’re in a period when we would rather focus on selling PSPs and PS2s – obviously this Christmas is a huge Christmas for retail. PlayStation-branded products, hardware and software, are the most important thing to retail around the world right now – that’s where they’re making their money – and it’s important that we remain focused on exploiting our current business to the absolute maximum.
Clearly next year the emphasis will start to shift, and we will start to share with you at the appropriate time a lot of the cool things about PS3. We also perhaps didn’t feel the need to be overly scared into making any announcements just because somebody else had launched beforehand – that wasn’t part of our plans and isn’t part of our plans.
Eurogamer: HD is obviously a big topic in gaming at the moment. Microsoft has made 720p the default, Nintendo is kind of ignoring it – Sony seems to be taking a middle route, would you say that’s true?
Phil Harrison: I think it really has to be redefined as to what you mean by high definition. High definition as far as the consumer is concerned means high definition movies, which means Blu-ray disc, and that is the reason that people will buy high definition display coupled with a player that is capable of playing movies and games, which is obviously PlayStation 3.
The true definition of HD is the three elements of the HD value chain – the display, the content and the hardware to play back that content, and PlayStation and Sony is the only organisation that has all three bits of the value chain together. As you well know the Xbox 360 doesn’t play high definition movies and doesn’t have true HD functionality – PlayStation 3 is the only format that has 1080-progressive, which is the true definition of HD, so it’s really premature to be talking about the HD era. The HD era really only starts when we are on the market.
Read the full interview at Eurogamer.
But did you know that it would support keyboard and mouse action on the PS3? Ever since it was announced ages ago that the PS3 would support keyboard and mouse, people have been wondering if software developers would use that support. And it seems like the answer is a resounding ‘yes’. Well, at least if you’re Epic.
Not only that, but UT 2007 is “aimed for launch alongside the Playstation 3″. Which makes it a launch title. Mucho impresso.
Speaking about the technical capability of the console, Epic games vice president Mark Rein revealed that on a less-powerful development kit the game was currently running at around 50fps. “There’s no difference in what you see running of this test bed PC [a high-end system with a $500+ NVIDIA 7800GTX video card] and the PS3, which is really amazing,” said Rein.
“PC gamers are used to having the absolute cutting edge graphics – console players are just going to say ‘Wow!’” He bellowed. “When you see the game running on PS3, it’s going to be smoother. You’re not going to have the operating system in the way and all the other things that can make a PC game look ‘poppy’.”
HDTV = High Definition Television
What’s the definition of HDTV? At least 720 lines of resolution, basically. That means 1280 x 720 progressive, 1920 x 1080 interlaced, and 1920 x 1080 progressive are all HD formats.
Which means that Harrison is going just a little over the top when he claims the Xbox 360 isn’t HD:
Speaking exclusively to GamesIndustry.biz this week, in an interview to be published tomorrow, Harrison described the Xbox 360 as “a lot better than their [Microsoft's] first introduction to the console business,” but questioned the console’s claim to being a High Definition device.
“The true definition of HD is the three elements of the HD value chain – the display, the content and the hardware to play back that content,” he explained, “and PlayStation and Sony is the only organisation that has all three bits of the value chain together.”
Because the Xbox 360 is HD. Simple as that. It can play games in HD. Therefore it is an HD device. Sure the PS3 has more and better support for HD, but that doesn’t mean the Xbox 360 doesn’t support HD. The two are what I like to call unrelated.
According to the latest data trickling out of Japan, sales of the Xbox 360 have been pretty bad.
Only about 62,000 units were purchased on Saturday and Sunday, according to an independent study by Enterbrain, which publishes leading Japanese game magazine “Famitsu.” That was also less than half the 123,000 units Microsoft sold of its previous generation Xbox in the first three days of sales in February 2002.
With the big push that Microsoft was making for Xbox 360 sales in Japan, I thought they’d do better than the first time around, but half! I never expected that!
Luckily they have some time and money at their disposal before the PS3 hits…