Archive for December, 2005

UT2007 Keyboard & Mouse

If you’re a regular reader you already knew that Unreal Tournament 2007 was coming to the PS3.

But did you know that it would support keyboard and mouse action on the PS3? Ever since it was announced ages ago that the PS3 would support keyboard and mouse, people have been wondering if software developers would use that support. And it seems like the answer is a resounding ‘yes’. Well, at least if you’re Epic.

Not only that, but UT 2007 is “aimed for launch alongside the Playstation 3″. Which makes it a launch title. Mucho impresso.

Speaking about the technical capability of the console, Epic games vice president Mark Rein revealed that on a less-powerful development kit the game was currently running at around 50fps. “There’s no difference in what you see running of this test bed PC [a high-end system with a $500+ NVIDIA 7800GTX video card] and the PS3, which is really amazing,” said Rein.

“PC gamers are used to having the absolute cutting edge graphics – console players are just going to say ‘Wow!'” He bellowed. “When you see the game running on PS3, it’s going to be smoother. You’re not going to have the operating system in the way and all the other things that can make a PC game look ‘poppy’.”

C&VG – UNREAL TOURNAMENT BLASTS ON TO PS3
GameSHOUT – UT2007 Screenshots

1 Comment

HD Era – only on PS3?

HD = High Definition
HDTV = High Definition Television

What’s the definition of HDTV? At least 720 lines of resolution, basically. That means 1280 x 720 progressive, 1920 x 1080 interlaced, and 1920 x 1080 progressive are all HD formats.

Which means that Harrison is going just a little over the top when he claims the Xbox 360 isn’t HD:

Speaking exclusively to GamesIndustry.biz this week, in an interview to be published tomorrow, Harrison described the Xbox 360 as “a lot better than their [Microsoft’s] first introduction to the console business,” but questioned the console’s claim to being a High Definition device.

“The true definition of HD is the three elements of the HD value chain – the display, the content and the hardware to play back that content,” he explained, “and PlayStation and Sony is the only organisation that has all three bits of the value chain together.”

Because the Xbox 360 is HD. Simple as that. It can play games in HD. Therefore it is an HD device. Sure the PS3 has more and better support for HD, but that doesn’t mean the Xbox 360 doesn’t support HD. The two are what I like to call unrelated.

GamesIndustry.biz – “The HD era really only starts when we are on the market” – Harrison

No Comments

Xbox 360 sales start slow in Japan

According to the latest data trickling out of Japan, sales of the Xbox 360 have been pretty bad.

Only about 62,000 units were purchased on Saturday and Sunday, according to an independent study by Enterbrain, which publishes leading Japanese game magazine “Famitsu.” That was also less than half the 123,000 units Microsoft sold of its previous generation Xbox in the first three days of sales in February 2002.

With the big push that Microsoft was making for Xbox 360 sales in Japan, I thought they’d do better than the first time around, but half! I never expected that!

Luckily they have some time and money at their disposal before the PS3 hits…

c|net – Xbox 360 sales start slow in Japan

No Comments

Matrix-ized on the PS3

The Matrix. Ah, what a cool movie. Divine in inspiration. Perfection in execution.

Then they had to go and make sequels.

Talkin’ about ruinin’ a good thing!

So we’ll just have to see how this Matrix game turns out, which is rumoured to be coming out for the PS3 as well. (Yeah, I know – it doesn’t score very well on the credible confirmation scale, but oh well.)

License holder Shiny sent out job listings today advertising among others a “PSP programmer” position, suggesting that a port of Path of Neo could be heading to the slick handheld. Also advertised were programmer positions for Xbox 360, of which applicants were needed to “work together with PlayStation 3 and Revolution programmers on converting existing code base to run on Xbox 360.”

C&VG – THE MATRIX HEADS TO NEXT-GEN CONSOLES?

No Comments