Archive for December, 2005
Then they had to go and make sequels.
Talkin’ about ruinin’ a good thing!
So we’ll just have to see how this Matrix game turns out, which is rumoured to be coming out for the PS3 as well. (Yeah, I know – it doesn’t score very well on the credible confirmation scale, but oh well.)
License holder Shiny sent out job listings today advertising among others a “PSP programmer” position, suggesting that a port of Path of Neo could be heading to the slick handheld. Also advertised were programmer positions for Xbox 360, of which applicants were needed to “work together with PlayStation 3 and Revolution programmers on converting existing code base to run on Xbox 360.”
I recently read on one of the PS3 forums that Linux will be the default OS of the PS3. It’s a popular notion, probably only exacerbated by the fact that Mr. Kutaragi said that they might ship it on a HDD for the PS3. But that doesn’t make the big “L” OS the default OS. For example, Sony shipped it as an add-on kit for the PS2. But the PS2′s OS certainly didn’t start with the letter ‘L’. As a matter of fact, the PS2 didn’t have much of an OS at all to speak of, from what I understand.
But the PS3 does have an OS, and it’s not the big ‘L’ either. And it’s not Mac OS X either. It’s Sony’s own prorietary OS, from what I understand. It just doesn’t make sense to use a general purpose OS as a gaming console’s OS. There’s too much gunk in there that’s not needed, cluttering up disk space, memory, and processing power. Maybe a stripped-down, highly modified and targetted version of a general purpose OS, like the Xbox 360 is supposed to have. But that’s not Sony’s decision with the PS3. (However, my source may be wrong. Please correct me if this is the case.)
But that doesn’t mean that the PlayStation 3 can’t run operating systems beside its own. It can run any OS that is ported to the PS3 hardware. This will probably included Linux, of course. And man it would be cool if it also included Mac OS X. While theoretically possible, I somehow doubt it.
The latest issue of PSM has an interview with Kaz Hiral and Jack Tretton, two bigwigs at Sony Computer Entertainment America. Some interesting stuff came up.
For example, they quickly squashed the idea of a possible 2007 launch, saying the only way that would happen is if they didn’t have any software, which was unlikely.
And as to the quality of PS3 visuals, as “demod” at E3 this year:
PSM: Are you confident that the final PS3 will deliver the quality of visuals seen in the E3 demos?
Kaz Hirai: Yes, and I think the proof will have to be in the pudding. Because no matter what I say here, people are going to try dispel that and be skeptical until they see what we bring in terms of the final product. I’m going to say it’s going to be just as exciting or even better than what people have seen, we will deliver, just as we have on the original Playstation. The Playstation 2, and most recently, the Playstation Portable.
Jack Tretton: We wouldn’t be making claims of what our platforms could do if we didn’t feel we could deliver on them. We’ve actually got three internal [PS3] titles that we’re working on at Sony Computer Entertainment America. On of them, WarHawk, is playable, and you can compare the graphics and see them live, and also with another one of our launch titles, a game from factor 5 called Lair, again live footage, that footage compares very favorablely to what was shown at E3 press conference. I think that, in the very near future, you’ll see some comparable gameplay footage that will really put those rumors[PS3 can't be as powerful as we're claiming it is] to bed.
They also squashed the rumour of things being taken out of the PS3 to make the PS3 less expensive.
Unfortunately, they didn’t give any new information about release dates, pricing, or whether it would be launched in Japan first or what.
According to the Quaterman’s rumors in the latest issue of EGM the sequel to the critically acclaimed Shadow of the Colossus will be headed to the Playstation 3. Not much is known at this point, but the report indicates a co-op multiplayer portion of the game. You and a friend can team up to tackle the immense beasts.
That would be so cool. Especially the multiplayer part!
According to GameSpot, plenty of Xbox 360 consoles were available throughout the launch weekend in Japan.
But after hardcore gamers made their purchases, many 360 units remained unsold. For example, the Akihabara branch of Yodobashi Camera promoted the Xbox 360 heavily. It established a dedicated area and cash register for the machine, where many customers stopped to check out a trailer of the 360′s forthcoming adventure game Ninety-Nine Nights. However, most visitors walked away without buying a 360. On Sunday evening, one of the busiest shopping times in the weekend, over two dozen Xbox 360s were stacked up behind the 360 cash register and several idle, bored-looking sales assistants.
I think that Microsoft was hoping for a little better. But they have a long way to go, and Microsoft has always been most persistent. Deep wallets and everylasting patience usually win out in the end.