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	<title>Comments on: New Stranglehold Images</title>
	<link>http://www.ps3blog.net/2006/04/15/new-stranglehold-images/</link>
	<description>PS3 News and Views</description>
	<pubDate>Fri, 09 Jan 2009 23:42:00 +0000</pubDate>
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		<title>by: Jay</title>
		<link>http://www.ps3blog.net/2006/04/15/new-stranglehold-images/#comment-1998</link>
		<pubDate>Sun, 16 Apr 2006 00:49:57 +0000</pubDate>
		<guid>http://www.ps3blog.net/2006/04/15/new-stranglehold-images/#comment-1998</guid>
					<description>Keep in mind though that the game is a direct sequel to Hard Boiled, not just inspired by it. BIt's really one of the only games that is a sequel to a movie, so there should definitely be some more story driven gameplay and Hollywood-esque style. All we really have to hope for is that the gameplay is fluid and isn't always played from one angle. Like swinging from a chandelier. Going into first person for that and being able to look around and shoot folks with your guns while hanging upside down would definitely add more to the gameplay. Even sliding down rails while shooting, have the camera face off in different directions towards enemies and you have to manually aim at them while sliding. That'd be cool as hell</description>
		<content:encoded><![CDATA[<p>Keep in mind though that the game is a direct sequel to Hard Boiled, not just inspired by it. BIt&#8217;s really one of the only games that is a sequel to a movie, so there should definitely be some more story driven gameplay and Hollywood-esque style. All we really have to hope for is that the gameplay is fluid and isn&#8217;t always played from one angle. Like swinging from a chandelier. Going into first person for that and being able to look around and shoot folks with your guns while hanging upside down would definitely add more to the gameplay. Even sliding down rails while shooting, have the camera face off in different directions towards enemies and you have to manually aim at them while sliding. That&#8217;d be cool as hell
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