Naughty Dog is PS3 Bound | PS3Blog.net
IGN has a Q&A with Naughty Dog’s game designer Evan Wells (the less said about the game’s he’s worked on the better). You can also watch the trailer that Naughty Dog showed off at E3 which looks fantastic here & apparantley it is all in-game:
IGN: Of course, we think that the most important question that a lot of people have right now is “how much of that footage was CG and how much was real-time?”
Wells: The entire trailer was rendered in real-time using our PS3 game engine. All of the models, textures, shaders and effects are in-game.
Bloomin’ eck guvnor!! That is truly awsome. I’m was really impressed when I saw that video at E3 but I never thought it was in-game. What about Jak & Daxter though?
IGN: All of your PSone games were Crash, and all of your PS2 titles were Jak and Daxter. Does that mean that we can expect to see this IP as your running series for PlayStation 3?
Wells: The technology that the PlayStation 3 provides is definitely what inspired us to create this new IP. The next generation of hardware opens up to us new opportunities in terms of the experiences that we are able to produce. Each of the franchises that we have created in the past has been specifically tailored to the hardware that they were released on. We have every intention of this game continuing that evolution of franchises.
Does that mean no more Jak & Daxter games? Please say it ain’t so…. 😥