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	<title>Comments on: Your Ideas For Motion-sensor Use</title>
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	<link>http://www.ps3blog.net/2006/06/12/your-ideas-for-motion-sensor-use/</link>
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		<title>By: cjp</title>
		<link>http://www.ps3blog.net/2006/06/12/your-ideas-for-motion-sensor-use/#comment-9029</link>
		<dc:creator>cjp</dc:creator>
		<pubDate>Mon, 19 Jun 2006 16:34:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=1409#comment-9029</guid>
		<description>on joes idea
you could take it a step farther and use it to throw in the ball when it goes out.  just whip the controller over your head(obviously dont let go) and wallah ball is back in play</description>
		<content:encoded><![CDATA[<p>on joes idea<br />
you could take it a step farther and use it to throw in the ball when it goes out.  just whip the controller over your head(obviously dont let go) and wallah ball is back in play</p>
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		<title>By: Gary</title>
		<link>http://www.ps3blog.net/2006/06/12/your-ideas-for-motion-sensor-use/#comment-8503</link>
		<dc:creator>Gary</dc:creator>
		<pubDate>Thu, 15 Jun 2006 14:24:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=1409#comment-8503</guid>
		<description>I was going to suggest that Joe Dempsey! 

I think most developers will use motion-sensor in mini-games or side quests &amp; not the main game.

For instance you could control Chocobos &amp; the airship in FFXIII. Control where you land in MoH during the parachute jump at the beginning etc.

I like cjp&#039;s idea aswell.</description>
		<content:encoded><![CDATA[<p>I was going to suggest that Joe Dempsey! </p>
<p>I think most developers will use motion-sensor in mini-games or side quests &amp; not the main game.</p>
<p>For instance you could control Chocobos &amp; the airship in FFXIII. Control where you land in MoH during the parachute jump at the beginning etc.</p>
<p>I like cjp&#8217;s idea aswell.</p>
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		<title>By: Joe Dempsey</title>
		<link>http://www.ps3blog.net/2006/06/12/your-ideas-for-motion-sensor-use/#comment-8496</link>
		<dc:creator>Joe Dempsey</dc:creator>
		<pubDate>Thu, 15 Jun 2006 11:57:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=1409#comment-8496</guid>
		<description>I&#039;ve had the best idea so far for motion sensors in the PS3 controller(not being big-headed!). How cool would it be if on Fifa, in a penalty shoot-out or something you became the goaly and used the controller as your hands to save the ball! Please EA do this, it would be so cool.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve had the best idea so far for motion sensors in the PS3 controller(not being big-headed!). How cool would it be if on Fifa, in a penalty shoot-out or something you became the goaly and used the controller as your hands to save the ball! Please EA do this, it would be so cool.</p>
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		<title>By: cjp</title>
		<link>http://www.ps3blog.net/2006/06/12/your-ideas-for-motion-sensor-use/#comment-8467</link>
		<dc:creator>cjp</dc:creator>
		<pubDate>Thu, 15 Jun 2006 03:02:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=1409#comment-8467</guid>
		<description>howabout controlling the reigns of a horse, like in assasins creed, move controller back, youre horse bucks, tilt left, the horse turns left, right, horse goes right.  use l2 and r2 for digging your legs into the horses sides, and since theyre pressure sensative, the harder you press the faster you go.</description>
		<content:encoded><![CDATA[<p>howabout controlling the reigns of a horse, like in assasins creed, move controller back, youre horse bucks, tilt left, the horse turns left, right, horse goes right.  use l2 and r2 for digging your legs into the horses sides, and since theyre pressure sensative, the harder you press the faster you go.</p>
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		<title>By: Jay</title>
		<link>http://www.ps3blog.net/2006/06/12/your-ideas-for-motion-sensor-use/#comment-8363</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Wed, 14 Jun 2006 03:34:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=1409#comment-8363</guid>
		<description>what of games like katamari or locoroco? Even roling-a-ball-across-a-playing-field games would work. In fact, I think that games like those, which could be adapted into mini games, would be the best implimentation. If PS3 has a service like Live Arcade, then I&#039;d expect to see a lot of those games using the motion sensing controller.</description>
		<content:encoded><![CDATA[<p>what of games like katamari or locoroco? Even roling-a-ball-across-a-playing-field games would work. In fact, I think that games like those, which could be adapted into mini games, would be the best implimentation. If PS3 has a service like Live Arcade, then I&#8217;d expect to see a lot of those games using the motion sensing controller.</p>
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		<title>By: Matt</title>
		<link>http://www.ps3blog.net/2006/06/12/your-ideas-for-motion-sensor-use/#comment-8340</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Tue, 13 Jun 2006 18:27:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=1409#comment-8340</guid>
		<description>This is a feature that I am really not excited about outside of flying games.  Driving games need precision driving to achieve fastest lap times.  I just don&#039;t see how the control can be that precise where it would be better than a controller or wheel.

I also wouldn&#039;t expect many cross platform games to implement a lot of control.  First party games should have a lot of features though.

I&#039;ll try to think of things though.</description>
		<content:encoded><![CDATA[<p>This is a feature that I am really not excited about outside of flying games.  Driving games need precision driving to achieve fastest lap times.  I just don&#8217;t see how the control can be that precise where it would be better than a controller or wheel.</p>
<p>I also wouldn&#8217;t expect many cross platform games to implement a lot of control.  First party games should have a lot of features though.</p>
<p>I&#8217;ll try to think of things though.</p>
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		<title>By: Henning</title>
		<link>http://www.ps3blog.net/2006/06/12/your-ideas-for-motion-sensor-use/#comment-8323</link>
		<dc:creator>Henning</dc:creator>
		<pubDate>Tue, 13 Jun 2006 12:34:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=1409#comment-8323</guid>
		<description>I too thought of steering a car. I think it could work. I was thinking for first-person shooters, that it can be used for sudden movements. I don&#039;t think I&#039;d want to control my character with the motion sensing all the time. But ducking down, dodging fire to the left or right, and stuff like that, I think it could be good for. Hmmm.... I wonder if it could be any good for aiming your weapon?</description>
		<content:encoded><![CDATA[<p>I too thought of steering a car. I think it could work. I was thinking for first-person shooters, that it can be used for sudden movements. I don&#8217;t think I&#8217;d want to control my character with the motion sensing all the time. But ducking down, dodging fire to the left or right, and stuff like that, I think it could be good for. Hmmm&#8230;. I wonder if it could be any good for aiming your weapon?</p>
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		<title>By: Leo</title>
		<link>http://www.ps3blog.net/2006/06/12/your-ideas-for-motion-sensor-use/#comment-8312</link>
		<dc:creator>Leo</dc:creator>
		<pubDate>Tue, 13 Jun 2006 04:53:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=1409#comment-8312</guid>
		<description>I&#039;m curious to see if it can be used steer vehicles with precision. Sensitive triggers and accurate steering wheel turning would be a recipie for success, but let&#039;s not forget that the best vidgame steering wheels have resistance-feedback built into the wheel, which of course the PS3 controller can&#039;t provide.</description>
		<content:encoded><![CDATA[<p>I&#8217;m curious to see if it can be used steer vehicles with precision. Sensitive triggers and accurate steering wheel turning would be a recipie for success, but let&#8217;s not forget that the best vidgame steering wheels have resistance-feedback built into the wheel, which of course the PS3 controller can&#8217;t provide.</p>
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