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360’s ‘Dead Rising’ Requires an HDTV? |

Dead Rising for the Xbox 360, like any other game for the Xbox 360, can be played in SD or in HD. The user hooks up their display to the Xbox 360 and the Xbox 360 will put out 480 lines or 720 lines of resolution, depending on your needs.

But what happens when you have your Xbox 360 hooked up to an SDTV, and you can’t read any of the in-game text? You can’t read any of the instructions, nor any of the conversations. Does this make for a satisfying experience?

Part of me thinks that man, people should just go out and buy an HDTV already. 🙂 But then I come to my senses and realize that not everyone is ready to do that just yet. Besides, if a game is supposed to work in SD, then the game developer (Capcom in this case) should, oh I dunno, actually test the game in SD?

What my point here? Oh yeah. I’m glad that this happened now. Yup, you heard me. Glad. Why? Well, because this was bound to happen sooner or later. The industry will learn its lesson, correct the problem, and move on. Then we won’t hear about it anymore. Now that it’s happened with an XBox 360 title, I’m hoping never to see this problem recur on a PS3 title. That’s why I’m glad! 🙂

Xbox’s ‘Dead Rising’ seems to require an HDTV

  • Future 4K beamer adaptor *lol*

    Just imagine a PS3 game only programmed for 1080p running on a normal SDTV…*WhooT*

  • Matt

    I think this is going to happen a handful of times. HDTV isn’t enough though.. Dead Rising really needs a 40″ or larger HDTV. Not a problem for me but 95% of the world has a problem.

    I think they will need to start putting a text size option on all games. That would be the only way they could prevent this from happening.

  • Qwest

    Didn’t this happen with King Kong on the 360 too?.. Some area’s of the game were too dark to be viewed on an SDTV, making the game unplayable.

  • I’m not buying an HDTV until SED is on the market.