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PS3Blog.net | January 23, 2018

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Army of Two. The Lowdown | PS3Blog.net

I recently borrowed my friend’s copy of the first UK PS3 magazine, funnily enough entitled PSM3, and the cover game just happens to be EA’s Army of Two.

There’s quite a bit of new info that I wasn’t aware of about this unique game so I thought I’d share some of the info with you all.

Firstly you’re probably wondering what the two man army’s names are? Well the one wearing the flame engraved ballistic mask (yup they are apparantley bullet proof), on the left in the image below, is known as Rios who is the veteran soldier of the two, while the baldy one on the right is known as Salem who is more prone to acting a little rashly due to his inexperience on the battlefield.

Army of Two

While you obviously control one of the above nutcases, you can either have the AI, an offline friend (who happens to be in the room at the same time as you & he/she also happens to have a second PS3 joypad 😮 ) or an online friend, control the 2nd character.

Interestingly, if your offline/online friend decides he can’t be bothered to play any more then the AI will take over, while the reverse is also apparantley true.

You can give orders to your ally via the headset or by pressing the preset buttons on the pad if you’re a little self conscious or don’t want to get wrong of your partner(I’ll be using the buttons).

If one of you happens to die during the game then you will need to use teamwork to save the life of the fallen soldier. The player that’s controlling the soldier that has been fatally wounded has to press certain buttons furiously to make your character sprint away from the light while your friend presses buttons to make his character beat on your character’s chest to restart his heart. No rest in death then.

The weapons in Army of Two can be fully customised by spending the cash you earn from completing missions on hundred of various weapon parts. Each weapon has 6 attribute points which you can customise to whatever suits your needs. These include damage, accuracy, range and penetration.

The game is viewed from a 3rd person perspective which has immediately got my attention (far too many FPS in development for my liking), with the screen splitting vertically so each player can see his actions independently from his friend while keeping an eye on what your partner is up to.

This is a unique type of game where the quality of the AI could make or break this game but I’m liking what I’ve seen and read of this game so far.

Check out the images at the link below which show some of what I’ve written above, in action.

Not so new images of Army of Two

  • I am really looking forward to this game – it’s on my must-buy list for the PS3.

  • Hmm it might be too gruesome for you though. 😉

    I have to admit it sounds like it could be a whole of fun & something different aswell.

    EA in something original shocker!!

  • luke

    i really cant wait for this game either. the idea of just coming home and jumping online to help your buddy sounds really cool. and they had an article about this game in OPM or EGM recently and it really does sound like fun. they had a small feature about customization. they had a solid gold machine-gun. there are quiet a few games that are going to have that feature i noticed. where people can join you online. this game, mercs 2, medal of honor airborne (which from what i read, the way they do it sounds REALLY cool). but its definitely a nice feature to have. i only question the split screen thing. its like that when you are playing online? i know they want you to be able to keep an eye on your partner but how about a small screen in the corner or something?

  • I don’t think it would be split screen unless a buddy is playing on the same PS3 as you. I can’t imagine it being that important that they need to give you such a big display or the other person’s view when he is online with you.

  • I hope it won’t be split screen if your friend is online over a separate machine. They may well have a little box showing where your friend is in the corner of the screen somewhere. Hopefully.