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PS3Blog.net | August 21, 2017

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PS3’s Genji uses HDD as Cache | PS3Blog.net

I find it telling that Joystiq posts an article about the PS3’s HDD being used as a cache and many of the replies take this as an opportunity to diss the PS3. The constant PS3 bashing was starting to get on my nerves, but now at this point I just let it wash over and past.

But anyway, the real news here is the first confirmed instance of the PS3’s HDD being used to cache game data to speed load times. There’s a menu item in the game named “INSTALL” which will install 4GB worth of game data onto the HDD. This will decrease load times from about 15 seconds to 4 seconds, which is a great improvement.

No matter what the folks at Joystiq think, I think this is great. The fact that it’s 4GB worth of data is crazy – that’s a bit much! But the fact that load times are so much better is a good thing. One complaint is that you can’t do this with too many games before your HDD is full. I have two responses to that. One, not all games will use such a large cache. One game is hardly a statistically valid sampling of cache data sizes. Two, this was an optional thing, which is great. The developer actually gives you the option of whether or not to install the cache data. Thus, your HDD won’t be filled up with cache data unless you want it to. And, you don’t need to do this with every game. So you can just choose to save the cache data for those games that you play a lot.

The only downside here is the original 15 second load times. Hopefully those times will decrease as developers get used to developing for the PS3. Even then, though, 15 seconds isn’t the end of the world. What really annoys me is when, in racing games, you’re given the option of redoing the race you just finished. Why do they have to reload the whole level when it’s already in memory? Ah well, some things I’ll never understand.

PS3’s Genji uses HDD to quarter load times

[Edit: according to this thread over at IGN (IGNInsider membership required), this isn’t the only game. VF5, RR7, and Gundam will do this too.]

Comments

  1. Caching would be dynamic and wouldnt’ require a 4Gb install. I mean you can Cache 4Gb of Data on the 360 HD (on premiums) without an install. The game is actually installing itself, using that 4Gb even when the game isn’t in.

    There are more clever ways around it, for instance instantly dumping large amounts during unskipable intro movies before the game starts (Xbox Doom 3 I’m looking at you).

  2. Martin Hansen

    I know, some games can just restart the game with practically no delay, others have to reload the whole level. Bad coding i guess.

  3. Rich: Yeah, maybe I shouldn’t have used the word “cache”, because that implies temporary storage. As to the rest of your reply, I’m not sure what you’re getting at.

  4. 4 GB! I’ll pass on that, I’d rather wait 15 seconds.

  5. For most games, I agree with you. But if there are one or two games that I’m playing a lot, I don’t mind the used space just for those. Once something new strikes my fancy, I can unload the previous game’s data and put on the new one’s. Or I can keep it, and only delete it once I start running out of room. I like having the option.

  6. Well, Joystiq and Kotaku are crawling with Nintendo and Xbox fan, so it doesnt take long for any sony news no matter how positive, to be spinned into a negative. I personally think its a great thing to have the option of making things run faster, however, i probably wont use it. The extra load time wont really bother me that much on a console game, unless it is extremely long. I wish the cache was a smaller size, but since this is the first, im sure later games will only put important things on the hdd, that have a direct effect on loads.

  7. ‘ ‘ I find it telling that Joystiq posts an article about the PS3’s HDD being used as a cache and many of the replies take this as an opportunity to diss the PS3. The constant PS3 bashing was starting to get on my nerves, but now at this point I just let it wash over and past. ‘ ‘

    LOL well your 1st mistake was to go to joystiq to get some real PS3 news i havent visited their websites for months now even maybe more then a year same goes for kotatu those blogs are always full of nintendo fanboys and xbots trying to put down Sony and the PlayStation brand even the stupid bloggers from joystiq are the same so i dont go there anymore also pspupdates comes in the mix more of the same lol.

    at the subject at hand, its good faster load times are always welcome and since all PS3’s will come with an HDD i bet alot of game devs with use this in the future.

  8. 15 seconds is a long time. One of my biggest gripes in games is loading times and any method that will shorten them down to a reasonable amount is worth considering.

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