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	<title>Comments on: PlayStation 3 does not support force feedback&#8230; yet?</title>
	<link>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/</link>
	<description>PS3 News and Views</description>
	<pubDate>Thu, 04 Dec 2008 06:13:50 +0000</pubDate>
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		<title>by: Chucky</title>
		<link>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-133803</link>
		<pubDate>Mon, 11 Feb 2008 15:14:09 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-133803</guid>
					<description>The simple fact is that Sony makes no money if they don't sale new products.  Why would they create the PS3 to work with existing technology or accessories?  It does not matter if there are conflicts with licensing issues or not.  This is the same with any company be it Sony, Microsoft, Ford, Toyota... it's simply one of those things you must accept.</description>
		<content:encoded><![CDATA[<p>The simple fact is that Sony makes no money if they don&#8217;t sale new products.  Why would they create the PS3 to work with existing technology or accessories?  It does not matter if there are conflicts with licensing issues or not.  This is the same with any company be it Sony, Microsoft, Ford, Toyota&#8230; it&#8217;s simply one of those things you must accept.
</p>
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		<title>by: ken</title>
		<link>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-32173</link>
		<pubDate>Sat, 10 Feb 2007 16:33:21 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-32173</guid>
					<description>Original Message Follows:
-------------------------

Consumer Name:  Consumer Email:  

Model Number:  N/A

Message from Consumer:
does the ps3 support forces feedback in racing wheels and games?
yes or no

 

 

Hi Ken,

Thank you for writing us.

The PLAYSTATION(R)3 computer entertainment system comes with a SIXAXIS(TM) wireless controller.  The
multi-axis motion sensing system found in the new SIXAXIS controller employs technology that 
provides for seamless interactive operation, thus eliminating additional settings to TVs. With this 
system, users are able to maneuver the controller as a natural extension of their bodies, all in 
real-time and with high-precision.

Please note, although you may have seen images where the "PS" button on the SIXAXIS wireless 
controller appears to be lit, the "PS" button does not actually illuminate, and this is completely 
normal.

For more information regarding the SIXAXIS wireless controller please visit the following URL.

http://www.us.playstation.com/PS3/Using/WirelessController
We apologize for any inconvenience, however, peripherals that plug into the controller ports of the 
PlayStation(R)(PSone(TM)) console and PlayStation(R)2 computer entertainment system are not 
compatible with the PLAYSTATION(R)3 computer entertainment system.  We do not have information 
regarding any adapters that will allow those peripherals to work on the PLAYSTATION(R)3 system.  For
more information regarding the PLAYSTATION(R)3 computer entertainment system please visit: 

http://www.us.playstation.com/PS3

If you have further questions regarding this message, please refer to your email case 
number:4239425.

Regards,
Jim
Multimedia Representative
Sony Computer Entertainment America
Consumer Services Department


Additional Support Resources
---------------------------------------------
PlayStationcom Knowledge Base: Browse through hundreds of helpful FAQ articles at our Knowledge 
Base at PlayStation.com.  To begin, please click on http://playstation.custhelp.com 

PlayStation.com Support Page: You will find helpful content divided by our PlayStation(R) product 
lines.  Please visit http://www.us.playstation.com/Support and select the PlayStation product of 
your choice to learn more.</description>
		<content:encoded><![CDATA[<p>Original Message Follows:<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>Consumer Name:  Consumer Email:  </p>
<p>Model Number:  N/A</p>
<p>Message from Consumer:<br />
does the ps3 support forces feedback in racing wheels and games?<br />
yes or no</p>
<p>Hi Ken,</p>
<p>Thank you for writing us.</p>
<p>The PLAYSTATION(R)3 computer entertainment system comes with a SIXAXIS(TM) wireless controller.  The<br />
multi-axis motion sensing system found in the new SIXAXIS controller employs technology that<br />
provides for seamless interactive operation, thus eliminating additional settings to TVs. With this<br />
system, users are able to maneuver the controller as a natural extension of their bodies, all in<br />
real-time and with high-precision.</p>
<p>Please note, although you may have seen images where the &#8220;PS&#8221; button on the SIXAXIS wireless<br />
controller appears to be lit, the &#8220;PS&#8221; button does not actually illuminate, and this is completely<br />
normal.</p>
<p>For more information regarding the SIXAXIS wireless controller please visit the following URL.</p>
<p><a href="http://www.us.playstation.com/PS3/Using/WirelessController" rel="nofollow">http://www.us.playstation.com/PS3/Using/WirelessController</a><br />
We apologize for any inconvenience, however, peripherals that plug into the controller ports of the<br />
PlayStation(R)(PSone(TM)) console and PlayStation(R)2 computer entertainment system are not<br />
compatible with the PLAYSTATION(R)3 computer entertainment system.  We do not have information<br />
regarding any adapters that will allow those peripherals to work on the PLAYSTATION(R)3 system.  For<br />
more information regarding the PLAYSTATION(R)3 computer entertainment system please visit: </p>
<p><a href="http://www.us.playstation.com/PS3" rel="nofollow">http://www.us.playstation.com/PS3</a></p>
<p>If you have further questions regarding this message, please refer to your email case<br />
number:4239425.</p>
<p>Regards,<br />
Jim<br />
Multimedia Representative<br />
Sony Computer Entertainment America<br />
Consumer Services Department</p>
<p>Additional Support Resources<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
PlayStationcom Knowledge Base: Browse through hundreds of helpful FAQ articles at our Knowledge<br />
Base at PlayStation.com.  To begin, please click on <a href="http://playstation.custhelp.com" rel="nofollow">http://playstation.custhelp.com</a> </p>
<p>PlayStation.com Support Page: You will find helpful content divided by our PlayStation(R) product<br />
lines.  Please visit <a href="http://www.us.playstation.com/Support" rel="nofollow">http://www.us.playstation.com/Support</a> and select the PlayStation product of<br />
your choice to learn more.
</p>
]]></content:encoded>
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		<title>by: Sporty</title>
		<link>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-27109</link>
		<pubDate>Sun, 07 Jan 2007 08:17:57 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-27109</guid>
					<description>"Does anyone know how severe Sony is being punished?"

Last appeal they lost that I remember the fine was upped to $197 million.

However as several people aslready stated. the article is mis-quoted. Probably to get people all anti-Sony again. FF will be in some racing games at the developers choice. 


If you were gullible enough to take that article at face value then you can think games like Guitar hero, Singstar or the upcoming Eye of judgement wouldn't be possible since they aren't developed around the sixaxis.</description>
		<content:encoded><![CDATA[<p>&#8220;Does anyone know how severe Sony is being punished?&#8221;</p>
<p>Last appeal they lost that I remember the fine was upped to $197 million.</p>
<p>However as several people aslready stated. the article is mis-quoted. Probably to get people all anti-Sony again. FF will be in some racing games at the developers choice. </p>
<p>If you were gullible enough to take that article at face value then you can think games like Guitar hero, Singstar or the upcoming Eye of judgement wouldn&#8217;t be possible since they aren&#8217;t developed around the sixaxis.
</p>
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		<title>by: bobeotm</title>
		<link>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-27095</link>
		<pubDate>Sun, 07 Jan 2007 04:29:44 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-27095</guid>
					<description>I think the majority of folks don't bother using Steering wheels in driving games, so for most, it will be an unnoticed issue.</description>
		<content:encoded><![CDATA[<p>I think the majority of folks don&#8217;t bother using Steering wheels in driving games, so for most, it will be an unnoticed issue.
</p>
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		<title>by: Phaethon360</title>
		<link>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-27052</link>
		<pubDate>Sat, 06 Jan 2007 16:34:49 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-27052</guid>
					<description>I'm surprised I haven't noticed it much. So far I've played F1, MotorStorm, and GT HD and haven't been as upset as I thought I'd be about no rumble. Coincidentally, the aformentioned racers are the best I've played in the nextgen. Sony must be doing something right with the racers.</description>
		<content:encoded><![CDATA[<p>I&#8217;m surprised I haven&#8217;t noticed it much. So far I&#8217;ve played F1, MotorStorm, and GT HD and haven&#8217;t been as upset as I thought I&#8217;d be about no rumble. Coincidentally, the aformentioned racers are the best I&#8217;ve played in the nextgen. Sony must be doing something right with the racers.
</p>
]]></content:encoded>
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		<title>by: Darrin</title>
		<link>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-27013</link>
		<pubDate>Sat, 06 Jan 2007 02:55:30 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-27013</guid>
					<description>Need for Speed Carbon supports force feedback steering wheels right now. Can anyone verify this?


If this is true, we should rename the headline of this entry once more.</description>
		<content:encoded><![CDATA[<p>Need for Speed Carbon supports force feedback steering wheels right now. Can anyone verify this?</p>
<p>If this is true, we should rename the headline of this entry once more.
</p>
]]></content:encoded>
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		<title>by: matt</title>
		<link>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-26965</link>
		<pubDate>Fri, 05 Jan 2007 19:32:52 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-26965</guid>
					<description>Does anyone know how severe Sony is being punished?   Is it possible that Immersion heard the quote from Phil and figured out that Sony would infringe on the patent if they let games support rumble/force feedback?  I really don't think we are going to find out until a game like GT5 is released and it has it.  Since Polyphony is owned by Sony they might not be able to support it but 3rd party devs will.

I just wish Sony would pay the damn fine and this would all be over.</description>
		<content:encoded><![CDATA[<p>Does anyone know how severe Sony is being punished?   Is it possible that Immersion heard the quote from Phil and figured out that Sony would infringe on the patent if they let games support rumble/force feedback?  I really don&#8217;t think we are going to find out until a game like GT5 is released and it has it.  Since Polyphony is owned by Sony they might not be able to support it but 3rd party devs will.</p>
<p>I just wish Sony would pay the damn fine and this would all be over.
</p>
]]></content:encoded>
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		<title>by: Darrin</title>
		<link>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-26956</link>
		<pubDate>Fri, 05 Jan 2007 17:13:36 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-26956</guid>
					<description>That Sony quote very likely meant that current PS3 games like Motorstorm are written for the sixaxis exclusively and force feedback functions in your steering wheel won't work for those titles. However, as Phil Harrison clearly said, the PS3 will have force feedback steering wheels and games that fully support them.

And of course, sites like 1UP, put a sensational anti-PS3 spin on it to drum up traffic.

I hate wildly inaccurate and negative sensationalism like this. Tom, we should probably update the headline of this entry.</description>
		<content:encoded><![CDATA[<p>That Sony quote very likely meant that current PS3 games like Motorstorm are written for the sixaxis exclusively and force feedback functions in your steering wheel won&#8217;t work for those titles. However, as Phil Harrison clearly said, the PS3 will have force feedback steering wheels and games that fully support them.</p>
<p>And of course, sites like 1UP, put a sensational anti-PS3 spin on it to drum up traffic.</p>
<p>I hate wildly inaccurate and negative sensationalism like this. Tom, we should probably update the headline of this entry.
</p>
]]></content:encoded>
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		<title>by: mcloki</title>
		<link>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-26953</link>
		<pubDate>Fri, 05 Jan 2007 16:38:55 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-26953</guid>
					<description>It's 1up deliberately misquoting to get more hits. Bit slimy of them by the way. GT won't have rumble in the SIXAXIS, but it will have Force Feedback with any other produced and supported Drive Wheel. 
Let it rest.</description>
		<content:encoded><![CDATA[<p>It&#8217;s 1up deliberately misquoting to get more hits. Bit slimy of them by the way. GT won&#8217;t have rumble in the SIXAXIS, but it will have Force Feedback with any other produced and supported Drive Wheel.<br />
Let it rest.
</p>
]]></content:encoded>
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		<title>by: Segitz</title>
		<link>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-26950</link>
		<pubDate>Fri, 05 Jan 2007 16:06:31 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/01/05/playstation-3-does-not-support-force-feedback/#comment-26950</guid>
					<description>What I do NOT understand is, what rumble has to do with force feedback, patent problem wise.

Sony was sued (or so I think), because it used 2 uneven rotary motors in its rumble, which already was patented by Immersion. No biggy here (I dont like rumble that much, not even in GT), but force feedback has nothing to do with these patens, as far as I know.  I dont know, in how far FF is patentet, but the recent lawsuits are not part of it (Sony AFAIK never released FF products at all, at least not in Europe).

IF, and I really mean this, if Sony dropped FF completely (meaning Racing wheel support and all that), then they will surely lose many avid racing gamers to Microsoft! Really. I mean, I spent more than 100€ for my Wheel(s) and I am not willing to lose feedback, just because Sony says so (its just Software, you know. I paid the licensing with my Wheel thru Logitech!).

And then again, I think this is FUD and/or misunderstanding or mistranslation by IGN or whatever (its not like we havent seen this before).  This is a standard feature since Outrun in 1986(every arcade racer had it ever since, patents only last for 20 years, just fyi) and I cant imagine good racing simulators without FF (ever played NFS MW with FF? I purely sucks!! GT3/4 show how to do it right). 

And ditching older wheels would be a no go. The technology didnt change, its the same freaking interface ever since it was first introduced in pcs with MSs Sidewinder wheel. My wheel still has plenty of life ahead of it, and I dont plan on buying a new one just for the sake of the PS3 (which already will cost me 600€ (wont buy 500€ one, because of wifi psp and all that)). 

Interestingly, a friend of mine has an older FF wheel, which works on my (big) PS2 but on his PSTwo, it doesnt Feedback... dunno why that is, exactly</description>
		<content:encoded><![CDATA[<p>What I do NOT understand is, what rumble has to do with force feedback, patent problem wise.</p>
<p>Sony was sued (or so I think), because it used 2 uneven rotary motors in its rumble, which already was patented by Immersion. No biggy here (I dont like rumble that much, not even in GT), but force feedback has nothing to do with these patens, as far as I know.  I dont know, in how far FF is patentet, but the recent lawsuits are not part of it (Sony AFAIK never released FF products at all, at least not in Europe).</p>
<p>IF, and I really mean this, if Sony dropped FF completely (meaning Racing wheel support and all that), then they will surely lose many avid racing gamers to Microsoft! Really. I mean, I spent more than 100€ for my Wheel(s) and I am not willing to lose feedback, just because Sony says so (its just Software, you know. I paid the licensing with my Wheel thru Logitech!).</p>
<p>And then again, I think this is FUD and/or misunderstanding or mistranslation by IGN or whatever (its not like we havent seen this before).  This is a standard feature since Outrun in 1986(every arcade racer had it ever since, patents only last for 20 years, just fyi) and I cant imagine good racing simulators without FF (ever played NFS MW with FF? I purely sucks!! GT3/4 show how to do it right). </p>
<p>And ditching older wheels would be a no go. The technology didnt change, its the same freaking interface ever since it was first introduced in pcs with MSs Sidewinder wheel. My wheel still has plenty of life ahead of it, and I dont plan on buying a new one just for the sake of the PS3 (which already will cost me 600€ (wont buy 500€ one, because of wifi psp and all that)). </p>
<p>Interestingly, a friend of mine has an older FF wheel, which works on my (big) PS2 but on his PSTwo, it doesnt Feedback&#8230; dunno why that is, exactly
</p>
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