Final Fantasy XIII: Active Time Battle

Looks like when Square Enix said they wanted Advent Children type action in Final Fantasy XIII they meant it. Here is quote from the interview 1UP had with Toriyama about the game.

The foundation (of the new battle system) is based on active-time battles (ATB), but the waiting time until you choose a command is gone for the most part.”

Toriyama also confirms: every summon will be part mecha, and will have “an expanded role”.

For example Shiva can also become a motorcycle and you might be able to ride it in battle. This sounds very interesting. I can’t wait to see the demo 🙂

1UP Interviews Toriyama

Written by: T0SH - Cofounder of

  1. #1 by ehandlr on January 31st, 2007 [ 44602 Points ]


  2. #2 by fleakitten on January 31st, 2007 [ 26489 Points ]

    I hope Bahamut isn’t going to change into a Zoid.. >.>

  3. #3 by bobeotm on February 1st, 2007

    This may be the game that really makes me Final Fantasy game. The have removed the very thing that has kept me on the sidelines, overstrategized battles.

  4. #4 by Pc on February 1st, 2007


  5. #5 by Joe on February 1st, 2007

    Looks great, and Advent Children style ATBs sounds very ambitious. But… I’m still not sure about this whole summons turning into useful mecha thing. I don’t like the idea of these godly creatures being partly mechanic. Shiva becoming a motorcycle?! Will Ifrit become a toaster?

  6. #6 by scott on March 3rd, 2007

    I think this new battle system is aload of bollocks, the fighting style in final fantasy 7,8,9,10 and 10-part 2 is the best type fighting style this all new fighting style has put me off the final fantasys now because you dont get time to think when fighting big bosses and final fantasys are meant 2 b games which you take your time on not rush

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