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	<title>Comments on: PlayStation Mystery: Steering Wheel Controllers</title>
	<link>http://www.ps3blog.net/2007/02/13/playstation-mystery-steering-wheel-controllers/</link>
	<description>PS3 News and Views</description>
	<pubDate>Thu, 08 Jan 2009 20:18:12 +0000</pubDate>
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		<title>by: Darrin</title>
		<link>http://www.ps3blog.net/2007/02/13/playstation-mystery-steering-wheel-controllers/#comment-32594</link>
		<pubDate>Tue, 13 Feb 2007 23:52:30 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/02/13/playstation-mystery-steering-wheel-controllers/#comment-32594</guid>
					<description>Slacky, the Immersion legal issues clearly may play a role. Everyone (including myself) believes that that is the cause behind the lack of rumble in the regular sixaxis controller despire Sony official's insistence to the contrary.

The Immersion issue is an obvious possibility, but it really doesn't explain everything. Why can Ridge Racer and NFS use FF on PS3? Why can Sony published titles apparently use FF in Japan and not America. What does this have to do with PS2 compatibility? And if the Immersion issue is at the root of this, why can't they admit so or just pay up?</description>
		<content:encoded><![CDATA[<p>Slacky, the Immersion legal issues clearly may play a role. Everyone (including myself) believes that that is the cause behind the lack of rumble in the regular sixaxis controller despire Sony official&#8217;s insistence to the contrary.</p>
<p>The Immersion issue is an obvious possibility, but it really doesn&#8217;t explain everything. Why can Ridge Racer and NFS use FF on PS3? Why can Sony published titles apparently use FF in Japan and not America. What does this have to do with PS2 compatibility? And if the Immersion issue is at the root of this, why can&#8217;t they admit so or just pay up?
</p>
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		<title>by: Slacky</title>
		<link>http://www.ps3blog.net/2007/02/13/playstation-mystery-steering-wheel-controllers/#comment-32586</link>
		<pubDate>Tue, 13 Feb 2007 22:49:06 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/02/13/playstation-mystery-steering-wheel-controllers/#comment-32586</guid>
					<description>That's "GTHD" by the way (damn these fat fingers....grrrrrr).</description>
		<content:encoded><![CDATA[<p>That&#8217;s &#8220;GTHD&#8221; by the way (damn these fat fingers&#8230;.grrrrrr).
</p>
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		<title>by: Slacky</title>
		<link>http://www.ps3blog.net/2007/02/13/playstation-mystery-steering-wheel-controllers/#comment-32585</link>
		<pubDate>Tue, 13 Feb 2007 22:46:18 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/02/13/playstation-mystery-steering-wheel-controllers/#comment-32585</guid>
					<description>I feel the lack of force feedback for PS3 games is directly linked to the Immersion Haptic patent case against Sony. I've heard the HTHD demo in Japan does have FFB and possibly the European may too (it may depend on what the lawsuit covered). Unfortunately I don't see an option. Immersion have patents for FFB and rumble. Sony can not/will not deal with Immersion. So, no FFB.</description>
		<content:encoded><![CDATA[<p>I feel the lack of force feedback for PS3 games is directly linked to the Immersion Haptic patent case against Sony. I&#8217;ve heard the HTHD demo in Japan does have FFB and possibly the European may too (it may depend on what the lawsuit covered). Unfortunately I don&#8217;t see an option. Immersion have patents for FFB and rumble. Sony can not/will not deal with Immersion. So, no FFB.
</p>
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		<title>by: Segitz</title>
		<link>http://www.ps3blog.net/2007/02/13/playstation-mystery-steering-wheel-controllers/#comment-32521</link>
		<pubDate>Tue, 13 Feb 2007 13:28:06 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/02/13/playstation-mystery-steering-wheel-controllers/#comment-32521</guid>
					<description>To be true, I *would* be surprised, since the PS2s wheels were the same as their pc counterparts (the GT3 wheels were the same as the PC versions i.e.) and the API still is the same as five years ago.</description>
		<content:encoded><![CDATA[<p>To be true, I *would* be surprised, since the PS2s wheels were the same as their pc counterparts (the GT3 wheels were the same as the PC versions i.e.) and the API still is the same as five years ago.
</p>
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		<title>by: Segitz</title>
		<link>http://www.ps3blog.net/2007/02/13/playstation-mystery-steering-wheel-controllers/#comment-32465</link>
		<pubDate>Tue, 13 Feb 2007 06:54:59 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/02/13/playstation-mystery-steering-wheel-controllers/#comment-32465</guid>
					<description>This I also do not understand!

I mean, I payed much money for my licenced Logitech Wheel, but now I cant tell if any of my future games will ever support it, thats not nice!

Either tell us, that our investments in good gaming gear was worthless or do support it!</description>
		<content:encoded><![CDATA[<p>This I also do not understand!</p>
<p>I mean, I payed much money for my licenced Logitech Wheel, but now I cant tell if any of my future games will ever support it, thats not nice!</p>
<p>Either tell us, that our investments in good gaming gear was worthless or do support it!
</p>
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		<title>by: User</title>
		<link>http://www.ps3blog.net/2007/02/13/playstation-mystery-steering-wheel-controllers/#comment-32460</link>
		<pubDate>Tue, 13 Feb 2007 06:02:08 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/02/13/playstation-mystery-steering-wheel-controllers/#comment-32460</guid>
					<description>The whole PlayStation is a mystery. I have no idea what's Sony has been doing.</description>
		<content:encoded><![CDATA[<p>The whole PlayStation is a mystery. I have no idea what&#8217;s Sony has been doing.
</p>
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