Archive for February, 2007
January was a good month all-around for the gaming industry, and Sony was not exempt. The PlayStation business made $550 million in North America in January 2007. The PS3 sold 243,554 units (slightly behind the 360 and way behind the Wii) and tie ratios for the PS3 are going up. (A tie ratio refers to how many pieces of software a consumer buys per hardware unit.) PSP sales have been strong too, selling 210,719 units (slightly behind the DS). PS2 hardware sales were 299,352. With supply stabilizing, February will see the first appearance of the PS3 in weekly retailer advertisements.
All good stuff. Though I have to admit that with the recent launch of the PS3 I was hoping that it would outsell its competitors. Oh well.
One of the worst kept secrets for me, was that Mercs 2 would be on the PS3 and 360, despite some people still holding on to the belief that it would be a PS3 exclusive game. This is mainly because no other versions were announced except for the PS3 but Mercs 2 is the most obvious multiplatform game ever. Well it’s finally been confirmed today by Pandemic’s Senior Producer Jonathan Zamkoff who spoke to IGN.com:
You know, honestly I’m not really sure of the minds of the EA executive that signed this. Mercenaries, across the board, has the buzz that it’s going to be a top ten title on the PS3 and on the Xbox 360 as well.
Glad that’s finally out in the open then. On to the stuff that matters; the game. Both versions of the game will future online co-op with no version being any worse or better off than it’s rival:
To give you a sense, we are trying to give feature parity for the 360 and the PS3. We have no intention to provide one feature for one system that the other one doesn’t have. So, yes, both consoles will have cooperative multiplayer — online cooperative multiplayer.
There isn’t going to be any online versus multiplayer fun but I’m going to be interested in trying out that online co-op play. Army of Two uses a similar system, although the entire game is built around 2 player co-op. Still good to see neither the PS3 or 360 is favoured over the other.
All 3 characters from the previous Mercs game are making a return alongside a new un-named 4th character. It’s scheduled for a Fall 2007 release so hopefully I will have my PS3 by then as DMC4 is also scheduled for a Fall 2007 release.
It’s a good read so check out the full interview at IGN.com
I knew flOw was being released today as a downloadable game, and now I”m thinking I may just pick it up even without a demo. Q*Bert is a no-go for me. I didn’t like it much the first time around, and I don’t think I’ve changed enough for me to like it again, even on the PS3.
What I didn’t know was that a Ridge Racer 7 demo was also being made available today. I’ve long wanted to try this game, so now I have my chance. Cool stuff.
That’s right, the first Ratchet & Clank game on PS3 has finally been given a proper name. Brian Allgeier, the design director on R&C: ToD, had this to say about the name:
The name Ratchet & Clank Future: Tools of Destruction works on many levels. It signals a new era for the franchise, ties into the game’s story, and includes one of our signature subtitle double entendres.
It certainly does. Now we have a name for the game, I hope we won’t have to wait too much longer for some gameplay footage. I’m massively looking forward to what Insomniac can do with the R&C series on PS3.
The only problem will be keeping my girlfriend away from playing it.
I was just talking about this game at lunch, I come back, and there’s the price. flOw will be $7.99US from the online store, starting tomorrow. I hope they have a demo, because I need to try this highly-hyped game before paying for it.