Archive for April, 2007
Man I hate spammers.
I’ve closed down the forums because I have to delete a couple spam users per day, and it’s really getting annoying.
Activision has revealed the latest Call of Duty title, in development for the PS3, XBox 360, and who knows what else. It’s called “Call of Duty: Modern Warfare”. Ooooh. What an exciting and predictable name! (I actually saw an article about that somewhere, but I lost the URL…)
Anyway, the new game takes place during modern times and is set in the middle east.
The official game website is linked below: Charlie Oscar Delta! CoD! Get it? Unfortunately, this site is following the stupid trend of making you sign up for content. I hate that. So I didn’t sign up. Somebody tell me if there’s anything good there.
In the meantime, here are some screenshots.
And here is the trailer. Too bad they don’t show much (anything?) about the in-game play.
Here’s a cool little video of The Eye of Judgement.
Everyone is comparing it to the holographic chess board where R2D2 and Chewbacca battle it out in Star Wars: A New Hope. But I don’t know. Without Han Solo there to make snide comments about Wookiees and limbs being torn assunder, it’s just not the same thing…
I tried downloading the Burnout Paradise trailer from a different source, and it stopped at the 54% mark. I guess I should try IGN! Downloading…
Burnout Paradise? What’s that? It’s the new name for Burnout 5, of course. Burnout Paradise is coming to the PS3 and Xbox 360 this winter.
IGN points out that from the trailer its obvious that the game has “an immense draw distance and busy streets”. I really like long draw distances – anybody who’s played MotorStorm knows how great the effect is.
Personally, I wonder how effective the new one-world concept will work. We’ll see soon enough.
Sony and Immersion are currently in talks about bringing rumble back to the PS3. While they don’t explicitly state that the SIXAXIS controller will be getting rumble, that’s what everybody assumes.
For the purposes of this article, I’ll assume so as well. I just hope we’re all correct!
When I heard that Sony and Immersion had kissed and made up, I started to think about what they could do that’s different. Sure we want rumble back in the SIXAXIS. But surely there is room for improvement? How about four or five rumble actuators (is that the word?) so that you can feel rumble go left to right and front to back (and vice versa, and diagonally, etc)? What about more flexibility in the feel of the rumble? Sharp versus dull, etc. What about…? Actually, I only thought of those two things.
Do you think that Sony will be doing anything fancy with their new rumble? Or are they going to go with the same old rumble we’ve known before?
By the way, I made a poll about this!
Old poll results:
How well did Sony execute the European launch?
* Great!: 56% (189)
* Good: 27% (91)
* Shoulda been better: 11% (37)
* Terrible: 7% (23)
Total Votes : 340