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	<title>Comments on: Insomniac Interview, Part I</title>
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	<link>http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/</link>
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		<title>By: fleakitten</title>
		<link>http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40548</link>
		<dc:creator>fleakitten</dc:creator>
		<pubDate>Thu, 12 Apr 2007 14:40:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40548</guid>
		<description>I love how people compare a 2nd year 360 game to a 1st year  PS3 game.  A launch title at that. ;)</description>
		<content:encoded><![CDATA[<p>I love how people compare a 2nd year 360 game to a 1st year  PS3 game.  A launch title at that. <img src='http://www.ps3blog.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Jast3r Rogu3</title>
		<link>http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40490</link>
		<dc:creator>Jast3r Rogu3</dc:creator>
		<pubDate>Thu, 12 Apr 2007 06:36:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40490</guid>
		<description>Kool im downloading the podcast now i never downloaded a postcast in my life i think they are patethic just like blogs stupid internet trends.

anyways file is about 70mb+ cant wait to hear this folks at Insomniac i love their games so much they will always get my support.</description>
		<content:encoded><![CDATA[<p>Kool im downloading the podcast now i never downloaded a postcast in my life i think they are patethic just like blogs stupid internet trends.</p>
<p>anyways file is about 70mb+ cant wait to hear this folks at Insomniac i love their games so much they will always get my support.</p>
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		<title>By: Tom</title>
		<link>http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40425</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Wed, 11 Apr 2007 22:22:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40425</guid>
		<description>Good stuff, nice work on getting this Henning!</description>
		<content:encoded><![CDATA[<p>Good stuff, nice work on getting this Henning!</p>
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		<title>By: Sporty</title>
		<link>http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40395</link>
		<dc:creator>Sporty</dc:creator>
		<pubDate>Wed, 11 Apr 2007 17:38:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40395</guid>
		<description>The Gears of War vs question is pretty simple.

Other then smaller areas, streaming textures and massively shorter game. Gears had a engine near complete and a year longer development time. Resistance has a much simpler engine that was developed along side the game.

Epic and ID are two of the best engine creators. Gears coming from Cliffy you know it&#039;s going to push the system and impress.</description>
		<content:encoded><![CDATA[<p>The Gears of War vs question is pretty simple.</p>
<p>Other then smaller areas, streaming textures and massively shorter game. Gears had a engine near complete and a year longer development time. Resistance has a much simpler engine that was developed along side the game.</p>
<p>Epic and ID are two of the best engine creators. Gears coming from Cliffy you know it&#8217;s going to push the system and impress.</p>
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		<title>By: MetalProxy</title>
		<link>http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40381</link>
		<dc:creator>MetalProxy</dc:creator>
		<pubDate>Wed, 11 Apr 2007 15:52:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40381</guid>
		<description>Cool stuff here man. I like the program Maya, I have used it a few times in college. The program has been used to make several CG short films that are great. I agree with insomniac and the whole co-op stuff. It seems that when there is one mode missing people get all worked up. I have seen enough stuff on ratchet and clank, Iam already sold. Anyways it must have been tuff to come up with the right questions. Iam looking forward to Part II.</description>
		<content:encoded><![CDATA[<p>Cool stuff here man. I like the program Maya, I have used it a few times in college. The program has been used to make several CG short films that are great. I agree with insomniac and the whole co-op stuff. It seems that when there is one mode missing people get all worked up. I have seen enough stuff on ratchet and clank, Iam already sold. Anyways it must have been tuff to come up with the right questions. Iam looking forward to Part II.</p>
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		<title>By: Henning</title>
		<link>http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40361</link>
		<dc:creator>Henning</dc:creator>
		<pubDate>Wed, 11 Apr 2007 14:54:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40361</guid>
		<description>* WINCE *

Gary asked for the same thing. But I didn&#039;t think they&#039;d reveal much about an unreleased game so I didn&#039;t really ask about R&amp;C. 

If you want to read an interview with R&amp;C info, you can check out this one:

&lt;a href=&quot;http://www.psu.com/node/9630&quot; rel=&quot;nofollow&quot;&gt;PSU Interviews Insomniac&lt;/a&gt;

Part II of our interview deals mostly with the PS3 and its capabilities. I think you&#039;ll like it.</description>
		<content:encoded><![CDATA[<p>* WINCE *</p>
<p>Gary asked for the same thing. But I didn&#8217;t think they&#8217;d reveal much about an unreleased game so I didn&#8217;t really ask about R&#038;C. </p>
<p>If you want to read an interview with R&#038;C info, you can check out this one:</p>
<p><a href="http://www.psu.com/node/9630" rel="nofollow">PSU Interviews Insomniac</a></p>
<p>Part II of our interview deals mostly with the PS3 and its capabilities. I think you&#8217;ll like it.</p>
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		<title>By: colaboy29</title>
		<link>http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40357</link>
		<dc:creator>colaboy29</dc:creator>
		<pubDate>Wed, 11 Apr 2007 14:42:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40357</guid>
		<description>Great interview, and I also hope there will be some R&amp;C info in the second part.</description>
		<content:encoded><![CDATA[<p>Great interview, and I also hope there will be some R&amp;C info in the second part.</p>
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		<title>By: Henning</title>
		<link>http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40356</link>
		<dc:creator>Henning</dc:creator>
		<pubDate>Wed, 11 Apr 2007 14:27:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/11/insomniac-interview-part-i/#comment-40356</guid>
		<description>I don&#039;t know the whole answer to that, but I know that Gears used streaming textures while FoM did not. I also know that Insomniac is now adding streaming textures to their engine.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know the whole answer to that, but I know that Gears used streaming textures while FoM did not. I also know that Insomniac is now adding streaming textures to their engine.</p>
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