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	<title>Comments on: Insomniac Interview, Part II</title>
	<atom:link href="http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/</link>
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		<title>By: fleakitten</title>
		<link>http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40695</link>
		<dc:creator>fleakitten</dc:creator>
		<pubDate>Fri, 13 Apr 2007 14:30:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40695</guid>
		<description>Sorry Sorry, Henning. No more GOWvsRFOM. :)

It is a pretty good interview. I wonder what this &#039;other stuff&#039; they&#039;re doing he &#039;s staying mum about is. 

If it&#039;s at all possible,  an interview with Ninja Theory would be even better.</description>
		<content:encoded><![CDATA[<p>Sorry Sorry, Henning. No more GOWvsRFOM. <img src='http://www.ps3blog.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>It is a pretty good interview. I wonder what this &#8216;other stuff&#8217; they&#8217;re doing he &#8216;s staying mum about is. </p>
<p>If it&#8217;s at all possible,  an interview with Ninja Theory would be even better.</p>
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		<title>By: Burten</title>
		<link>http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40666</link>
		<dc:creator>Burten</dc:creator>
		<pubDate>Fri, 13 Apr 2007 08:30:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40666</guid>
		<description>Great interview!
Ps3Blog.net is the TRUE Sonys answer to Major Nelson :-D

Keep up the good work!</description>
		<content:encoded><![CDATA[<p>Great interview!<br />
Ps3Blog.net is the TRUE Sonys answer to Major Nelson <img src='http://www.ps3blog.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
<p>Keep up the good work!</p>
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		<title>By: jar</title>
		<link>http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40662</link>
		<dc:creator>jar</dc:creator>
		<pubDate>Fri, 13 Apr 2007 07:32:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40662</guid>
		<description>Wow ps3blog.net, You got the balls to ask challenging questions while no other major gaming sites have done. Thanks a lot. I loved this interview, most of my main concerns about ps3 were clarified. I appreciate it a lot. I&#039;m coming here for all the future interviews. Wow, i&#039;m psyched. Thankyou once again :)</description>
		<content:encoded><![CDATA[<p>Wow ps3blog.net, You got the balls to ask challenging questions while no other major gaming sites have done. Thanks a lot. I loved this interview, most of my main concerns about ps3 were clarified. I appreciate it a lot. I&#8217;m coming here for all the future interviews. Wow, i&#8217;m psyched. Thankyou once again <img src='http://www.ps3blog.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: kevin</title>
		<link>http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40624</link>
		<dc:creator>kevin</dc:creator>
		<pubDate>Fri, 13 Apr 2007 00:33:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40624</guid>
		<description>glitches of war is a joke and is childs play for ps3s future built power killzone will make glitches of ware look like sheep ass the weakbox 180 is already maxed out ps3 is just gitting warmed up git ready as ps3 and pc leave 180 in the dust guarantee</description>
		<content:encoded><![CDATA[<p>glitches of war is a joke and is childs play for ps3s future built power killzone will make glitches of ware look like sheep ass the weakbox 180 is already maxed out ps3 is just gitting warmed up git ready as ps3 and pc leave 180 in the dust guarantee</p>
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		<title>By: Segitz</title>
		<link>http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40605</link>
		<dc:creator>Segitz</dc:creator>
		<pubDate>Thu, 12 Apr 2007 22:16:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40605</guid>
		<description>Today, &quot;Dragonheart&quot; was on TV... Man, now I am even more psyched about Liar^^


But to the interview...

I liked, how you asked about (in the first part that is) the programming and stuff. I am also interested in these kinds of things, and sadly, most of the time these questions just arent asked.

And I do agree with Insomniac on 1080P. Why waste resources (and possibly delay the game) for something, that (imho) is less good than splitscreen. I find it said however, that they left out online coop. I love coop modes in games (played the hell out of Doom back in the 14400 modem days and even Serious Sam).

And to ingame messaging... I think they know more as they do say (as always^^). And he sort of confirms, that it will be there with his silence ^^</description>
		<content:encoded><![CDATA[<p>Today, &#8220;Dragonheart&#8221; was on TV&#8230; Man, now I am even more psyched about Liar^^</p>
<p>But to the interview&#8230;</p>
<p>I liked, how you asked about (in the first part that is) the programming and stuff. I am also interested in these kinds of things, and sadly, most of the time these questions just arent asked.</p>
<p>And I do agree with Insomniac on 1080P. Why waste resources (and possibly delay the game) for something, that (imho) is less good than splitscreen. I find it said however, that they left out online coop. I love coop modes in games (played the hell out of Doom back in the 14400 modem days and even Serious Sam).</p>
<p>And to ingame messaging&#8230; I think they know more as they do say (as always^^). And he sort of confirms, that it will be there with his silence ^^</p>
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		<title>By: Tom</title>
		<link>http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40599</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Thu, 12 Apr 2007 20:57:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40599</guid>
		<description>Great stuff again Henning! Congrats. Some good questions in there too. Total agree with you on the four player splitscreen stuff. Not everyone has/wants to play online, so developers- abandon 4 player splitscreen at your peril!

For your next task... Get an interview with David Jaffe! ;)</description>
		<content:encoded><![CDATA[<p>Great stuff again Henning! Congrats. Some good questions in there too. Total agree with you on the four player splitscreen stuff. Not everyone has/wants to play online, so developers- abandon 4 player splitscreen at your peril!</p>
<p>For your next task&#8230; Get an interview with David Jaffe! <img src='http://www.ps3blog.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Darrin</title>
		<link>http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40594</link>
		<dc:creator>Darrin</dc:creator>
		<pubDate>Thu, 12 Apr 2007 20:10:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40594</guid>
		<description>That&#039;s amazing to get some direct interviews with such top-notch developers. Great job!</description>
		<content:encoded><![CDATA[<p>That&#8217;s amazing to get some direct interviews with such top-notch developers. Great job!</p>
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		<title>By: MetalProxy</title>
		<link>http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40575</link>
		<dc:creator>MetalProxy</dc:creator>
		<pubDate>Thu, 12 Apr 2007 17:18:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/04/12/insomniac-interview-part-ii/#comment-40575</guid>
		<description>I didnt mean to ruin the interveiw man, I got worked up when I seen another GoW comment.</description>
		<content:encoded><![CDATA[<p>I didnt mean to ruin the interveiw man, I got worked up when I seen another GoW comment.</p>
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