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MotorStorm Update to Arrive Middle of May |

For anybody that has built up an impressive winning percentage on MotorStorm online, I wouldn’t read the list below, of bug fixes that v1.2 will correct when it’s released some time next month. For anybody that doesn’t care about their online ranking (me, because I’ve lost a lot more than I’ve won 😆 ) you may be happy with the following news.

Below is a list of the problems that v1.2 should fix (if it’s an accurate list) and it’s free, which should be the case anyway:

  1. Game List Improvement: ‘Game Status’ is now displayed with the game list in the online lobby making it easier to find a session where you’ll be able to join and race promptly.
  2. Host Identification: Within the game lobby the host is now clearly identified by a ‘host’ icon visible to all players and updated during host migration.
  3. Boost Exploit: A bug involving the boost system that allowed a player to use boost in an exploitative manner has been resolved.
  4. Buddy List Size: This has been updated to support up to 50 friends.
  5. Text Cut-off: When playing in standard definition all messages will now display as intended.
  6. Improved Stability Online: Online gameplay stability has been improved.
  7. Audio issues: All known issues with 5.1 / 7.1 surround have been fixed. Audio issues within the front-end have been resolved.
  8. Player Ranking: Players were found to be ranked incorrectly due to a bug. Because of this all online rankings will be reset and the ranking system should now function correctly. Evolution and Sony apologise for this measure but it will result in a fairer and more stable ranking system for all players.
  9. Auto-Start: Races will be forced to start after a fixed countdown which should dramatically reduce the waiting times in lobbies. Hosts may delay this countdown up to three times.
  10. Save Data Corruption: When quitting the game using the PS button it was possible to corrupt the save game data. This will no longer occur.
  11. Lobby Information: Upcoming track and current lap details will be displayed in lobbies.
  12. Vehicle Damage: When restarting a single player race during a death camera the damage wasn’t always reset at the start of the next race. This has now been resolved.
  13. Missing Audio: Audio effects were missing from the death camera, these have now been reinstated.
  14. Name Tags: Added ability to switch the player name tags on/off during online races using a single button press (L1).

Anything you feel they’ve missed out? Apart from split screen offline play and customisable soundtracks of course. 😉

MotorStorm Update v1.2 to Arrive Mid May

  • Well I’m glad that they’re trying to improve the lobby system, which wasn’t very intuitive. But splitscreen play is the biggest missing feature of all, and we still don’t get it.

    Whatever happened to timetrials? Weren’t they supposed to include that?

  • They might do a separate update including new modes that will cost us. They also said a Destruction Derby style mode would be available…

  • MetalProxy

    Looks like alot of improvments that where needed. I read a comment from one of the game makers about the split screen stuff and he said they would have to cut the graphics in Half.

  • Number 11 was my major issue with this game… waiting in the lobby (doing other stuff meanwhile) and then choosing your vehicle without knowing what track blows^^

    And I thought 13 was a feature 😀

    I hope new tracks and modes will come soon… I dont play much MS anymore

  • Me and you need to play some time Segitz. There’s a new free Time Trial mode coming soon, maybe with the v1.2 update then some proper content that we will probably get charged for.

  • Burten

    Some new tracks would be cool 😉

    But all I really wanted was SplitScreen..

  • You need to train harder to destroy me Gary 😀

    I had pretty little time to play the last few days, but I gets a bit better the next few weeks