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	<title>Comments on: What&#8217;s in the Resistance Update? DOWNLOAD NOW!</title>
	<atom:link href="http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/</link>
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		<title>By: Miltos</title>
		<link>http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59645</link>
		<dc:creator>Miltos</dc:creator>
		<pubDate>Mon, 02 Jul 2007 13:45:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59645</guid>
		<description>I live in Greece and The Map Pack 1 is NOT available to buy here. I am sure it&#039;s also unavailable in several European countries that have no access to the PSN Store.

Insomniac should have found a way to make the Map Pack available to all Resistance FoM owners.

Thank you Sony and Insomniac for making me feel cheated...</description>
		<content:encoded><![CDATA[<p>I live in Greece and The Map Pack 1 is NOT available to buy here. I am sure it&#8217;s also unavailable in several European countries that have no access to the PSN Store.</p>
<p>Insomniac should have found a way to make the Map Pack available to all Resistance FoM owners.</p>
<p>Thank you Sony and Insomniac for making me feel cheated&#8230;</p>
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		<title>By: John</title>
		<link>http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59588</link>
		<dc:creator>John</dc:creator>
		<pubDate>Mon, 02 Jul 2007 05:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59588</guid>
		<description>Switches abuse the &quot;zeroping&quot; tricks the devs used in RFoM: to reduce perceived lag, part of the hit resolution happens client-side.
When you switch, other people&#039;s aren&#039;t received by your console, and other consoles don&#039;t receive your position, this means that you can:
- move around without being seen by others (warp)
- shoot people more easily (they&#039;ll be moving in a straight line or standing still, as your console doesn&#039;t receive their actions)
Then switch back on, the console resynchronizes, people die, and you appear at your warp destination for the other consoles. You just have to keep your switches short enough for them to look like normal lag. For pop and gun encounters, a good switcher has a guaranteed win.

It all boils down to the tricks used by the devs to hide lag, which are easily exploited. There was much debate on these tricks a few years ago when someone proposed a zeroping mod for Unreal Tournament. The exploits above where well discussed back then, it&#039;s kinda sad to see that zeroping tricks were used on an AAA title...</description>
		<content:encoded><![CDATA[<p>Switches abuse the &#8220;zeroping&#8221; tricks the devs used in RFoM: to reduce perceived lag, part of the hit resolution happens client-side.<br />
When you switch, other people&#8217;s aren&#8217;t received by your console, and other consoles don&#8217;t receive your position, this means that you can:<br />
- move around without being seen by others (warp)<br />
- shoot people more easily (they&#8217;ll be moving in a straight line or standing still, as your console doesn&#8217;t receive their actions)<br />
Then switch back on, the console resynchronizes, people die, and you appear at your warp destination for the other consoles. You just have to keep your switches short enough for them to look like normal lag. For pop and gun encounters, a good switcher has a guaranteed win.</p>
<p>It all boils down to the tricks used by the devs to hide lag, which are easily exploited. There was much debate on these tricks a few years ago when someone proposed a zeroping mod for Unreal Tournament. The exploits above where well discussed back then, it&#8217;s kinda sad to see that zeroping tricks were used on an AAA title&#8230;</p>
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	<item>
		<title>By: derrickgott007</title>
		<link>http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59584</link>
		<dc:creator>derrickgott007</dc:creator>
		<pubDate>Mon, 02 Jul 2007 04:47:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59584</guid>
		<description>Switches are lag switches that people make to induce lag...Its a cut in their eithernet cable with a light switch on it...</description>
		<content:encoded><![CDATA[<p>Switches are lag switches that people make to induce lag&#8230;Its a cut in their eithernet cable with a light switch on it&#8230;</p>
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		<title>By: bobeotm</title>
		<link>http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59456</link>
		<dc:creator>bobeotm</dc:creator>
		<pubDate>Sun, 01 Jul 2007 15:48:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59456</guid>
		<description>Seems like a pretty hefty update, a long time coming.</description>
		<content:encoded><![CDATA[<p>Seems like a pretty hefty update, a long time coming.</p>
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	<item>
		<title>By: mcloki</title>
		<link>http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59439</link>
		<dc:creator>mcloki</dc:creator>
		<pubDate>Sun, 01 Jul 2007 13:54:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59439</guid>
		<description>What do you mean switches? I haven&#039;t played online much but I&#039;ve seen that happen. i assumed it was lag so I gave up on it. Is it a type of cheating/mod?</description>
		<content:encoded><![CDATA[<p>What do you mean switches? I haven&#8217;t played online much but I&#8217;ve seen that happen. i assumed it was lag so I gave up on it. Is it a type of cheating/mod?</p>
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		<title>By: G-M</title>
		<link>http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59119</link>
		<dc:creator>G-M</dc:creator>
		<pubDate>Sat, 30 Jun 2007 01:01:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59119</guid>
		<description>hey thanx dude
yea its cool that i got to do it online through the game menu too... ensures it works with my game
cya guyz online!</description>
		<content:encoded><![CDATA[<p>hey thanx dude<br />
yea its cool that i got to do it online through the game menu too&#8230; ensures it works with my game<br />
cya guyz online!</p>
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		<title>By: busby</title>
		<link>http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59092</link>
		<dc:creator>busby</dc:creator>
		<pubDate>Fri, 29 Jun 2007 19:38:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59092</guid>
		<description>damm multiple posts and my first is full of typos sorry folks :-)</description>
		<content:encoded><![CDATA[<p>damm multiple posts and my first is full of typos sorry folks <img src='http://www.ps3blog.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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	<item>
		<title>By: busby</title>
		<link>http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59091</link>
		<dc:creator>busby</dc:creator>
		<pubDate>Fri, 29 Jun 2007 19:32:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/06/29/whats-in-the-resistance-update/#comment-59091</guid>
		<description>I have a jap system a us version of resistance and bought the maps from the uk store and they work so you shouldn&#039;t have a problem G-M</description>
		<content:encoded><![CDATA[<p>I have a jap system a us version of resistance and bought the maps from the uk store and they work so you shouldn&#8217;t have a problem G-M</p>
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