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	<title>Comments on: Custom PS3 Soundtracks Possible</title>
	<link>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/</link>
	<description>PS3 News and Views</description>
	<pubDate>Mon, 01 Dec 2008 22:33:44 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.0.5</generator>

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		<title>by: bobeotm</title>
		<link>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-70785</link>
		<pubDate>Sun, 26 Aug 2007 14:39:10 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-70785</guid>
					<description>I can see alot of interesting feature using the psp as a second display. Look at then number of ways the ds uses its second screen. It lead to some interesting things in rpgs, like the psp being a visual repisitory for characters powers and abilities, or a map of the world. In an fps type game, it could keep track of all your guns and ammo, a map, or even let another player function as a sort of team leader, allocating resources.  That could make the main game on the tv have absolutely no HUD at all. It could function like a telephone in gta, ringing, and when you pick it up (press x to answer) the character is answering as well, you hear the call through the phone (the psp).

There are alot of interesting interaction that could occur, its a matter of whether or not developers are that creative, we all know most of them are lazy and derivitave, and it takes one or two to do something amazing to get the rest on the bandwagon. Why else would there be so many  WW2 FPSs?</description>
		<content:encoded><![CDATA[<p>I can see alot of interesting feature using the psp as a second display. Look at then number of ways the ds uses its second screen. It lead to some interesting things in rpgs, like the psp being a visual repisitory for characters powers and abilities, or a map of the world. In an fps type game, it could keep track of all your guns and ammo, a map, or even let another player function as a sort of team leader, allocating resources.  That could make the main game on the tv have absolutely no HUD at all. It could function like a telephone in gta, ringing, and when you pick it up (press x to answer) the character is answering as well, you hear the call through the phone (the psp).</p>
<p>There are alot of interesting interaction that could occur, its a matter of whether or not developers are that creative, we all know most of them are lazy and derivitave, and it takes one or two to do something amazing to get the rest on the bandwagon. Why else would there be so many  WW2 FPSs?
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		<title>by: Sporty</title>
		<link>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-70059</link>
		<pubDate>Fri, 24 Aug 2007 02:35:41 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-70059</guid>
					<description>I haven't tried to use my iPod on my 360 yet. I know last time I tried to use it on my PS3 I had to hard reset my iPod after I plugged it in.

But one thing that just caught my eye is MGS4 will probably have custom music from Kojima's speech at Leipzig.

http://www.1up.com/do/newsStory?cId=3162251</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t tried to use my iPod on my 360 yet. I know last time I tried to use it on my PS3 I had to hard reset my iPod after I plugged it in.</p>
<p>But one thing that just caught my eye is MGS4 will probably have custom music from Kojima&#8217;s speech at Leipzig.</p>
<p><a href="http://www.1up.com/do/newsStory?cId=3162251" rel="nofollow">http://www.1up.com/do/newsStory?cId=3162251</a>
</p>
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		<title>by: Darrin</title>
		<link>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-70031</link>
		<pubDate>Fri, 24 Aug 2007 00:19:06 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-70031</guid>
					<description>Well said Matt:

Racing Games: Definite Yes
Single Player Campaign: Definite No.
Online Deathmatch type games: sometimes. good option.
Arcade Games: sometimes.
Sports Titles: Probably. Don't play.

Basically, good for reflex and sports-like titles but interferes with immersive narrative type experiences.</description>
		<content:encoded><![CDATA[<p>Well said Matt:</p>
<p>Racing Games: Definite Yes<br />
Single Player Campaign: Definite No.<br />
Online Deathmatch type games: sometimes. good option.<br />
Arcade Games: sometimes.<br />
Sports Titles: Probably. Don&#8217;t play.</p>
<p>Basically, good for reflex and sports-like titles but interferes with immersive narrative type experiences.
</p>
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		<title>by: Matt</title>
		<link>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-70026</link>
		<pubDate>Thu, 23 Aug 2007 23:49:36 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-70026</guid>
					<description>I don't know if everyone understands that custom soundtracks leaves all of the sound effects.  It only takes out music.  I use this feature all the time on my 360.   I just hook in the old Ipod and a few seconds later I have my music.  With the remote I can even change songs without stopping the game.   It is great for racing, arcade and even online FPS games.  It is still one of my favorite things about the 360 (developers had to allow it on the old Xbox).  It isn't really all that great for single player, story driven games.  The developers put a ton of work into the sound and they usually do a great job.

Hopefully the PS3 gets the same amount of support as the 360 does with the games that it will be more commonly used.  If it is a similar system to the 360 this should be about even.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know if everyone understands that custom soundtracks leaves all of the sound effects.  It only takes out music.  I use this feature all the time on my 360.   I just hook in the old Ipod and a few seconds later I have my music.  With the remote I can even change songs without stopping the game.   It is great for racing, arcade and even online FPS games.  It is still one of my favorite things about the 360 (developers had to allow it on the old Xbox).  It isn&#8217;t really all that great for single player, story driven games.  The developers put a ton of work into the sound and they usually do a great job.</p>
<p>Hopefully the PS3 gets the same amount of support as the 360 does with the games that it will be more commonly used.  If it is a similar system to the 360 this should be about even.
</p>
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		<title>by: Gary</title>
		<link>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-69977</link>
		<pubDate>Thu, 23 Aug 2007 19:35:38 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-69977</guid>
					<description>Custom soundtracks would be great for certain genres such as racing games but I absolutely love the music in Super Stardust HD, especially Planet 2 (Conventina). 

Awesome music, probably some of the best music found in a video game for me.</description>
		<content:encoded><![CDATA[<p>Custom soundtracks would be great for certain genres such as racing games but I absolutely love the music in Super Stardust HD, especially Planet 2 (Conventina). </p>
<p>Awesome music, probably some of the best music found in a video game for me.
</p>
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		<title>by: James</title>
		<link>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-69964</link>
		<pubDate>Thu, 23 Aug 2007 18:16:12 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-69964</guid>
					<description>depends on the game. racing i like to hear the engines as well, but  the cars I like, muscle cars, seem to never have the throaty sound to the exhaust I like to hear (Midnight Club 3 was the closest), but for expansive games like GTA and Test Drive Unlimited, I prefer to hear my music, basically classic rock road songs like Radar Love, Call Me the Breeze, stuff like that, as well as other classic rock like Blue Collar Man, Rock and Roll Hoochie Koo, Long Train Running, etc. I'm just really into classic rock (and some classical. after the early 80s (about 1982), music, IMO started to really suck)</description>
		<content:encoded><![CDATA[<p>depends on the game. racing i like to hear the engines as well, but  the cars I like, muscle cars, seem to never have the throaty sound to the exhaust I like to hear (Midnight Club 3 was the closest), but for expansive games like GTA and Test Drive Unlimited, I prefer to hear my music, basically classic rock road songs like Radar Love, Call Me the Breeze, stuff like that, as well as other classic rock like Blue Collar Man, Rock and Roll Hoochie Koo, Long Train Running, etc. I&#8217;m just really into classic rock (and some classical. after the early 80s (about 1982), music, IMO started to really suck)
</p>
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		<title>by: MetalProxy</title>
		<link>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-69958</link>
		<pubDate>Thu, 23 Aug 2007 17:49:03 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-69958</guid>
					<description>When I used to have a 360 I would use the custom soundtrack all the time. I remember blasting Ministry (industrial music) while I was playing CoD2 and it change the game ALOT. The music I was playing made it way more tense compared to the music provided in the game. And sadly my freinds that have 360's dont use it at all, which is insane considering they like to brag about it. 

And yes some games like Lair and Heavenly sword dont need it at all(custom music), but motorstorm and Fightnight it is an absolute must.</description>
		<content:encoded><![CDATA[<p>When I used to have a 360 I would use the custom soundtrack all the time. I remember blasting Ministry (industrial music) while I was playing CoD2 and it change the game ALOT. The music I was playing made it way more tense compared to the music provided in the game. And sadly my freinds that have 360&#8217;s dont use it at all, which is insane considering they like to brag about it. </p>
<p>And yes some games like Lair and Heavenly sword dont need it at all(custom music), but motorstorm and Fightnight it is an absolute must.
</p>
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		<title>by: Sporty</title>
		<link>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-69956</link>
		<pubDate>Thu, 23 Aug 2007 17:04:39 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-69956</guid>
					<description>I've actually never used custom soundtracks on my 360, except once tried it with  Maiden on Forza just to see. But since my MP3 collection is over 40GB now and my 360 HDD has been practically full for awhile now I don't even bother to move MP3s over to it. If I get too bored on a game that's sounds aren't too important I'll just slap on my iPod.

I wish Sony would do a PC side streaming app. Or if TVercity works in games then damn that would rock.

One of these days I need to upgrade my car sterio to play acc so I can save space. That's why I have all MP3s, well that and the fact that my car doesn't have a iPod connection.

Well damn. I got kinda far off topic there lol</description>
		<content:encoded><![CDATA[<p>I&#8217;ve actually never used custom soundtracks on my 360, except once tried it with  Maiden on Forza just to see. But since my MP3 collection is over 40GB now and my 360 HDD has been practically full for awhile now I don&#8217;t even bother to move MP3s over to it. If I get too bored on a game that&#8217;s sounds aren&#8217;t too important I&#8217;ll just slap on my iPod.</p>
<p>I wish Sony would do a PC side streaming app. Or if TVercity works in games then damn that would rock.</p>
<p>One of these days I need to upgrade my car sterio to play acc so I can save space. That&#8217;s why I have all MP3s, well that and the fact that my car doesn&#8217;t have a iPod connection.</p>
<p>Well damn. I got kinda far off topic there lol
</p>
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		<title>by: Paranoimia</title>
		<link>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-69953</link>
		<pubDate>Thu, 23 Aug 2007 16:49:29 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-69953</guid>
					<description>I must confess, I'm one of those who can happily do without a custom soundtrack option. It's a feature that was also available in some games on the original Xbox, and when I had mine, I never once made use of it.

Music in games these days isn't THAT annoying, and even if you don't like it, you can always turn it off. That's what I've always done in the Gran Turismo games - not because the music was particularly bad, but because I don't like it when I'm 'driving', or watching the replays. I prefer just to hear the growl of the engine, and the squeal of the tyres.

Other games, it just doesn't suit. I mean, Sony have (probably) spent a fortune on the Lair soundtrack. Are they really going to put in a custom option and let you replace it with the Cheeky Girls?

I guess it's down to personal taste, but if including the option is going to impact memory and resources which could be put to better use elsewhere in the game, then I'm happy to do without.</description>
		<content:encoded><![CDATA[<p>I must confess, I&#8217;m one of those who can happily do without a custom soundtrack option. It&#8217;s a feature that was also available in some games on the original Xbox, and when I had mine, I never once made use of it.</p>
<p>Music in games these days isn&#8217;t THAT annoying, and even if you don&#8217;t like it, you can always turn it off. That&#8217;s what I&#8217;ve always done in the Gran Turismo games - not because the music was particularly bad, but because I don&#8217;t like it when I&#8217;m &#8216;driving&#8217;, or watching the replays. I prefer just to hear the growl of the engine, and the squeal of the tyres.</p>
<p>Other games, it just doesn&#8217;t suit. I mean, Sony have (probably) spent a fortune on the Lair soundtrack. Are they really going to put in a custom option and let you replace it with the Cheeky Girls?</p>
<p>I guess it&#8217;s down to personal taste, but if including the option is going to impact memory and resources which could be put to better use elsewhere in the game, then I&#8217;m happy to do without.
</p>
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		<title>by: Segitz</title>
		<link>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-69950</link>
		<pubDate>Thu, 23 Aug 2007 16:31:37 +0000</pubDate>
		<guid>http://www.ps3blog.net/2007/08/23/custom-ps3-soundtracks-possible/#comment-69950</guid>
					<description>According to B3D forums, the SDKs are usually released within timeframe of an FW update.

So SDK 1.8 was already released quiet some time ago and 1.9 already hit... But since the devs need to incorporate it (and it takes up memory), we will have to wait and see...

But I see games like GT5P and LBP, that will surely benefit and use this feature.</description>
		<content:encoded><![CDATA[<p>According to B3D forums, the SDKs are usually released within timeframe of an FW update.</p>
<p>So SDK 1.8 was already released quiet some time ago and 1.9 already hit&#8230; But since the devs need to incorporate it (and it takes up memory), we will have to wait and see&#8230;</p>
<p>But I see games like GT5P and LBP, that will surely benefit and use this feature.
</p>
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