Archive for August, 2007
This is basically a twist on the standard action-RPG genre. Think of Diablo or Champions of Norath, but instead of collecting armor and potions and fighting with swords and spells, you fight with “folk” which are basically captured spirits. Along the way, you have to acheive various goals to upgrade your folk and gain new powers.
The artwork and animation on this game are truely beautiful. Technically it looks great, but it’s most impressive at a stylistic level. The characters, creatures, and environments are very diverse and evocative.
I don’t know how well this will extend to a full length game. But so far, this looks like a great twist on the standard action RPG formula with some hyper-stylized visuals and atmosphere to go with it. The demo is also a good length; it’s much longer than something like the Heavenly Sword demo, so you actually can really get a chance to see what the game is about.
Action RPG titles are usually too repetitive for my tastes. All games are built around some repetitive element, but for some reason, the repetition in something like Diablo is simply too blunt for me to enjoy. However, sometimes when I’m really stressed out, I want to relax with something like this, and if I do go to pick an action RPG title, it will definitely be this one.
I was reading this interview with some CoD4 guys over at 1UP, when I found the following part:
GFW: You can carry only two weapons at once?
VZ: Yeah, you get one primary weapon — an assault rifle, submachine gun, sniper rifle, whatever — and a sidearm. Attachments work with pistols, too. Then there’s the Dual Wield perk, which lets you swap out the pistol for a second primary weapon. You sacrifice Stopping Power or Juggernaut, but you’re packing two weapons.
You need to use a perk to be able to have something besides a pistol as your second weapon. It’s quite common right now for me (and many many others) to have a rifle as your main gun, and then pick up a shotgun as a secondary, close-quarters gun. Or a machine gun and shotgun. Or whatever. Now to get this previous free feature, now I’ll have to pay with a perk slot. I don’t like this at all.
I can not wait to get my hands on PES 2008!
I’m going to be very interested to see what it’s like online aswell.
The video below is from GDC ’07:
Looking pretty damn good. A lot of people keep banging on about how crap Killzone was, which obviously means that Killzone 2 will also be crap . It wasn’t the greatest FPS of all time but it certainly wasn’t crap. It was definitely a victim of it’s own hype but hopefully it’s sequel won’t make the same mistakes.