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	<title>Comments on: Battlefield: Bad Company Gameplay</title>
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		<title>By: Emrah</title>
		<link>http://www.ps3blog.net/2007/09/06/battlefield-bad-company-gameplay/#comment-75207</link>
		<dc:creator>Emrah</dc:creator>
		<pubDate>Fri, 07 Sep 2007 17:17:05 +0000</pubDate>
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		<description>Developers with PC background would likely feel more comfortable in an Xbox360 development environment.</description>
		<content:encoded><![CDATA[<p>Developers with PC background would likely feel more comfortable in an Xbox360 development environment.</p>
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		<title>By: derrickgott007</title>
		<link>http://www.ps3blog.net/2007/09/06/battlefield-bad-company-gameplay/#comment-75162</link>
		<dc:creator>derrickgott007</dc:creator>
		<pubDate>Fri, 07 Sep 2007 14:31:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2007/09/06/battlefield-bad-company-gameplay/#comment-75162</guid>
		<description>Can some developer out there please develop a multiplatform FPS game on the PS3 first??  Damn it!  All the time you see these alpha shots and they are on the Douchebox 360.

If they would listen to the developers that have done it, it&#039;s easier to develop on the PS3 and then port to the junkbox 360.   Maybe then we&#039;d get some better FPS&#039;s that are using the cell to its fullest.</description>
		<content:encoded><![CDATA[<p>Can some developer out there please develop a multiplatform FPS game on the PS3 first??  Damn it!  All the time you see these alpha shots and they are on the Douchebox 360.</p>
<p>If they would listen to the developers that have done it, it&#8217;s easier to develop on the PS3 and then port to the junkbox 360.   Maybe then we&#8217;d get some better FPS&#8217;s that are using the cell to its fullest.</p>
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		<title>By: Emrah</title>
		<link>http://www.ps3blog.net/2007/09/06/battlefield-bad-company-gameplay/#comment-74766</link>
		<dc:creator>Emrah</dc:creator>
		<pubDate>Thu, 06 Sep 2007 20:52:43 +0000</pubDate>
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		<description>I wonder what spec the machine playing this, but it looks like a console because of the non-mouse nature of the movement. I guess they will be requiring a quad core minimum, on the PC front! If this is really a console, they have got serious amount of optimizations to do.</description>
		<content:encoded><![CDATA[<p>I wonder what spec the machine playing this, but it looks like a console because of the non-mouse nature of the movement. I guess they will be requiring a quad core minimum, on the PC front! If this is really a console, they have got serious amount of optimizations to do.</p>
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