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PS3Blog.net | October 17, 2017

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PS3 Game Change | PS3Blog.net

I finally tried the demo to Nascar ’08 last night on my PLAYSTATION 3, and man, that game is crap. Then I tried the demo to Stranglehold, and quite enjoyed it until I had to stop playing for a “previous commitment”. It got me thinking about the games in my PS3 library, and how good they were. It also got me thinking about what I would have improved. So here’s my take on some games I have, and what I would have done differently.

  • MotorStorm
    While this game is a lot of fun, there are some big glaring problems with it as well. First of all, the paucity of tracks. It really needs more tracks. The fact that they’re selling an extra track online now makes me think that they shipped an incomplete game and are now trying to gouge us for what should have been in the game in the first place. Second, the game really needs a “Quick Race” mode where you just choose your track, your opponent AI level and vehicles, and RACE! And lastly, the game really does need a splitscreen mode.
  • Resistance
    This is really quite a good game. But I have to admit that the symmetry of so many of the levels is really quite annoying. I know that they did this to make it fair for each team in team-based objective games, but I don’t care. The symmetry boring-ifies the levels to a large degree. There are ways to make a level pretty fair without making it symmetrical. Second, and I know they did this on purpose, but I don’t like the 50’s newpaper colour palette. I don’t like how everything is all washed out. It makes the game less visually appealing. And I like to actually enjoy seeing what’s on my HDTV’s screen when I play a game.
  • Warhawk
    This is a great game too. I just played some more last night. But like MotorStorm, this game could really use more content. And by “content”, I mean “levels”. I hope that they release some new levels for this game on PSN, for free. Also, this game could really use a tutorial level to get you started.
  • Need for Speed: Carbon
    I like racing games, so I picked this one up at launch. I don’t play it. The whole city looks the same. It doesn’t matter which route you choose to take, it all looks the same. Boring!
  • Untold Legends: Dark Kingdom
    Bugs bugs bugs. This game is very buggy. It would be heck of a lot more enjoyable if it weren’t for the bugs.
  • Call of Duty 3
    Sit down and play Resistance for a while, then go play Call of Duty 3. Notice how in Resistance, it’s a lot easier to control your character and make him do what you want? CoD3 needs that. I don’t know what it is, I can’t say this or that needs to be changed. But anybody who’s played both knows what I mean. As well, there are only a few really good levels in this game. It could use some more. Like, say an expansion pack. And it could use headset support. Both of these are on the 360. Grrrr.
  • GRAW2
    This is a fun game and it took me a while to think of a criticism. But then it struck me. There are a ton of maps in this game, which is great. Unfortunately, the time of day is strictly tied to the map. It would have been really nice if we could choose a map independently of the time of day. I don’t like playing the night games because I can’t see a thing. And there are some really nice maps that take place at night/dawn/dusk that I don’t play because I can’t see. Which is my loss, I know. But I wish the game would have given me the option.

So that’s my take. What do you think?

  • Resistance would benefit greatly from online co-op.

    Warhawk needs better comms options and sound quality.

  • derrickgott007

    If you are going to try Nascar it needs to be the full retail version and you need to use the Logitech G25 or Logitech Driving Force Pro….

    It’s one of those games that really needs a wheel.

  • derrickgott007

    Gary, the sound quality in Warhawk is very super dependent on you connection speed and if there is any packet loss, which will seriously affect VOIP. Tested this myself and found it to be true…

    My ISP has hella lot of packet loss at times and when it does I can not understand anything said on the mic…..But my friend has DSL through Verizon and there is no packet loss and its clear as a bell, even when it comes through the tv.

  • But but but… you’re just driving in circles, man! Where’s the fun in that?

  • derrickgott007

    Nascar has road courses too….But Nascar isnt about go fast, turn left…Its about drafting, passing, maintaing speed, fastest line through the corners,etc…..Its fun when you get 12 other people on Talladega plus the AI….you forget its an oval after a minute.

  • The NASCAR demo was awful. It was the gaming equivalent of watching paint dry.

    Derrick, I have flawless sound quality in Resistance and other online games I’ve played on PS3, yet Warhawk still sounds awful.

    Anyway, i don’t want to start another Warhawk debate, my opinion hasn’t changed from my ‘controversial’ post. 🙂

  • HachiRoku

    Yes, Derrickgott007 is correct. Warhawk sound quality is largely dependent on connection speed. I found this to be true, first hand, when I upgraded my high-speed internet connection last month. Now everything online plays sweet! =)
    As for changes in games…

    Resistance — needs Online co-op mode (for sure!).

    GRAW2 — (I’ve played this quite a bit lately). What it needs are much, much more maps that are in Campaign-mode. As it stands, there are like maybe 5 maps in Campaign, and the rest (lots) are in other modes like Recon, Kill everyone, etc. Although, having all those maps in multiplayer are great, the most glaring problem with this game is that, there are a finite number of enemies per map (40?), and once you’ve killed them all, it doesn’t matter if you are set on Recon mode or any other objectives set; the game ends when all enemies are killed. They should allow for regeneration of enemies, if your other objectives are not met.
    As it is, we (me plus my 3 online friends) can finish a map in around 5-8mins!!!
    This is on the ‘Hard’ setting, but no Helicopters.
    So, at 5mins per map, it doesn’t take long before we’re done all the maps in the game, although there are a lot. Regenerating enemies in Recon mode is all I ask for. That would make each game last 20-30mins probably, which would really rock.

    Heavenly Sword — I must say, this game is much better than the demo would suggest. I didn’t have much hope, until I actually played it for real. It’s awesome, but…
    This game has a weird “rushed” pacing to it. Not quite sure how to pinpoint it, but every segment in the game feels like I’m being rushed through it. Unlike GoW, where it’s a more relaxed story pace, but still kicking the same amount of a$$. If they fix this “rushed pacing”, the game would definitely not feel as short. My other non-serious gripes are that Nariko should not be so angry all the time. They should make her more “cute” or perhaps softer around the edges (kinda Lara Croft style). Oh, and is it just me, or do the quirky mini-bosses remind you of MGS? hahaha

  • Darrin

    I don’t like the Resistance multi-player maps at all. They are too big, boring, and chaotic. Counterstrike (or R6:V or GRAW2) wins for that type of multiplayer shooter with excellent maps. I know the new map pack is supposed to provide that type of improvement, but I haven’t bothered.

    However, the single player game in Resistance is amazing.

    Hachi, I definitely agree regarding HS. I’ve only played a little, but so far the full game is much better than I expected from playing the demo.

  • Emrah

    Do not under estimate Nascar 08, the graphics rival any *PS2* racing game (not a typo) excluding some(!), and it runs at a whopping 30 frames per second! Another hit from EA.

  • John

    Nascar demo was awful indeed, I think I abandonned it before completing the first turn: graphics, sounds, controls, these just couldn’t hold a candle to Dirt, which itself just couldn’t hold a candle to GT:HD in my book.

    ‘guess I’ve been spoilt.

    StrangleHold is the only demo (with HS) in a long while that I actually cared to play to the end. But the framerate wasn’t so good, and the action was already getting repetitive/stale in the demo. Might be worth picking up once it hits the bargain bin, but full price? nope.

  • Jason

    Another note regarding voice support.

    For those that may be unfamiliar… Don’t assume your ps3 will open ports for voice chat using UPNP. It doesn’t seem to work very well.

    If your PS3 is behind a router make sure you set the PS3’s ip address manually to be the same as your router’s DMZ. This probably sounds confusing to those that don’t know what I’m talking about but if you google “PS3 DMZ” you’ll find some detailed advice.