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PS3Blog.net | August 21, 2017

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Next Gen Rumble? Or Old Gen? | PS3Blog.net

Sony hasn’t said anything about the kind of rumble to be supported in the new DUALSHOCK 3. So it’s up us to finagle details out of articles like this one. 1UP does a write-up on MGS4, and they mention the controller’s vibration function in passing:

We did enjoy the various rumble effects employed by the new Dual Shock 3 controller, though: As explosions rattled around Snake, we could actually feel the direction from which they were coming based on what part of the controller virbated.

It’s been so long since I felt rumble that I forget. Could the PS2 rumble like this? Or does this indicate new rumble functionality we haven’t had before?

Metal Gear Solid 4 PS3 Preview, Metal Gear Solid 4 Playstation 3 Preview

Comments

  1. The old rumble had two sizes of weights that would rotate. A large one for big wobbles and a smaller one for a buzzy vibration feel. There was one of each in each palm grip. So you could sort of do a directional type of thing but one side would be a big wobble and the other side would be a vibration.

    I seem to remember a moment in MGS1 when a helicopter flies overhead which gave this impression.

  2. HachiRoku

    I just hope the battery lasts a decent amount of time. I also woulda preferred if they made the controller a tad larger. However, I guess they need to cater to everyone around the world, and there aren’t that many complaining about its size.
    I’m thinking if they can make it a bit bigger, they could put in a larger battery, for longer life. I’d hate to have to charge it every 2 hours or so… =/
    If they use the same battery technology in Sony’s cellphones or cameras, then I have no doubt it will last a long time on a single charge. Anyone who has a Sony-Ericsson cellphone or Sony digital camera will know what I mean!

  3. I’m not sure if this is the same old or the new.

    At first I was thinking it was just the return of old rumble since they didn’t tout new features. However thinking about the release dates. nearly a half a year from now in the US/EU I’m thinking it can be the new one.

    If they only added rumble recently they might not have enough time to exploit the touchsense. So we’ll have to see.

    One thing I like about this is mainly backwards compatibility. I hate playing PSOne and PS2 games on my PS3 where rumble is needed.

  4. I really liked rumble, but honestly, now that it’s gone, I really don’t miss it. I was hesitant before, but I definitely prefer the tilt functionality.

    As long as I get get full force feedback with a steering wheel for racers, I don’t know if I really care about vibration effects on a regular pad for action titles, puzzlers, and RPGs.

    Is the vibration tech new? One one hand, if it was much better, they would have (or definitely should have) highlighted that in their PR. On the other hand, why wouldn’t they make it better? The improved tech is out there. We shall see…

  5. It kind of depends, because the old rumble had one big and one little in either handle, it could be different. It may have more motorized weights, it may be better able to isolate different parts of the controller.

  6. Old Gen. They may have improved it but it still is a shake when X happens in game kind of thing.
    It’ll be OK. I won’t have to rush out and buy a new controller to get it though. I still wish that Sony would come out with a wii-mote/nunchuck clone. That would be a better technology to try and bring to market.

  7. It’s confirmed old DS2 rumble now. Kinda sad.

    http://www.gamespot.com/news/6179318.html?om_act=convert&om_clk=newstop&tag=newstop;title;4

    But also on the home front. Phil said nothings changed on the rollout. Public beta is November early December so everyone can still get on home this year. Just the service will not come out of beta till spring

  8. Well, according to that article, it says that the system by which to implement rumble is the same as PS2, not that the rumble capabilites themselves are exactly the same. It it bascially means, you go about implementing it in basically the same way. But does that conclude them having the same parts?

  9. i actually don’t miss the rumble because my ps2 was broken and didn’t have rumble (!) — which i never noticed until after the warranty expired.

  10. Rumble is indeed PS2 Rumble … oh well.
    Linky

  11. I still not 100% convinced that it’s PS2 Rumble yet though ….. I haven’t seen any word from Sony themselves yet.

  12. Ok maybe a silly question, does the Dual Shock 3 also have Six Axis? If not that is simply insane. You have to decide if a game uses either rumble or motion. It is hard to tell from stories.

  13. i’m pretty sure you can have both at the same time, since phil harrison said something about having filters (with stuff going on in the hardware as well as in the software libraries) that make the rumble and motion control not interfere with each other.

  14. Yes they will be able to do both. Sony said it couldn’t be done, but anyone with a brain knew it was because of the lawsuit with immersion.

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