PlayStation Store Update – 27sep07


From the official PlayStation.Blog:

>>

Hi, everyone. It’s time for the PLAYSTATION Store weekly update.

We have two great PS3 demos this week:
• Clive Barker’s Jericho
• NBA 2K8

We also have a couple more add-ons. The first is a new vehicle for MotorStorm. This vehicle, the “Castro Capitano,” is not offered in any other MotorStorm bundle, and it’s only $0.99. There’s also a new Speed Master add-on for Ninja Gaiden Sigma.

As usual, we released more game videos and movie trailers:
• NBA 08 Upside Progression System tutorial
• Eye of Judgement Overview
• Guitar Hero III: Legends of Rock trailer
• Iron Man trailer
• We Own the Night trailer

PlayStation Store Update


Written by: Blackstaffer - News Contributor


  1. #1 by Darrin on September 27th, 2007 [ 17143 Points ]

    Awesome! Another great demo! Can’t wait to check out Jericho.

    I seriously don’t have time to play all this. I’m still hooked on LocoRoco from last week (I played for about 1.5 hours yesterday: I’m up to 99 locos). I still have Heavenly Sword and GRAW2 out on GameFly and have barely had time to play them.

  2. #2 by Tosh Hatch on September 27th, 2007 [ 1102 Points ]

    Doh! I forgot to enable remote play today, lol.

  3. #3 by iFlash on September 27th, 2007

    Remote play will get sweet when I can remote turn on the ps3.

  4. #4 by bobeotm on September 27th, 2007

    I like that demos are getting released more consistently, it took a while to get up to speed, but its nice that its constant now.

  5. #5 by Dartmerc on September 27th, 2007 [ 490 Points ]

    I want the new MGS4 video’s!
    I can’t wait until MGS1 is released on the PSN store, of course it’s not confirmed, but I’m thinking it’s a good bet to guess it’ll be released soon before MGS4 (or maybe used as a distraction is MGS4 is delayed.. hope this doesn’t happen, but simultaneous worldwide releases can be problematic).
    Also, I wonder if MGS2 and 3 could be released as downloads? My guess is the large download size, and possible issues concerning compatability between Emotion/non-Emotion chip PS3s is all that would hold them off.

  6. #6 by bobeotm on September 27th, 2007

    Speaking of MGS videos, when will we be able to actually see the Final Fantasy Videos shown at TGS, they have yet to show any of them to the public. Come on square enix, get on the ball, what are you afraid of, fanboy drool?

  7. #7 by Gary on September 28th, 2007 [ 1780 Points ]

    Jericho is pretty average. The demo does not impress me at all.

    GIVE ME PES 2008 DEMO!!!!

  8. #8 by Dartmerc on September 29th, 2007 [ 490 Points ]

    I’m suprised how well the teamplay works in Jericho, I honestly didn’t think a team of 7 (or 3 that was avaliable in the demo) could work, but each having a specific weapon, power and role to play made it work well.

    Having said that, the rest of the demo does feel rather average, just because a game is set to a horror theme, doesnt instantly make it scary. I was expecting some jump out of nowhere enemy attacks, there was nothing to make me jump at all. Even after going solo with the one character, which is a perfect position to scare the player, it seemed again that they thought that doing that was enough.

    The other issue I found was that I couldnt figure out the HUD. Honestly, through out the entire demo, I had no idea where my health or ammo or whatever else the game included was. I mean, I didn’t spend a large amount of time looking for it, but I feel it should be rather intuitive, and that weird circle thing just didn’t do it.

  9. #9 by Dartmerc on September 29th, 2007 [ 490 Points ]

    I’m suprised how well the teamplay works in Jericho, I honestly didn’t think a team of 7 (or 3 that was avaliable in the demo) could work, but each having a specific weapon, power and role to play made it work well.

    Having said that, the rest of the demo does feel rather average, just because a game is set to a horror theme, doesnt instantly make it scary. I was expecting some jump out of nowhere enemy attacks, there was nothing to make me jump at all. Even after going solo with the one character, which is a perfect position to scare the player, it seemed again that they thought that doing that was enough.

    The other issue I found was that I couldnt figure out the HUD. Honestly, through out the entire demo, I had no idea where my health or ammo or whatever else the game included was. I mean, I didn’t spend a large amount of time looking for it, but I feel it should be rather intuitive, and that weird circle thing just didn’t do it.

    I say average. Definately something i’ll pick up off ebay after a few months, but oddly my girlfriend likes it, so i may be forced into getting it earlier at retail price.. then again, her birthday is coming up soon ;)


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