Folklore Reviews


IGN are far more impressed with Folklore though:

Let’s just end our commentary by saying that a great deal of the magnificence in Folklore comes from the little details: the serenity within a field of bristling flowers and cascading petals, or the charm of a stairway that rings with laughter when your character’s foot falls upon it – these are just a few of the many moments that may bring an awed smile to your face.

Unfortunately, though the game is very enjoyable to play, the menu load time, framerate, and level repetition issues can detract from the gameplay experience. But we strongly recommend that you don’t let these concerns stop you from playing Folklore. This is one of the best titles to hit the PlayStation 3, and its eccentricity and charm are undeniable. Unless you’re just a straight adrenaline junkie, don’t miss your opportunity to witness the poetry and magic of this ethereal hit.

Hmm I played the demo and wasn’t blown away by it. I still haven’t done Oblivion or FFXII yet so I don’t know if I need another RPG. Then there’s the 6 or 7 must have games due out for the PS3 over the next 3 months. I don’t think I will have the time fit Folklore in.

GameTrailers Folklore Video Review

IGN Reviews Folklore


Written by: Gary - News Contributor


  1. #1 by Darrin on October 4th, 2007 [ 17143 Points ]

    The reviews are really all over the place on this one. It shows how opinionated that game reviews can be.

    I loved the demo. Can’t wait to check this one out.

  2. #2 by Sporty on October 4th, 2007 [ 95 Points ]

    Yeah. It is sad when you can’t trust reviews from some of the larger sites. I loved the demo. At first I hated it but once I realized I didn’t need to thrash the sixaxis, just steady side to side it all snapped into place.

    What’s funny, Famitsu scores just came out. Lair and PGR4 were tired for the highest scores this month at 33. The game gets thrashed in the US press and above average in Japans. Of course they actually review games based on the game. Not appraising it to the costs of the system every time a game is reviewed.


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