Review: Clive Barker’s Jericho


The guys at M80 and Codemasters where kind enough to give me a copy of Jericho to review for them. So here I go :)

::: SPOILER ALERT ::: You start out as only controlling Ross, but after a while Ross dies …. sort of. His body dies but not his spirit, but he still needs a body. So he possesses another team member. From then on out you can switch from character to character using the “Possession Interface”. It’s a cool effect, when you switch it shows his spirit flying from his point of view to the next team member. Which is unique, I’ve never seen that in a game before. It nice because you know exactly where the team member is as your flying to them. It’s hard to remember what each team members special ability is at first, but it slowly explains each members power. After a while you get the hang of it.

Here is what each squad members powers are:

  • Ross can revive fallen team mates
  • Delgado controls a flame spirit that incinerates enemies.
  • Cole can use the infinite loop, which basically slows down time and still be able to move around freely.
  • Jones possesses certain targets, then telekinesis, pyrokinesis and blood ward can be ‘threaded’ from the remaining team to attack enemies or manipulate unreachable objects.
  • Black uses a ghost bullet which can be controlled telekinetically and you can guide them through multiple enemies. Which is very fun :) I ending up using black most of the time because of this. She can use her telekinetic force to move heavy objects or stun enemies at close-range.
  • Church uses a blood ward that immobilizes nearby enemies. Her fire ward engulfs any enemy that gets close.
  • Rawlings revives fallen squad members from a distance. Then he has a vlad curse. “A cursed enemy will regenerate a portion of a team-mates health when hit by their conventional weapons.

Also when Ross possesses someone he can revive fallen team members too, Rawlings can as well on his own. Which can be annoying, because all your doing at times is just running around reviving your team, and it’s not because I suck at the game either. It’s because the team is stuck in such a small space on some levels, it’s like leading them to slaughter. I guess it’s considered a tactical FPS. You can give orders to the team to stay behind, fall back, or move to a specified location. But I never used it really, there wasn’t a need for it I thought. The squad AI wasn’t bad, they hid behind cover when available and even used there powers.

The demon above is the most annoying in the game. You have to shoot all the red things on his body to kill it, or a nice placed grenade, then they explode. If your team is near it they will die instantly, which can take out the whole squad if they are close enough. He’ll even explode if you let it get to close to you. There are times where there are button sequences ala God of War. But it doesn’t seem to fit with a FPS and it’s so unexpected when they do show up you usually miss it the first time. Throughout the game you have to use a certain member of the squad to get past a obstacle or enemy. Sometimes it’s obvious which person to use sometimes not.

There is a nice variety of enemies the farther you progress into the game. Each have there own weakness. The bosses are fun to battle, each better than the last. When you finally get the to final boss, you have to use the teams powers only, regular firepower won’t work. Which was a nice change. But after you beat the final boss the ending was rather sudden and honestly awful. There are some games when you beat it you think to yourself, man what a good game. But with Jericho I felt cheated on the ending. It didn’t explain any of the main questions of the story, and no movie sequence either.

You can unlock extras which have artwork, and bios with background on the characters and enemies in the game. To unlock them you have to do various things. Such as complete a level without being incapacitated, blow up 100 heads, beat certain levels on hard, etc.

There are Bonus Codes for the game, but you have to pay for them via a phone call or their website. Which would add replay value to the game, but you have to pay for it?? Stupid if you ask me. You can get one free bonus code by going to there website. It’s called “Dominator Damage – Smite enemies with increased damage”.

Overall there are some great battles though: the ghostly children in the church, the Roman gladiator arena, but for some reason it reminded me of Mojo from X-Men, lol. Graphics wise it’s pretty good, and does of good job of creeping you out. The sound is great too, draws you into the world. The loading times are a little long, but at least you have a story to read while it’s loading. At times it’s very fun to play, then you hate the game the next moment due to the monster I mentioned above and constantly running around reviving your squad.

So if I had to give it a score from 65/100.

This review is based on a retail copy of the PS3 version of Clive Barker’s Jericho provided by Codemasters.


Written by: T0SH - Owner of PS3Blog.net


  1. #1 by Henning on November 28th, 2007 [ 0 Points ]

    Nice review! Thanks.

  2. #2 by Gary on November 28th, 2007 [ 1780 Points ]

    Excellent stuff Tosh. I wasn’t impressed by the demo and going by your review, the full game doesn’t improve much.

  3. #3 by Darrin on November 29th, 2007 [ 17143 Points ]

    Great review.

    6.9 isn’t a great score, but I presume this does appeal to a certain audience. Which type of gamer would really enjoy this title?

  4. #4 by Gary on November 29th, 2007 [ 1780 Points ]

    Fans of FPS/Horror/Clive Barker?

    It’s a seemingly pretty average game and there are better FPS out there than this, unless they specifically want a FPS/horror game.

  5. #5 by ninja.s on November 29th, 2007

    Really nice review. I’m glad I read this, I was really excited about this game, and I needed a different view than my own.

  6. #6 by Wifey on October 30th, 2008

    Thanks a lot for this great review.


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