Archive for November, 2007

UT3 and User-Created Content

Gamasutra has a great interview with Mark Rein up on their website. Here’s a snippet about user-created content on the PS3 (imported to the PS3, created on the PC):

BS: To me, that seems to be a bit of a conceptual leap, in terms of how people are trying to run stuff. Maybe I’ve got it all wrong.

MR: No, that’s what’s so special about this game. We’re enabling people not just to move the furniture around in the levels we give them. You’ve seen in-game level editors, and that’s essentially what they do. They let you move blocks and stuff they already created around, and in the most sophisticated one, maybe it lets you make terrain and things like that. We’re divorcing ourselves from that kind of ridiculousness.

This is the full power of the Unreal Editor. The same editor we used to create the games is now available to you. You want to import your objects you made in 3D Studio Max or Maya? Bring them in! You want to code an UnrealScript? Code an UnrealScript! All those things you can do. If they fit on our map, you can stick them on the PlayStation 3 and they’ll run!

BS: How does exactly that go through you?

MR: It doesn’t go through us.

CN: Does Sony not care?

MR: It’s user-created content! It’s fantastic! I can’t understand why people are so nervous about what Sony… no, Sony’s wonderful. When they embrace user-created content, that’s what it means to be an open system. That’s why we’re on PlayStation 3 first — because they are embracing user-created content. It’s not just moving the deck chairs around the boat. They are embracing real art.

I wish every game did this! Wouldn’t it be cool to take those maps you know are coming for CoD4 PC version, and play them on your PS3?

The Unreal Man: Mark Rein Speaks

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Why This Site is Still Important

Anyone can put up a game blog. Especially one like this, where we are just volunteer hobbyists and we don’t even have exclusive access to game previews or developer interviews.

However, I just listened to IGN’s PlayStation podcast, and that reminds me exactly why this type of site is more important than ever…

If you like PlayStation coverage that talks about how great PS3 titles like Resistance are boring, how the best thing in games is Microsoft branded Xbox Achievement Points, and how all of the editors are feeling tired and don’t want to get up and go through all that hassle of getting a PS3, then IGN is just for you. And that back button is right there on your web browser.

If you want PlayStation coverage by people who don’t merely have a lukewarm tolerance for the PS3, but are actually filled with genuine excitement and enthusiasm about the content and possibilities of the platform, and by people who have a beating pulse and couldn’t give two flipping f**ks about Microsoft corporate branding strategy Xbox Achievement Points or other marketing brand identity gimmick horsesh*t and want to play actual cutting edge, innovative games, then this is the site to come to.

OK, we need to take the good with the bad, talk about the shortcomings of the PS3 as well as it’s great spots, and we should generally avoid bashing the 360 which isn’t necessary to enjoying the PS3.

But there is simply no room for the tepid horsesh*t PlayStation coverage offered by IGN and GameSpot and others. If that’s what media coverage can offer, then why bother?

PS3 has some truely kick ass content out and sometimes there just needs to be someone who isn’t afraid to open their mouths and say so.

On the PS3, we have high tech, mainstream exclusives like Ratchet, Uncharted, Warhawk, Heavenly Sword, and God of War 2, we have cutting edge pioneering exclusives like Eye Of Judgement and Everyday Shooter and Manhunt 2, we have a variety of other exlcusives such as Folklore and PSN titles, we have first class day and date release versions of the best cross platform games such as CoD4 and Rock Band, we have the best peripherals such as PS Eye and Logitech’s new wireless Bluetooth keyboard and user upgradeable standard hard drives.

The PS3 has the absolute best lineup of games and content right now and by far the best lineup of things to come in 2008!

Need one more illustration of why sites like this one are necessary?

Hey IGN!

How many of your staff running your PlayStation podcast actually own PS3s? Just the one guy visiting from the Xbox team? No one else? Wow.

Hey ps3blog!

How many of us own PS3s!!!

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Shopping for a PS3 Steering Wheel Controller?

From the comments, Rachel asks,

Hello All – please help!!

I’m trying to get my boyfriend a steering wheel for his PS3 but can’t seem to find out which is the best one to get.

Any ideas?

Thanks!

I have the Logitech Driving Force Pro. It turns a full 900 degrees like a real wheel, it’s well built, and has a variety of force feedback effects. It works perfectly with most PS3 racing titles (everything except Motorstorm). This is probably the best pick for most people.

The is a newer higher end model. I haven’t used it, but I’m sure it’s better, but it’s also very expensive. Going by Amazon prices, the DFP is $99, while the G25 is $250.

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If you want something now, I’d go for it. But if you can wait for GT5, they may come out with a newer better controller just like they did for the release of GT3 and GT4. However, that may be a while off.

If you are a big Gran Turismo fan, getting a real steering wheel controller is a must. It really completes the simulation experience. All the major variations of Gran Turismo have full support for these wheel controllers. They support full 900 degree steering and a variety of force feedback effects. This includes the Western release of the PS3 GT5 demo, the newer GT5 Prologue demo (currently only available through Japan store), and the much older full PS2 version of GT4.

For arcade racers, they are a nice addition but not really necessary. NFS, Burnout, and Ridge Racer all support Logitech’s steering wheels with force feedback effects. Motorstorm only works with the standard sixaxis controller. I haven’t tried Sega Rally Racing or Collin McRae’s Dirt.

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Home Beta Updated – build 0.7.7

Sadly there still isn’t a date for the public beta other than late November / early December. But at least they are still making updates. I couldn’t find any media on this yet.

* There’s a new building in the world, although it’s currently one that can be entered
* You are finally able to enter your Home Space’s patio
* You can now use your own pictures in your Home Space
* A game launching option has been added, though it is not functioning completely at the present time
* The cinema’s movie theatres have transferred from the second floor to the first floor
* America, Japan, and Europe each have their own server now

HOME EXPANDING

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Euro PS3 Releases 30/11/07

Four PS3 games should be available on shelves this Friday:

* Stranglehold
* Blazing Angels 2: Secret Missions of WWII
* The Golden Compass
* Cars: Mater-National

Wow. Not.

Not long until Uncharted: Drake’s Fortune arrives in Pal territories though! :D

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