Archive for 2007
I’m watching news about the upcoming Harmonix game Rock Band very closely. I have Frequency, Amplitude, Guitar Hero 1, and Guitar Hero 2. I’ll be getting Guitar Hero: Rocks the 80′s in July, and I’m thinking about what to do this fall. This fall will see both Guitar Hero 3 and Rock band make their debut, after the split of Harmonix from Red Octance and Activision.
First off, there’s some cool multiplayer stuff that, given their history with Frequency and Amplitude, I fully expected to see:
the game will have four unique campaigns for guitar, drums, bass and vocals in addition to a “full band game” that it’s explained “is designed to allow for one huge co-op playthrough” which can occur online for offline – or apparently a combination of both.
The guitars will have a very interesting design:
guitar and bass have ten frets – “five for the regular sections of the game and five for the newly designated solo sections – the guitar features a five-way switch letting you apply five different sound effects
Unfortunately, the game has a mode for vocals too. I’d prefer to listen to the original singer, so maybe I won’t get the microphone peripheral and make my friends choose between guitar, bass, and drums. But the vocal mode does seem interesting:
Singing is described as more in-depth, with a phoneme detector picking up “individual vowels and consonants you say. Build up enough highly judged phrases and you’ll be able to sing free-form. If you do well enough in free-form, then you’ll trigger the vocalist’s version of star power.”
Drums will also be fun:
“You use actual sticks and hit one of four coloured pads in front of you, in addition to a kick pedal attached to the drumming unit. Drummers will also have the ability to do fills etc. in their own little free-form section, do well and you’ll trigger the drummers version of star power”, the post explains.
Thing game looks to be a lot closer to Frequency and Amplitude than to Guitar Hero. Which I like. So I think that if Rock Band’s peripherals have a reasonal cost, I think I’ll be checking it out. The question then becomes whether to bother with Guitar Hero 3.
Follow through to this link to find even more. Like the fact that “Musical fret-boards are now transparent so you can see more of the background visuals. Guitar is on the left side of the screen, Bass on the right and drums down the middle. Vocals scroll from right to left along the top of the screen.” etc. Cool stuff.
Finally some new content!! You can download the MotorStorm Time Attack Mode (Free!), Joust for £1.99, Rampart for £1.99, trailers for Haze, The Darkness, Super Stardust HD and Lair. There’s also a video interview with MotorStorm’s Paul Hollywood (I have no idea what it’s about as I haven’t downloaded it yet).
Thanks to Paranoimia for the info.
EDIT: Some people have experienced problems when they’ve downloaded the Time Trial mode for MotorStorm, with the game even failing to work. You may need to delete the 1.1 update (via the game data utility in the XMB) and go back onto MotorStorm and download the update to get things back to normal.
Tekken 5: Dark Resurrection ONLINE will support a battle lobby where you can create and search for “battle rooms” to test your tekken skills. Once in a battle room you can invite friends, view other people’s profiles. Each player with have flag by there name. Mostly likely means you can battle people over seas. You can even change your starting position. And the best feature, VOICE CHAT! Still no word on when this it out.
InnerBits claim that they confirmed with “two independent sources at Sony that they have been working on prototypes for several months.” We all knew it was coming of course, ever since we heard of Sony’s deal with Immersion. Of course, we all have this small little fear that Sony won’t be issuing rumble controllers, but then common sense takes over and we realize that of course, they must be making them, right?
Which leaves just two real questions for us to ponder:
- When is this thing finally coming out?
Obviously, we want as many games as possible to support rumble, so the sooner the controllers are released, the better. Ideally the PS3 would have shipped with rumble. (I have to admit that I miss rumble more than I thought I would.) But since we can’t go back into the past to change that, at least Sony could try to release the SIXAXIS Rumbler ASAP.
- Are there any cool new features?
I hope that we don’t just get a plain old re-invention of the old rumble technology. I want something new and interesting! This is next gen, dag nabbit! So let’s see some better directionality, some more interesting rumbles, and well, new stuff. There’s got to be lots of things I can’t think of right now off the top of my head.
Oh, and by the way. InnerBits is reporting that one of the biggest problems they’re having is mainting a good battery life. The controllers will have to support Bluetooh, motion sensing, and rumble, in addition to all the regular stuff. Get on it quick, boys!