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UT3 Impressions |



Subjectively speaking, this is the best multiplayer experience on the PS3. I’ve played multiplayer in CoD4, Battlefield 2 (PC), Team Fortress (PC), Counter-Strike (PC), R6:V, Warhawk, and Resistance, and this is easily my favorite.

If you don’t like FPS games, this definitely won’t change your mind. If you are into realistic military settings, the UT3’s generic sci-fi setting can be a turn-off. This game completely lacks a regular campaign. Also, I don’t play vanilla deathmatch, so I can’t comment on that.

However, if you like strategic multiplayer shooters (modes like capture the flag), I can’t recommend this enough. The action is fast, the strategy is perfect, and overall it’s the most balanced, tuned, and perfected multiplayer shooter on the PS3.



Keyboard/Mouse Control. The keyboard/mouse supports works flawlessly. Anyone who is used to PC shooters will feel right at home. The PS3 sixaxis works really well too. Game hosts can choose to allow mouse users or not (mouse users have a slight advantage). Navigating all the UT3 menus works great via keyboard as well, so you don’t need to switch back to the controller.
Vehicles. There is a wide variety of vehicles and they are all very fun to pilot and they are well balanced and integrated into the game. Some of the bigger vehicles require your team to capture and hold a control node for 60 seconds before the vehicle is available which is a nice touch.
Hover board. The hover-board looked kind of corny in the previews, but in the game, it works really well.
“Warfare”. This is a team-objective game mode of UT3 (there is also a more traditional capture the flag mode). Without getting into the details, it’s very well designed and implemented; it’s a huge amount of fun.
Bots. The bots do an excellent job of simulating human opponents. Even playing an offline bot-match is tons of fun.
User-Created Content. So far, I only tried one mod (some camera mod) which was pretty lame, but I’m excited to see completely custom levels in the future. I’m hoping to see a fraction of the creativity and diversity that was around back in the Doom/Marathon days.
Polish! I’ve complained there being a lack of new genres in 2007. The advantage of developers staying in the same genre, is that they are able to tune their games, and gamers are able to get such highly polished experiences like this one. When you play this game, all the little details of the game feel right.



Overcrowded Genre. As much as I love this game, this is an extremely crowded and generic genre.
Art styling is bland.
Techno music is really bland.
Graphics lack visual dazzle. Technically, the graphics are great. The screenshots look technically excellent and the frame rate is good. But based on the reputation that the developers have from “Gears of War” I was expecting mind blowing eye candy, and UT3 really doesn’t do that. This game excels at gameplay and polish and customization, but not at flash.
The “thick” look. All player models have necks the size of tree trunks. I think this looks obnoxious. However, this is really only noticeable in cut scenes. During the actual game, the player models look fairly generic, so it’s a very minor nitpick.
Campaign. There is a single-player campaign, which is basically a linear sequence of bot matches with some atrocious narrative in between. The campaign is really just a practice mode and warm-up for the online play. But even so, they could have done better. The campaign mode should be have emulated that of a sports game or a turn-based strategy game rather than the linear narrative-driven modes of other shooters. Rather than one single “campaign” sequence of pre-configured bot-matches, they should have set up dozens of selectable replayable bot-match campaigns or use a sports-like season structure.

  • No split-screen co-op, so no purchase for me ๐Ÿ™

  • Carl;)G

    SNAP!!! ๐Ÿ™ No 2 or 4 player split-screen offline mode kills it for me!!! :-/

  • Solid_Nat

    Great overall look at the game and the pro’s and con’s are spot on to me. I think this game will only appeal to previous UT players who are used to the multi-player focus. I think this has got a ton of press because of the timed exclusive over XBOX and the user created content been available on PS3.

    I hope the content keeps coming as this may help first timers to UT get into the game. I will be picking this up come the UK release.

  • Darrin

    Nat, you think this is getting tons of press?

    I thought the buzz around UT3 is surprisingly low. Look at this Google Trends link. Other shooters such as CoD4 and Bioshock and Halo are at least ten times as much attention. Even Gears of War is *still* getting more buzz *this* year. Last year that game got more buzz than every other 2006 release combined, so I’m surprised that UT3, which is similar to Gears (same engine, same devs, save shooter-genre), is getting such a quiet reception.

    Thanks for the comments.

    rener, carl: I feel your pain. Personally, I never use split-screen, but I know kids who love these games for parties, and you need split-screen for that. COD4, Warhawk, and Resistance all do split screen, right? I bet Haze will as well.

  • Gibb

    PS3 Optimized Website for UT3 Content:

    (install mods from PS3 browser)

  • Darrin: I”m having a lot of fun with CoD4 right now, and I have to say I’m surprised you think that UT3 is a better FPS experience. How is UT3 better than CoD4?

    Also, how does the matchmaking work? Does it take a CoD4 approach, just throwing you into a game, or does it work like Warhawk/Resistance, where you can choose which server to join?

    Is there clan, party, or squad support? What about voice chat? Can you mute individual players?

  • Darrin

    Voice chat: I didn’t hear anyone using voice chat, but I’ve read that it’s supported. A friend is borrowing my PS Eye, so I didn’t investigate further.

    Lobby: UT3 uses a lobby system. You do a search and pick your server from a list of matches.

    Clans: I know they have UT3 clans, but I couldn’t see how they worked.

    Pretty lame answers, huh?

    Yes, I know lots of people are loving CoD4. I’m not trying to bash it, but I played a dozen mathces or so and just can’t get into it. I can’t quite put my finger on exactly why either. Same with Resistance multiplayer (love the single player) and Warhawk. All those game have better graphics and art style than UT3, but UT3 is just more fun to play.

    Maybe I just suck at those other games (I’m actually decent at UT3)?

  • derrickgott007

    Is it just run and gun? Or is there some resemblence to team work?

    I hate run and gun games.

  • Darrin

    UT3 is extremely team-oriented. The main game-mode, Warfare, is about capturing nodes and destroying the enemy base. It’s very well done. They have Deathmatch, but I never play that (I hate regular deathmatch)

  • D.Vader

    Why is everyone such fags about the split screen?