Archive for February, 2008
Some cool cancave triggers were included in a magazine in Europe a while back, and pretty soon you’ll be able to buy similar ones here in North America for only $10 at Amazon.
I think it’s a neat idea. I’d like to try them out, but I think I’ll wait for some reliability reports first!
The MGSO Beta will begin on April 21st, 2008 and go for about 2 weeks. To get in you need to pre-order the game. Not sure where honestly, it just says “all major retailers”. I did mine at EB Games but I’m going to double check on this April 1st to make sure they are park of the “pre-sell program”.
Another bonus you’ll get for pre-ordering is:
Metal Gear Saga 2.0 DVD, containing a Prologue that recaps the Metal Gear franchise, a 20th Anniversary retrospective, character bios for Big Boss, Liquid Snake, Solidus Snake, and Solid Snake, plus a collection of international trailers of Metal Gear Solid 4: Guns of the Patriots.
You’ll get a code in the bonus DVD and that code is only while supplies last. So run home as fast as possible and enter that code in, lol. Soon I have my MGSO fix I’ve been in Metal Gear Online withdrawal since the MGS3 Online servers where taken down.
fourtwozero has this to say on the Infinity Ward forums:
Well I’m back from GDC, sorry for the lack of direct updates from me last week as my internet access was limited while in San Francisco. I did want to let you guys know however that the PS3 Feature Patch for Worldwide users (except for Japan and Korea) is starting it’s certification process.
It finished up internal QA at Activision today and is making it’s way to Sony so I probably won’t make the official “Hooray we’re in cert on PS3″ post till tomorrow but I wanted to let you guys know that it’s on it’s way there. The great news is that both the US and Worldwide versions of the patch are going to cert at the same time so no one should be left waiting while the others are going through cert.
This patch includes all the new features we’ve talked about such as Quick Mute, Additional Kill Cams, Recently Met Players, Sniper Rifle Improvement, Acog Scope Improvement, more Spawn Points, general connectivity optimization, etc.
Sounds cool. I’m especially looking forward to the mute capability.
Slow week for the PS Store. Hopefully we get something good next week. But Japan got a few PS1 games, where the PS1 love for the rest of us?
-Guitar Hero 3 – No Doubt song pack – $6.25
-PAIN – Add On Character – Scurv Dogg – $0.99
Rock Band tracks – $1.99 each or $5.49 for all three:
-Nine Inch Nails – “March of the Pigs” (master)
-Nine Inch Nails – “The Collector” (master)
-Nine Inch Nails – “The Perfect Drug” (master)
-Condemned 2: Bloodshot
-Lost Planet – “Trailer 2″
-MLB08 The Show – “Blog Video 1″
-MLB08 The Show – “My MLB Music Video”
-NBA 08 – “Amare Bio”
-PAIN: Scurv Dogg theme
-Rocketmen: Axis of Evil wallpapers (4 of them)
-Nothing 2: David Reeves’ Adventures in Douchebaggery
-Conflict: Denied Ops – “Dev Diary #4″
-Haze – “Boss Speech”
-Baroque Syndrome (PS1) – ¥600
-Ide Yosuke no Mahjong Kyoshitsu (PS1) – ¥600
-Um Jammer Lammy (PS1) – ¥600
-Wai Wai Bowling (PS1) – ¥600
-Dark Mist Expansion Pack – ¥500 (4-player online multiplayer)
-Armored Core 4 – “Answer Movie Vol. 1″
-Armored Core 4 – “Answer Movie Vol. 2″
-Gran Turismo 5: Prologue – “Creator Document”
-Minna No Golf 5
-Valkyria of the Battlefield: Gallian Chronicles
Kotaku is reporting that Sony is showing off just what Home integration could mean for PS3 videogames.
First up, Kotaku mentions this:
Resistance is said to provide Home visitors with an interesting room to explore, one that will let PlayStation 3 owners visit unseen areas of the game and tap into bonus content in the form of “intercepted” radio communications between European and U.S. forces.
These hidden transmissions will help to flesh out the Resistance story, giving players a better understanding of the game’s conflict. We hear that Home avatars will have free roam of unpopulated levels, not unlike a virtual Resistance museum.
But it gets better! Uncharted will supposedly get a similar feature – allowing your avatar to walk through Uncharted levels, but they also add this:
According to our sources, Uncharted: Drake’s Fortune comes to Home armed with a side-scrolling 2D arcade game, described to us as reminiscent of both Contra and Out Of This World. Sounds kind of like Capcom’s 2D remake of Bionic Commando in its execution, full of enemies and exploding barrels to shoot.
But it gets even better! Warhawk / Home integration sounds the coolest of all:
Sure, you could do that with text or voice chat, but it sounds like the developers have gone the extra mile to make planning your battles even cooler.
Using a three-dimensional “sand table” replication of the level, Warhawk players are said to be able to lay out their strategies in a properly scaled space. They’ll even be able to place little army men avatars around the map to envision their formations, something we hope they can also do with teeny tiny Warhawk planes, tanks and Jeeps.
The Warhawk war room is said to also serve as a launchpad for games, thankfully, so jumping into a match shouldn’t require leaving the Home interface.
I’ve admitted before to being somewhat skeptical about the actual usefulness of Home. But if this is a portent of things to come, I’m totally there!
[via PS3 Fanboy]