Archive for February, 2008
This week we have a horror, drama, music, animated movie and anime turned live action. Kind of a slow week though. But now that all the movie studios are 100% Blu, hopefully we’ll be seeing a lot more titles soon.
* 30 Days of Night (Sony Pictures)
* Justice League: The New Frontier (Warner Bros.)
* To Kill a King (Starz Home Entertainment)
* Initial D (Tai Seng)
* Led Zeppelin: The Song Remains the Same (Warner Bros.)
After playing the demo from the Japanese PS Store I decided to download PixelJunk Monsters from the UK PS Store for just £3.49.
I hardly stopped playing it despite also having Devil May Cry 4 and Burnout Paradise on the go at the same time.
It’s so simple yet addictive! I spent almost 9 hours playing it non stop yesterday!
I did complete every mission and the 3 secret missions, although I’ve only managed to get 10 Rainbows, which you only get by finishing each mission without any deaths to your tribe.
The difficulty curve is not a problem once you work out which Tower is best suited to take out each enemy and the best locations to use. The difficult part is not losing any of your tribe when you’re trying to get the Rainbows.
I’ve never played a Tower Defence game before but it’s a lot of fun for such a simple game.
I haven’t tried the two player co-op yet.
Anybody else been unable to stop playing PJM?
Motorstorm 2 is due out in time for Christmas and moves the action away from the desert locale of the original. Gamers will be able to race around a lush island environment, full of interactive vegetation.
The game will feature four-player split-screen action, righting one of the obvious failings of the first game.
The title is some months away from completion but the game’s engine looked rock solid and the graphics were as impressive as one would expect from one of the best-looking racing franchises.
I hope there is rain in MotorStorm 2 and customisable soundtracks, not to mention a greater sense of speed.
Thanks to Bunnyhero for the link in the Shoutbox!
Sources have indicated to GamesIndustry.biz that the head of Sony Worldwide Studios, Phil Harrison, who will leave the company at the end of this week, is to join Atari in the near future.
Harrison, who recently expressed his frustration at Sony Japan’s lack of foresight on the casual games front – ceding ground to Nintendo in the process – will apparently join up with ex-EA executive David Gardner and spearhead Atari’s push into the casual space.
He’s going to be a big loss to Sony. It’s going to be very interesting to see how Sony’s First Party output develops from this point onwards.