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	<title>Comments on: 2.40 In-Game Music: What&#8217;s New About It?</title>
	<link>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/</link>
	<description>PS3 News and Views</description>
	<pubDate>Fri, 09 Jan 2009 05:45:28 +0000</pubDate>
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		<title>by: Trigga_Tybalt</title>
		<link>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155340</link>
		<pubDate>Thu, 03 Jul 2008 14:16:24 +0000</pubDate>
		<guid>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155340</guid>
					<description>James, would be great if music only played when the game intends to play music. i would love GT5 to play custom soundtracks just like it plays the music already. although using more than one song during a race would be nice...</description>
		<content:encoded><![CDATA[<p>James, would be great if music only played when the game intends to play music. i would love GT5 to play custom soundtracks just like it plays the music already. although using more than one song during a race would be nice&#8230;
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		<title>by: James</title>
		<link>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155284</link>
		<pubDate>Thu, 03 Jul 2008 02:29:16 +0000</pubDate>
		<guid>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155284</guid>
					<description>Also, a note, San Andreas on PC had custom soundtrack support that played through the radio, and not the whole time you're playing. I think that's kinda what Sony wants custom soundtracks to be like in their games, so it's not constantly playing (the only games that'd work fine for are arcade games and racing games). Other than that, I prefer to hear the cutscenes, etc. without the music playing, because it'd irritate me. hat's why I rarely ever use custom soundtracks on my 360. The only game I used custom soundtracks for was Smackdown '08 because I could use a song for a custom wrestler's entrance music</description>
		<content:encoded><![CDATA[<p>Also, a note, San Andreas on PC had custom soundtrack support that played through the radio, and not the whole time you&#8217;re playing. I think that&#8217;s kinda what Sony wants custom soundtracks to be like in their games, so it&#8217;s not constantly playing (the only games that&#8217;d work fine for are arcade games and racing games). Other than that, I prefer to hear the cutscenes, etc. without the music playing, because it&#8217;d irritate me. hat&#8217;s why I rarely ever use custom soundtracks on my 360. The only game I used custom soundtracks for was Smackdown &#8216;08 because I could use a song for a custom wrestler&#8217;s entrance music
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		<title>by: James</title>
		<link>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155283</link>
		<pubDate>Thu, 03 Jul 2008 02:25:43 +0000</pubDate>
		<guid>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155283</guid>
					<description>that would still require a patch. Before the update came out, the developers had their own way of coding the in-game soundtrack and didn't use a universal way of disabling a game's original soundtrack to be replaced by a custom. It wasn't a PS3 feature until now. so now developers have to code into their games a way to play custom soundtracks, since the PS3 itself doesn't have a way to decipher what is in-game soundtrack and what isn't (if you mean play the music over all the sound, then that'll have to be on Sony's part, but what about music with the game's sound effects, etc? That's developer's side). When I play my games, I still like to hear the sound effects.</description>
		<content:encoded><![CDATA[<p>that would still require a patch. Before the update came out, the developers had their own way of coding the in-game soundtrack and didn&#8217;t use a universal way of disabling a game&#8217;s original soundtrack to be replaced by a custom. It wasn&#8217;t a PS3 feature until now. so now developers have to code into their games a way to play custom soundtracks, since the PS3 itself doesn&#8217;t have a way to decipher what is in-game soundtrack and what isn&#8217;t (if you mean play the music over all the sound, then that&#8217;ll have to be on Sony&#8217;s part, but what about music with the game&#8217;s sound effects, etc? That&#8217;s developer&#8217;s side). When I play my games, I still like to hear the sound effects.
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		<title>by: Pc</title>
		<link>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155279</link>
		<pubDate>Thu, 03 Jul 2008 00:43:06 +0000</pubDate>
		<guid>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155279</guid>
					<description>I don't believe that you can put a patent on being able to push a  button and play music thats already yours, and on your hdd. They need to program this into the system to where it completely overrides the in-game music, then you must go and turn the game music off (just like the 360, or my pc). Why would they make this portion of the update require the devs, to send out a patch, and/or allow it ??!!</description>
		<content:encoded><![CDATA[<p>I don&#8217;t believe that you can put a patent on being able to push a  button and play music thats already yours, and on your hdd. They need to program this into the system to where it completely overrides the in-game music, then you must go and turn the game music off (just like the 360, or my pc). Why would they make this portion of the update require the devs, to send out a patch, and/or allow it ??!!
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		<title>by: Jay</title>
		<link>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155274</link>
		<pubDate>Wed, 02 Jul 2008 23:23:40 +0000</pubDate>
		<guid>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155274</guid>
					<description>lol@you guys

i read on the blog that in-game soundtracks are more open for devs now. As for the games that support it, it's not on Sony's part, the devs of the game itself would have to release a patch to allow it (maybe that PJM video was an update that's going through QA) like trophy support</description>
		<content:encoded><![CDATA[<p><a href="mailto:lol@you">lol@you</a> guys</p>
<p>i read on the blog that in-game soundtracks are more open for devs now. As for the games that support it, it&#8217;s not on Sony&#8217;s part, the devs of the game itself would have to release a patch to allow it (maybe that PJM video was an update that&#8217;s going through QA) like trophy support
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		<title>by: Gary</title>
		<link>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155267</link>
		<pubDate>Wed, 02 Jul 2008 21:29:27 +0000</pubDate>
		<guid>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155267</guid>
					<description>Why did they physically use PJM to showcase how you could turn off the game soundtrack, go to the XMB AND PLAY YOUR OWN MUSIC?!!!! :evil:

I'm really annoyed by this. What happened from the time that they showed this in the video walkthrough to the Firmware being released?</description>
		<content:encoded><![CDATA[<p>Why did they physically use PJM to showcase how you could turn off the game soundtrack, go to the XMB AND PLAY YOUR OWN MUSIC?!!!!  <img src='http://www.ps3blog.net/wp-includes/images/smilies/icon_evil.gif' alt=':evil:' class='wp-smiley' /> </p>
<p>I&#8217;m really annoyed by this. What happened from the time that they showed this in the video walkthrough to the Firmware being released?
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		<title>by: ehandlr</title>
		<link>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155258</link>
		<pubDate>Wed, 02 Jul 2008 20:05:47 +0000</pubDate>
		<guid>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155258</guid>
					<description>Rumor has it that MS has a patent on hardware enabling background music.  Meaning Sony has to take this avenue to add it.  If true...thats one F'ed up patent and its hard to believe it would be allowed.</description>
		<content:encoded><![CDATA[<p>Rumor has it that MS has a patent on hardware enabling background music.  Meaning Sony has to take this avenue to add it.  If true&#8230;thats one F&#8217;ed up patent and its hard to believe it would be allowed.
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		<title>by: Henning</title>
		<link>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155254</link>
		<pubDate>Wed, 02 Jul 2008 18:41:36 +0000</pubDate>
		<guid>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155254</guid>
					<description>That's my guess.</description>
		<content:encoded><![CDATA[<p>That&#8217;s my guess.
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		<title>by: LeoTheLudo</title>
		<link>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155253</link>
		<pubDate>Wed, 02 Jul 2008 18:34:11 +0000</pubDate>
		<guid>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155253</guid>
					<description>From innerbits:

"The second new utility is a music utility, which will allow developers to give consumers the choice of streaming their own music in game. This utility’s current weight – a hefty 12MB – is likely to be reduced in future releases. Readers should note that the Xbox 360 supports a similar feature (at no extra cost to developers)."

I'm not very much in to tech, but I suppose that the "hefty 12MB" has been lowered</description>
		<content:encoded><![CDATA[<p>From innerbits:</p>
<p>&#8220;The second new utility is a music utility, which will allow developers to give consumers the choice of streaming their own music in game. This utility’s current weight – a hefty 12MB – is likely to be reduced in future releases. Readers should note that the Xbox 360 supports a similar feature (at no extra cost to developers).&#8221;</p>
<p>I&#8217;m not very much in to tech, but I suppose that the &#8220;hefty 12MB&#8221; has been lowered
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		<title>by: LeoTheLudo</title>
		<link>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155252</link>
		<pubDate>Wed, 02 Jul 2008 18:25:45 +0000</pubDate>
		<guid>http://www.ps3blog.net/2008/07/02/240-in-game-music-whats-new-about-it/#comment-155252</guid>
					<description>Ingame music has been possible for developers to use since the 1.80 SDK which was released some time in August of 2007.

http://www.innerbits.com/blog/2007/08/21/ps3-180-sdk/</description>
		<content:encoded><![CDATA[<p>Ingame music has been possible for developers to use since the 1.80 SDK which was released some time in August of 2007.</p>
<p><a href="http://www.innerbits.com/blog/2007/08/21/ps3-180-sdk/" rel="nofollow">http://www.innerbits.com/blog/2007/08/21/ps3-180-sdk/</a>
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