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PixelJunk Eden Impressions |


  • Fun “Fun” is such a vague term to use, but I can’t think of a more appropriate word to describe this game. I was worried that this game would be be more of an abstract thought experiment than an enjoyable title, but fortunately, this game really is fun. And not just for the first hour, but even ten to twenty hours in. It looks like the developers started with that distinct visual “look” and then built an actual game around that, so it’s surprising to see the overall product come together and gel so well into a finished game.
  • Unique This is easily one of the more unique titles this console generation, and more importantly it’s one of the few unique titles that is actually really good. This is technically a 2D platformer, but it definitely doesn’t play like any other platformers that I’ve played in the past. The visual vines and plant style of the game looks very similar to LocoRoco Cocorecho, which was also a unique and clever title, but this is overall a far more playable game.
  • Extras They really packed a lot of extras into this 144 MB download: Local co-op play for up to three people, full support for the new Trophy system, movie capture + YouTube upload integration, and native 1080p rendering. I usually don’t care about bullet point lists like this, but every one of these actually adds to the game. I’m still playing on an SDTV so I can’t enjoy 1080p yet, and the trophies are all ridiculously hard to get. But the video recording and YouTube video integration worked surprisingly well. It couldn’t have been easier.
  • Progression There are ten main levels (“gardens”) in the game and every single one feels fresh. Each garden has it’s own visual theme and soundtrack, but once you get to approximately the fifth garden, each garden has a new surprise twist to it. Just when you think you’ve seen all the game has to offer, it surprises with something new.


This is easily the best game in the PixelJunk series yet, and I’d hesitantly suggest this as the best downloadble PSN title that we’ve seen so far. It’s really that good. I don’t want to overhype this too much: it’s still a relatively simple game compared to most full price titles, the game can get frustrating on the higher levels, and I’m sure most players will tire of this after a good twenty hours or so. But this is exactly what most gamers want for a $10 downloadable purchase.

Here is me clearing the first spectra from Garden 8 in record time (this was blind luck). This video looks rather drab. Most of the game looks more visually exciting.

  • The Claw

    Nice review, Darrin. I don’t really play games for trophies or achievements but it is a bit disheartening to hear that Eden’s trophies are all hard to get. Are the lower level ones (bronze, right?) especially hard to get?

    Also, does the YouTube upload always crop the video down into a little box like that or can you record and upload in fullscreen?

  • Carl;)G

    I love the Game;) The Trophies are hard to get tho :-/ They should give you a Trophy for completing a Level tho??? (Like SS:HD) Bit Mean that! ;-D
    Got the 1st 3 Trophies tho + 1 other one 😉
    The lower ones are Bronze, to the guy above me;)

  • Darrin

    There are 19 bronze trophies and one silver. I think all the bronze ones are hard. Or at least, you have to go out of your way to get them. I haven’t gotten a single trophy and I only intend to go for the silver trophy, which you get when you basically clear the whole game and get all five spectra in all ten gardens.

    There are no cropping options with the YouTube upload unfortunately. It’s still a really cool feature.

    I just played through some of garden 9. Wow, this game is cool.

  • The Claw

    It’s a bummer that the trophies are that difficult to obtain, I suppose it does give you some bragging rights if you get them, though.

    Even with the YouTube upload the way it is that’s still a great feature. Does anyone know if any of the upcoming marquee titles like LittleBigPlanet, Resistance 2, or Killzone 2 will be supporting it?

  • Trigga_Tybalt

    this game looks great fun but i have too much to play still at the moment. so i might get it later on when there’s nothing out and i’m killing time. the trophies sound good. didn’t want people buying it to quickly earn some metal. would defeat the prestige of them.

  • mpz

    It’s frustrating! Not an entirely bad way but the controller nearly got launched last night when I ran out of time after quite a few missed attempts to get a nearby spectra. I like the music.

    Game-play has a loco-roco (ps3 version at least) feel to it – you repeat levels after opening one more part, etc. Also similar in the way that the controls are a little indirect, and it takes a while to get your guy to go where you want.

    One thing I would like is for it to take up the whole screen – the pixel-junk logo adds a black band across the bottom which really upsets the aesthetics of the display. An overlay where it is or on the bottom-left would be much nicer.