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	<title>Comments on: SOCOM Confrontation: What Makes This Unique?</title>
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	<link>http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/</link>
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		<title>By: Bazza</title>
		<link>http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166566</link>
		<dc:creator>Bazza</dc:creator>
		<pubDate>Fri, 17 Oct 2008 22:51:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166566</guid>
		<description>I&#039;ve been playing SOCOMs since the beta of the first one.
I like it because:-
It doesn&#039;t take itself seriously.
It&#039;s not arcadey, it&#039;s not a sim. Sort of in-between.
The non-spawn games remind me of my days in a paintball team - a brief flurry of activity, followed by beingh hit and then chit-chat &amp; fun in the &#039;dead zone&#039;.
It&#039;s a great online game to play when having a night in on the beers.
The playing field is quite level (personal skill excepted) - no kill x opposition to get y which enables you to see/kill even more (CoD4, I&#039;m thinking of you there).
The original SOCOMs had PTT comms, none of that open-comms where you get to hear kids&#039; parents calling them for their dinner, or where you all hear nothing thanks to one player having their speakers up too loud. Although, they finally listened to our beta feedback and now have PTT comms for chat to team, and location-based to talk to players near you (I believe Halo does this).
Dancing on dead bodies. Nuff said.
Custom text-based taunts - AYBABTS, and the like.
6min game rounds. Doesn&#039;t matter if you died, there&#039;s another round in a minute.

And thanks to SOCOM I&#039;ve been on the PS beta trials ever since, and have got to play some excellent (and some shoddy) games for free.

And along the way I bumped into OAP - founded by others that were on the original EU SOCOM beta, and have been with them ever since.

It&#039;s all about the fun. Not the fraggin&#039;.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been playing SOCOMs since the beta of the first one.<br />
I like it because:-<br />
It doesn&#8217;t take itself seriously.<br />
It&#8217;s not arcadey, it&#8217;s not a sim. Sort of in-between.<br />
The non-spawn games remind me of my days in a paintball team &#8211; a brief flurry of activity, followed by beingh hit and then chit-chat &amp; fun in the &#8216;dead zone&#8217;.<br />
It&#8217;s a great online game to play when having a night in on the beers.<br />
The playing field is quite level (personal skill excepted) &#8211; no kill x opposition to get y which enables you to see/kill even more (CoD4, I&#8217;m thinking of you there).<br />
The original SOCOMs had PTT comms, none of that open-comms where you get to hear kids&#8217; parents calling them for their dinner, or where you all hear nothing thanks to one player having their speakers up too loud. Although, they finally listened to our beta feedback and now have PTT comms for chat to team, and location-based to talk to players near you (I believe Halo does this).<br />
Dancing on dead bodies. Nuff said.<br />
Custom text-based taunts &#8211; AYBABTS, and the like.<br />
6min game rounds. Doesn&#8217;t matter if you died, there&#8217;s another round in a minute.</p>
<p>And thanks to SOCOM I&#8217;ve been on the PS beta trials ever since, and have got to play some excellent (and some shoddy) games for free.</p>
<p>And along the way I bumped into OAP &#8211; founded by others that were on the original EU SOCOM beta, and have been with them ever since.</p>
<p>It&#8217;s all about the fun. Not the fraggin&#8217;.</p>
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		<title>By: PaxPacis</title>
		<link>http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166443</link>
		<dc:creator>PaxPacis</dc:creator>
		<pubDate>Thu, 16 Oct 2008 13:10:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166443</guid>
		<description>Unique for not supporting Trophies out of the box.. 

Really, a first-party developer not supporting their party...</description>
		<content:encoded><![CDATA[<p>Unique for not supporting Trophies out of the box.. </p>
<p>Really, a first-party developer not supporting their party&#8230;</p>
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		<title>By: GOLDen</title>
		<link>http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166442</link>
		<dc:creator>GOLDen</dc:creator>
		<pubDate>Thu, 16 Oct 2008 12:58:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166442</guid>
		<description>COD4 too fast, MGO too slow, SOCOM just right.
Playing SOCOM since No 1. Will probably play MAG.
Loyal looser.....new meaning for lol ..... lol</description>
		<content:encoded><![CDATA[<p>COD4 too fast, MGO too slow, SOCOM just right.<br />
Playing SOCOM since No 1. Will probably play MAG.<br />
Loyal looser&#8230;..new meaning for lol &#8230;.. lol</p>
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		<title>By: Emrah</title>
		<link>http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166441</link>
		<dc:creator>Emrah</dc:creator>
		<pubDate>Thu, 16 Oct 2008 12:42:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166441</guid>
		<description>Is this game worth the 10 dollars? I am buying for the headset, if I ever.</description>
		<content:encoded><![CDATA[<p>Is this game worth the 10 dollars? I am buying for the headset, if I ever.</p>
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		<title>By: Gary</title>
		<link>http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166440</link>
		<dc:creator>Gary</dc:creator>
		<pubDate>Thu, 16 Oct 2008 12:31:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166440</guid>
		<description>I played the BETA and thought it was pretty average in every aspect. I just didn&#039;t get into it at all.</description>
		<content:encoded><![CDATA[<p>I played the BETA and thought it was pretty average in every aspect. I just didn&#8217;t get into it at all.</p>
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		<title>By: Pc</title>
		<link>http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166413</link>
		<dc:creator>Pc</dc:creator>
		<pubDate>Wed, 15 Oct 2008 23:55:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166413</guid>
		<description>Well, i picked up the bundled version and the headset is very nice (very good sound quality). The game is pretty good....very detailed. Not the best looking shooter thats out right now, but nice. Supports all hd outputs (including 1080p), and has top notch sound quality! The gun shots and explosions are the best to date! The game play is much slower than COD4, but that&#039;s expectable since this is not the same type of game. It tries to achieve a little more realism..... 
The only downside that i see right now, is the fact that the servers are already down and it&#039;s only day one. I got to play about 45 minutes, then i got kicked off and can&#039;t get back on :(</description>
		<content:encoded><![CDATA[<p>Well, i picked up the bundled version and the headset is very nice (very good sound quality). The game is pretty good&#8230;.very detailed. Not the best looking shooter thats out right now, but nice. Supports all hd outputs (including 1080p), and has top notch sound quality! The gun shots and explosions are the best to date! The game play is much slower than COD4, but that&#8217;s expectable since this is not the same type of game. It tries to achieve a little more realism&#8230;..<br />
The only downside that i see right now, is the fact that the servers are already down and it&#8217;s only day one. I got to play about 45 minutes, then i got kicked off and can&#8217;t get back on <img src='http://www.ps3blog.net/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: Office Ninja</title>
		<link>http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166405</link>
		<dc:creator>Office Ninja</dc:creator>
		<pubDate>Wed, 15 Oct 2008 21:37:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166405</guid>
		<description>There are a few things that made this franchise so successful and popular. At the time when the first game was released, it was one of the first online PS2 titles, it also came bundled with a headset that you were able to use in the single and multiplayer campaigns.  Also SOCOM came out before Ghost Recon, so at the time the games controls were new and innovative. 

I haven’t been in on the beta. I think the game looks good, but it is facing some tough competition from the other holiday titles. I would have bought this with out hesitation a few months ago. I still might pick it up at some point. In reality the game is only $20.00.</description>
		<content:encoded><![CDATA[<p>There are a few things that made this franchise so successful and popular. At the time when the first game was released, it was one of the first online PS2 titles, it also came bundled with a headset that you were able to use in the single and multiplayer campaigns.  Also SOCOM came out before Ghost Recon, so at the time the games controls were new and innovative. </p>
<p>I haven’t been in on the beta. I think the game looks good, but it is facing some tough competition from the other holiday titles. I would have bought this with out hesitation a few months ago. I still might pick it up at some point. In reality the game is only $20.00.</p>
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		<title>By: Abdulelah</title>
		<link>http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166401</link>
		<dc:creator>Abdulelah</dc:creator>
		<pubDate>Wed, 15 Oct 2008 21:18:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/10/15/socom-confrontation-what-makes-this-unique/#comment-166401</guid>
		<description>I don&#039;t know.. but I hate the way soldiers go beyond objects without jumping them... they just walk and bypass it... nothing else... you can&#039;t see the soldier performing a jump or anything.. just walking...

Moreover, they pay NO attention to the Arabic language they are using... it goes left-to-right while it should be right-to-left… 

SOCOM was the 1st game that introduce multiplayer mode in the PS2 is I am not mistaken… and that was eough at that time to grant them success!

But nowadays, they need to something more attractive to convince people and success.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know.. but I hate the way soldiers go beyond objects without jumping them&#8230; they just walk and bypass it&#8230; nothing else&#8230; you can&#8217;t see the soldier performing a jump or anything.. just walking&#8230;</p>
<p>Moreover, they pay NO attention to the Arabic language they are using&#8230; it goes left-to-right while it should be right-to-left… </p>
<p>SOCOM was the 1st game that introduce multiplayer mode in the PS2 is I am not mistaken… and that was eough at that time to grant them success!</p>
<p>But nowadays, they need to something more attractive to convince people and success.</p>
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