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	<title>Comments on: Resistance 2 Single Player First Impressions</title>
	<atom:link href="http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/</link>
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		<title>By: mcloki</title>
		<link>http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/#comment-168870</link>
		<dc:creator>mcloki</dc:creator>
		<pubDate>Thu, 13 Nov 2008 16:26:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/#comment-168870</guid>
		<description>The graphics truly are great. I liked Chicago the least, I hate dark corridor shooters.

First the bad. 
Monster closets. They always attack, just you and your support guys are pretty useless. Taking advantage of the fact that enemies chase you should allow you to set them up for an ambush by your players. No such luck. My guys can be standing a foot away blasting them with bullseyes and nothing. I take one shot and down they go. 

Cheap death fest. From the invisible and cheap enemy, to the non killable water monsters. Brutal. Why not just place random grenades around the level?  That stuff has got to go. 

Graphics Cons. It&#039;s too dark. They spent all this time creating a beautiful game and then they turn off the lights. Some levels are truely beautiful. Orick and the redwood forest are nice. Refreshing even. It&#039;s a shame that everything is so dark.
The water. Meh.

Your field of view is a bit limited. I&#039;d live a bit more peripheral vision. It&#039;s too easy to lose your place. Especially when it&#039;s dark.

Pros. Graphics. When you are outside the game looks stunning. Looking through a scope is handled wonderfully. The blur, the depth of field. Nice going. Good looking tech. I like the art style. I almost wish that Insomniac creates DLC missions based on some of these levels. I&#039;d pay for a three level story in the Quest for Booty vein.

Fun. some of the battle are very fun. The three spider tanks in the courtyard being one of them. I&#039;ve always enjoyed knocking them out. Part strategy, part brute force attack. Good balance.

I&#039;ll get to the online this weekend. I really liked the beta so see me online. I&#039;ll be a medic. Ready to save lives and take lives.</description>
		<content:encoded><![CDATA[<p>The graphics truly are great. I liked Chicago the least, I hate dark corridor shooters.</p>
<p>First the bad.<br />
Monster closets. They always attack, just you and your support guys are pretty useless. Taking advantage of the fact that enemies chase you should allow you to set them up for an ambush by your players. No such luck. My guys can be standing a foot away blasting them with bullseyes and nothing. I take one shot and down they go. </p>
<p>Cheap death fest. From the invisible and cheap enemy, to the non killable water monsters. Brutal. Why not just place random grenades around the level?  That stuff has got to go. </p>
<p>Graphics Cons. It&#8217;s too dark. They spent all this time creating a beautiful game and then they turn off the lights. Some levels are truely beautiful. Orick and the redwood forest are nice. Refreshing even. It&#8217;s a shame that everything is so dark.<br />
The water. Meh.</p>
<p>Your field of view is a bit limited. I&#8217;d live a bit more peripheral vision. It&#8217;s too easy to lose your place. Especially when it&#8217;s dark.</p>
<p>Pros. Graphics. When you are outside the game looks stunning. Looking through a scope is handled wonderfully. The blur, the depth of field. Nice going. Good looking tech. I like the art style. I almost wish that Insomniac creates DLC missions based on some of these levels. I&#8217;d pay for a three level story in the Quest for Booty vein.</p>
<p>Fun. some of the battle are very fun. The three spider tanks in the courtyard being one of them. I&#8217;ve always enjoyed knocking them out. Part strategy, part brute force attack. Good balance.</p>
<p>I&#8217;ll get to the online this weekend. I really liked the beta so see me online. I&#8217;ll be a medic. Ready to save lives and take lives.</p>
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		<title>By: JimH</title>
		<link>http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/#comment-168599</link>
		<dc:creator>JimH</dc:creator>
		<pubDate>Mon, 10 Nov 2008 19:09:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/#comment-168599</guid>
		<description>I liked that you had to master all the weapons.  I got away with alot in R1 by just using the sniper rifle - you can&#039;t do that in R2 as enemies rush you and the AI seems to understand flanking and pushing through weak spots.  The two sniper rifles I&#039;ve played with so far are great, though.   Hell all the weapons and their secondary attacks rock.

I never really like overly hard bosses since I&#039;m more interested in battle play so I&#039;m glad they aren&#039;t that hard to kill (take that, Ninja Gaiden).</description>
		<content:encoded><![CDATA[<p>I liked that you had to master all the weapons.  I got away with alot in R1 by just using the sniper rifle &#8211; you can&#8217;t do that in R2 as enemies rush you and the AI seems to understand flanking and pushing through weak spots.  The two sniper rifles I&#8217;ve played with so far are great, though.   Hell all the weapons and their secondary attacks rock.</p>
<p>I never really like overly hard bosses since I&#8217;m more interested in battle play so I&#8217;m glad they aren&#8217;t that hard to kill (take that, Ninja Gaiden).</p>
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		<title>By: Darrin</title>
		<link>http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/#comment-168428</link>
		<dc:creator>Darrin</dc:creator>
		<pubDate>Sat, 08 Nov 2008 18:27:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/#comment-168428</guid>
		<description>Even in the retail release, the single player mode looks miles better than the co-op. The co-op is still a blast to play, and it doesn&#039;t look bad, but the single player mode seems to show off more effects and technology.</description>
		<content:encoded><![CDATA[<p>Even in the retail release, the single player mode looks miles better than the co-op. The co-op is still a blast to play, and it doesn&#8217;t look bad, but the single player mode seems to show off more effects and technology.</p>
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		<title>By: Solid_Nat</title>
		<link>http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/#comment-168394</link>
		<dc:creator>Solid_Nat</dc:creator>
		<pubDate>Sat, 08 Nov 2008 07:51:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/#comment-168394</guid>
		<description>I am just playing the public BETA after been fortunate enough to play the closed BETA. I have seen a massive improvement in the two BETA products with the public BETA sporting lots of improved textures, more fluid movement and a lot of polish. It looks very impressive and should keep shooting fans very happy with its ranking system (COD4) 

Although here in the UK we have to wait a few more weeks for this to hit i cant wait to get back into Resistance. I met a lot of great PSN friends in the first Resistance and we are all itching to get back into the online side of Resistance....</description>
		<content:encoded><![CDATA[<p>I am just playing the public BETA after been fortunate enough to play the closed BETA. I have seen a massive improvement in the two BETA products with the public BETA sporting lots of improved textures, more fluid movement and a lot of polish. It looks very impressive and should keep shooting fans very happy with its ranking system (COD4) </p>
<p>Although here in the UK we have to wait a few more weeks for this to hit i cant wait to get back into Resistance. I met a lot of great PSN friends in the first Resistance and we are all itching to get back into the online side of Resistance&#8230;.</p>
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		<title>By: Glitch</title>
		<link>http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/#comment-168365</link>
		<dc:creator>Glitch</dc:creator>
		<pubDate>Fri, 07 Nov 2008 21:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/#comment-168365</guid>
		<description>No worries, Darrin.

I&#039;d just like to read the rest of the post, you know. :-)</description>
		<content:encoded><![CDATA[<p>No worries, Darrin.</p>
<p>I&#8217;d just like to read the rest of the post, you know. <img src='http://www.ps3blog.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Darrin</title>
		<link>http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/#comment-168354</link>
		<dc:creator>Darrin</dc:creator>
		<pubDate>Fri, 07 Nov 2008 20:52:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/#comment-168354</guid>
		<description>Thanks Glitch. Sorry about that</description>
		<content:encoded><![CDATA[<p>Thanks Glitch. Sorry about that</p>
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	<item>
		<title>By: Glitch</title>
		<link>http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/#comment-168353</link>
		<dc:creator>Glitch</dc:creator>
		<pubDate>Fri, 07 Nov 2008 20:33:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/11/07/resistance-2-single-player-first-impressions/#comment-168353</guid>
		<description>Hmm, it seems at least one sentence is cut short or missing from the Bottom line section.

Nice pro and con list though. I liked R1 a lot and am looking forward to R2 as well.</description>
		<content:encoded><![CDATA[<p>Hmm, it seems at least one sentence is cut short or missing from the Bottom line section.</p>
<p>Nice pro and con list though. I liked R1 a lot and am looking forward to R2 as well.</p>
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