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	<title>Comments on: Home Clubs</title>
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		<title>By: Segitz</title>
		<link>http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169923</link>
		<dc:creator>Segitz</dc:creator>
		<pubDate>Sun, 23 Nov 2008 09:37:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169923</guid>
		<description>So...

as of now, creating a Club in the beta, you need to buy a &quot;club slot&quot; for 0$... It doesn&#039;t say anything about a subscription, but that can change^^</description>
		<content:encoded><![CDATA[<p>So&#8230;</p>
<p>as of now, creating a Club in the beta, you need to buy a &#8220;club slot&#8221; for 0$&#8230; It doesn&#8217;t say anything about a subscription, but that can change^^</p>
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		<title>By: Tosh Hatch</title>
		<link>http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169833</link>
		<dc:creator>Tosh Hatch</dc:creator>
		<pubDate>Sat, 22 Nov 2008 17:49:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169833</guid>
		<description>I created a club called PSTHREEBLOG, search for it.</description>
		<content:encoded><![CDATA[<p>I created a club called PSTHREEBLOG, search for it.</p>
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		<title>By: fleakitten</title>
		<link>http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169827</link>
		<dc:creator>fleakitten</dc:creator>
		<pubDate>Sat, 22 Nov 2008 16:49:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169827</guid>
		<description>I agree with Paranoimia.</description>
		<content:encoded><![CDATA[<p>I agree with Paranoimia.</p>
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		<title>By: mpz</title>
		<link>http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169706</link>
		<dc:creator>mpz</dc:creator>
		<pubDate>Fri, 21 Nov 2008 22:07:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169706</guid>
		<description>32 - it is probably some sort of technical limitation, or related to the fact no game will support a play group of that size.  I originally thought that if the limit was 32, having more people join would be pointless if you couldn&#039;t all log on at once, but on the other hand, a bulletin board would still work just fine if it instanced off multiple copies as it does with the rest of the system.  Even if you couldn&#039;t talk to everyone face to face.  On the flip-side having a small limit isn&#039;t so bad - it will prevent that rather tedious and annoying mind-virus of facebook-friends-itis, forcing everyone to be a bit choosier about who they invite, and which clubs they join.

Ps3fanboy had this to say about price:

 ``However, a Sony developer clarifies saying &quot;Clubs do not cost money. There will be premium club houses.&quot;&#039;&#039;

So maybe there is a tiered system.  e.g. free ones are a small boxy room with a view of a greasy wall, you pay for bigger rooms/bulletin boards or nicer views, pin-ball machines, and whatnot.  Although I think as with almost everything to do with the PSN since day dot ... the only way we&#039;ll know what is really happening is when it actually comes out!  They seem to have terrible internal communication about this sort of stuff - which is actually probably not that unexpected given the size and spread of the company.

IRL clubs always have ongoing fees - it&#039;s just the way they work (otherwise they&#039;re just a bunch of pals moping about!).  Only sponsorship can reduce/eliminate those fees, or some wealthy benefactor could allow them to buy their own facilities ... for `hard-core&#039; gamers, I think it will be a small price to pay for a place to call their own - assuming the facilities are up to scratch, and the payment means they&#039;re not forced to have advertising spoil the ambience.  e.g. they&#039;re paying for xbox live without too many qualms.  And I am led to believe that&#039;s chocka&#039;s with ads (boy that would piss me off if I was paying for it).</description>
		<content:encoded><![CDATA[<p>32 &#8211; it is probably some sort of technical limitation, or related to the fact no game will support a play group of that size.  I originally thought that if the limit was 32, having more people join would be pointless if you couldn&#8217;t all log on at once, but on the other hand, a bulletin board would still work just fine if it instanced off multiple copies as it does with the rest of the system.  Even if you couldn&#8217;t talk to everyone face to face.  On the flip-side having a small limit isn&#8217;t so bad &#8211; it will prevent that rather tedious and annoying mind-virus of facebook-friends-itis, forcing everyone to be a bit choosier about who they invite, and which clubs they join.</p>
<p>Ps3fanboy had this to say about price:</p>
<p> &#8220;However, a Sony developer clarifies saying &#8220;Clubs do not cost money. There will be premium club houses.&#8221;&#8221;</p>
<p>So maybe there is a tiered system.  e.g. free ones are a small boxy room with a view of a greasy wall, you pay for bigger rooms/bulletin boards or nicer views, pin-ball machines, and whatnot.  Although I think as with almost everything to do with the PSN since day dot &#8230; the only way we&#8217;ll know what is really happening is when it actually comes out!  They seem to have terrible internal communication about this sort of stuff &#8211; which is actually probably not that unexpected given the size and spread of the company.</p>
<p>IRL clubs always have ongoing fees &#8211; it&#8217;s just the way they work (otherwise they&#8217;re just a bunch of pals moping about!).  Only sponsorship can reduce/eliminate those fees, or some wealthy benefactor could allow them to buy their own facilities &#8230; for `hard-core&#8217; gamers, I think it will be a small price to pay for a place to call their own &#8211; assuming the facilities are up to scratch, and the payment means they&#8217;re not forced to have advertising spoil the ambience.  e.g. they&#8217;re paying for xbox live without too many qualms.  And I am led to believe that&#8217;s chocka&#8217;s with ads (boy that would piss me off if I was paying for it).</p>
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		<title>By: George</title>
		<link>http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169704</link>
		<dc:creator>George</dc:creator>
		<pubDate>Fri, 21 Nov 2008 21:49:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169704</guid>
		<description>I haven&#039;t bothered to check out this update to Home yet.  Maybe this weekend.   

The 32 person cap seems way too low.   Good idea though (clubs).

I think the benefit of increased usage would out weigh the nominal cost of maintaing a table of member&#039;s clubs, and a table of clubs.   They could even ditch the &quot;club&quot; name and call it something like a &quot;Guild&quot; or &quot;Clan&quot;.  That would be cool.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t bothered to check out this update to Home yet.  Maybe this weekend.   </p>
<p>The 32 person cap seems way too low.   Good idea though (clubs).</p>
<p>I think the benefit of increased usage would out weigh the nominal cost of maintaing a table of member&#8217;s clubs, and a table of clubs.   They could even ditch the &#8220;club&#8221; name and call it something like a &#8220;Guild&#8221; or &#8220;Clan&#8221;.  That would be cool.</p>
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		<title>By: mcloki</title>
		<link>http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169691</link>
		<dc:creator>mcloki</dc:creator>
		<pubDate>Fri, 21 Nov 2008 19:06:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169691</guid>
		<description>Don&#039;t look at the subscription model as a money grab look at it as a way of stopping thousands of &quot;useless&quot; clubs being created. The biggest problem from Sony&#039;s standpoint is the server capacity to run these clubs. That&#039;s why they put limits on tit/ Thousands of clubs would require terabytes of storage and server access. That costs money. Now that they set up this club server mechanism. Sony could offer it as a feature to games. IE SOCOM. 32 man clubs. costs 24.99 a year for the leader and all of it is integrated into the game engine and looked after by Sony. We get a better game.
Get ready for a subscription based future. Most of the concerns expressed about paying don&#039;t seem to be about paying it&#039;s paying too much. But the Horse armour fiasco for Oblivion teaches lessons. I&#039;m sure that clubs will too. I&#039;ve got to become a writer on this blog.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t look at the subscription model as a money grab look at it as a way of stopping thousands of &#8220;useless&#8221; clubs being created. The biggest problem from Sony&#8217;s standpoint is the server capacity to run these clubs. That&#8217;s why they put limits on tit/ Thousands of clubs would require terabytes of storage and server access. That costs money. Now that they set up this club server mechanism. Sony could offer it as a feature to games. IE SOCOM. 32 man clubs. costs 24.99 a year for the leader and all of it is integrated into the game engine and looked after by Sony. We get a better game.<br />
Get ready for a subscription based future. Most of the concerns expressed about paying don&#8217;t seem to be about paying it&#8217;s paying too much. But the Horse armour fiasco for Oblivion teaches lessons. I&#8217;m sure that clubs will too. I&#8217;ve got to become a writer on this blog.</p>
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		<title>By: Trieloth</title>
		<link>http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169685</link>
		<dc:creator>Trieloth</dc:creator>
		<pubDate>Fri, 21 Nov 2008 17:47:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169685</guid>
		<description>The club will be a great place for clans to meet up. I dont mind it costing money. I would consider it as a Tip to keep bringing new stuff and making sure the services continues. I tip my bar tender, waitress all the time. Why cant we tip sony once in a while? It seems kinda crazy that every freaking thing must be free when the compation is collecting money for just about everything that they do.</description>
		<content:encoded><![CDATA[<p>The club will be a great place for clans to meet up. I dont mind it costing money. I would consider it as a Tip to keep bringing new stuff and making sure the services continues. I tip my bar tender, waitress all the time. Why cant we tip sony once in a while? It seems kinda crazy that every freaking thing must be free when the compation is collecting money for just about everything that they do.</p>
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		<title>By: Tosh Hatch</title>
		<link>http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169682</link>
		<dc:creator>Tosh Hatch</dc:creator>
		<pubDate>Fri, 21 Nov 2008 17:00:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/11/21/home-clubs/#comment-169682</guid>
		<description>I agree I don&#039;t mind paying for a club, but a monthly fee for it .. I&#039;ll pass (unless it&#039;s a very small amount). I checked it out last night, it&#039;s a cool concept. The Bulletin Board is cool, you can even set a expire date for the message too. Anywhere from 1, 3, 7, 14? and 28 days.</description>
		<content:encoded><![CDATA[<p>I agree I don&#8217;t mind paying for a club, but a monthly fee for it .. I&#8217;ll pass (unless it&#8217;s a very small amount). I checked it out last night, it&#8217;s a cool concept. The Bulletin Board is cool, you can even set a expire date for the message too. Anywhere from 1, 3, 7, 14? and 28 days.</p>
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