<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Killzone 2 Single Player Compaign Vids</title>
	<atom:link href="http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/</link>
	<description></description>
	<lastBuildDate>Fri, 10 Feb 2012 12:25:48 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Tosh Hatch</title>
		<link>http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-171264</link>
		<dc:creator>Tosh Hatch</dc:creator>
		<pubDate>Mon, 08 Dec 2008 13:37:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-171264</guid>
		<description>Ya, I guess they showed to much, hopefully the guys there didn&#039;t get into to much trouble.</description>
		<content:encoded><![CDATA[<p>Ya, I guess they showed to much, hopefully the guys there didn&#8217;t get into to much trouble.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gabe Dowie</title>
		<link>http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-171064</link>
		<dc:creator>Gabe Dowie</dc:creator>
		<pubDate>Sat, 06 Dec 2008 05:53:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-171064</guid>
		<description>Darrin :
Yes.  It seems to be a game about execution.  The one thing it seems to do though is bring more visceral action to an FPS, similar to what gears did when it came out.

I&#039;m excited.  I have not been excited about a game because of graphics since half-life 2, honestly.

Oh, and gamersyde took those videos down as per request of sony/guerilla.</description>
		<content:encoded><![CDATA[<p>Darrin :<br />
Yes.  It seems to be a game about execution.  The one thing it seems to do though is bring more visceral action to an FPS, similar to what gears did when it came out.</p>
<p>I&#8217;m excited.  I have not been excited about a game because of graphics since half-life 2, honestly.</p>
<p>Oh, and gamersyde took those videos down as per request of sony/guerilla.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Darrin</title>
		<link>http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-171042</link>
		<dc:creator>Darrin</dc:creator>
		<pubDate>Fri, 05 Dec 2008 20:03:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-171042</guid>
		<description>It sounds like the draw is that it (hopefully) gets all the details right: the technology, the art style, the controls, the cover mechanic, the physics, the AI, and the intricacies of the combat. They&#039;re not aiming for any grand new ideas, but rather for further refinement of an extremely popular and competitive genre.</description>
		<content:encoded><![CDATA[<p>It sounds like the draw is that it (hopefully) gets all the details right: the technology, the art style, the controls, the cover mechanic, the physics, the AI, and the intricacies of the combat. They&#8217;re not aiming for any grand new ideas, but rather for further refinement of an extremely popular and competitive genre.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Emrah</title>
		<link>http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-171021</link>
		<dc:creator>Emrah</dc:creator>
		<pubDate>Fri, 05 Dec 2008 12:51:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-171021</guid>
		<description>@tosh: I also heard from their interviews that they removed it from multiplayer to make combat more active, which made sense to me.</description>
		<content:encoded><![CDATA[<p>@tosh: I also heard from their interviews that they removed it from multiplayer to make combat more active, which made sense to me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pc</title>
		<link>http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-170997</link>
		<dc:creator>Pc</dc:creator>
		<pubDate>Thu, 04 Dec 2008 23:55:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-170997</guid>
		<description>I&#039;m going to keep myself from watching any videos for this game. I want everything about it to be a huge surprise to me :) Anyways, I&#039;ve already read about how this game is visually the best fps ever made, and that the game play is also great ! That&#039;s all i needed to know...</description>
		<content:encoded><![CDATA[<p>I&#8217;m going to keep myself from watching any videos for this game. I want everything about it to be a huge surprise to me <img src='http://www.ps3blog.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Anyways, I&#8217;ve already read about how this game is visually the best fps ever made, and that the game play is also great ! That&#8217;s all i needed to know&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tosh Hatch</title>
		<link>http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-170991</link>
		<dc:creator>Tosh Hatch</dc:creator>
		<pubDate>Thu, 04 Dec 2008 23:00:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-170991</guid>
		<description>The lean and peek mechanic is actually removed in the multiplayer. They said it isn&#039;t as effective there, since people can come up behind you all the time. But in single player all enemies are generally ahead of you.
 
I say leave it in and let us decide to use it or not.</description>
		<content:encoded><![CDATA[<p>The lean and peek mechanic is actually removed in the multiplayer. They said it isn&#8217;t as effective there, since people can come up behind you all the time. But in single player all enemies are generally ahead of you.</p>
<p>I say leave it in and let us decide to use it or not.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Emrah</title>
		<link>http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-170990</link>
		<dc:creator>Emrah</dc:creator>
		<pubDate>Thu, 04 Dec 2008 22:47:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-170990</guid>
		<description>@Darrin: The gameplay looks solid. The presentation is awesome. I like playing FPS&#039;s, and this one game seems to have potential to provide a visceral feel of shooting stuff, which can only be good. It has first person cover mechanics, which seems to be done very well, that&#039;s refreshing for a shooter, and not so generic at all for an FPS, and it is a complete change in how you take on any given situation. You got lean and peek mechanics in most third person shooter. I personally don&#039;t like the hovercraft floating gun that is Resistance, and I want my bullets to count, like COD4. So this is the next big thing.</description>
		<content:encoded><![CDATA[<p>@Darrin: The gameplay looks solid. The presentation is awesome. I like playing FPS&#8217;s, and this one game seems to have potential to provide a visceral feel of shooting stuff, which can only be good. It has first person cover mechanics, which seems to be done very well, that&#8217;s refreshing for a shooter, and not so generic at all for an FPS, and it is a complete change in how you take on any given situation. You got lean and peek mechanics in most third person shooter. I personally don&#8217;t like the hovercraft floating gun that is Resistance, and I want my bullets to count, like COD4. So this is the next big thing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: darrin</title>
		<link>http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-170985</link>
		<dc:creator>darrin</dc:creator>
		<pubDate>Thu, 04 Dec 2008 22:00:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/2008/12/04/killzone-2-single-player-compaign-vids/#comment-170985</guid>
		<description>I haven&#039;t played this, so maybe I&#039;m missing something. But what makes this game so exciting?

The graphics look gorgeous and the aesthetic is more my taste than Resistance or Gears: it&#039;s got a cool, dark, kick-ass vibe to it.

But is that it? The gameplay itself looks fairly generic... Maybe the AI is amazing or the action is just done really well, but it looks like another big budget space marine shooting game with amazing graphics.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t played this, so maybe I&#8217;m missing something. But what makes this game so exciting?</p>
<p>The graphics look gorgeous and the aesthetic is more my taste than Resistance or Gears: it&#8217;s got a cool, dark, kick-ass vibe to it.</p>
<p>But is that it? The gameplay itself looks fairly generic&#8230; Maybe the AI is amazing or the action is just done really well, but it looks like another big budget space marine shooting game with amazing graphics.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

