On the offical PlayStation blog, they talk a abit about the 1.40 patch for Resistance 2. Since I don’t have the game, it doesn’t affect me much. But at the end they mention this little tidbit:
Now you may be asking, “But what about adding the option to save the second player’s character progress?” Truth be told, it required a certain PS3 firmware that wasn’t available at the time of Resistance 2’s release. We now have that firmware and are currently working to implement the feature. As soon as it’s ready, we’ll get it out to you.
First off, I’d like to say: “Yay!”
Secondly, I have to wonder how they’re implementing this. There shouldn’t have been anything preventing Insomniac from saving the second player’s data, unless they wanted to do it a certain way. That is, the same way that LBP does, which is to say profiles. In other words, the second player will be able to choose a profile on your PS3 and save to that profile. That way, if he were to log in to the PS3 using that profile instead, then he’d have his progress there, but as player one and not two. I think I’m on to something here…
Edit: Looking at the comments in the post, it looks like I’m wrong! (That’s never happened before.) What they want to do instead is this: “In theory, it should allow you to log-in two PSN accounts – which would indeed allow your friend to log-in with all of his data. But that’s all TBD.” That’s pretty cool too – better in fact. But it also looks like it’s a long way off.
Written by: Blackstaffer
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