Archive for January, 2009

80 GB PlayStation 3 for $349

You can get the PS3 at Amazon for $349 right now. You need to select the regular 80GB. Hopefully this is a sign of future PS3 price drops.

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Killzone 2 Audio – New Dynamic Music System

Killzone 2 with feature some new audio technology never used in a PlayStation 3 game before. Some highlights from this article:

  • Fully orchestrated score comprising a new dynamic music system developed by Sony just for this game
  • In-game music is digitally triggered via MIDI to respond to the player’s actions in real time
  • Killzone 2 can utilize up to four distinct aural effects on each and every sound in the game, all processed in amazing 7.1 surround sound. Reverb levels adapt to the location and distance from the player, envelopes wrap spot effects based on the surroundings and decays and echoes add a final layer of unrivaled real time engineering.
  • I’ve heard the soundtrack for this game is really good too and they are thinking about releasing a soundtrack.

    I remember in a K2 interview that if somebody is talking on the other side of a wall the sound is actually muffled a little. So how many of you have 7.1 surround sound? I have 5.1 via optical, so I hope I can still hear it the way it was intended by Guerrilla Games.

    The Music Of Killzone 2

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    R2 Patch to Support Profiles for 2nd Player?

    On the offical PlayStation blog, they talk a abit about the 1.40 patch for Resistance 2. Since I don’t have the game, it doesn’t affect me much. But at the end they mention this little tidbit:

    Now you may be asking, “But what about adding the option to save the second player’s character progress?” Truth be told, it required a certain PS3 firmware that wasn’t available at the time of Resistance 2’s release. We now have that firmware and are currently working to implement the feature. As soon as it’s ready, we’ll get it out to you.

    First off, I’d like to say: “Yay!”

    Secondly, I have to wonder how they’re implementing this. There shouldn’t have been anything preventing Insomniac from saving the second player’s data, unless they wanted to do it a certain way. That is, the same way that LBP does, which is to say profiles. In other words, the second player will be able to choose a profile on your PS3 and save to that profile. That way, if he were to log in to the PS3 using that profile instead, then he’d have his progress there, but as player one and not two. I think I’m on to something here…

    Edit: Looking at the comments in the post, it looks like I’m wrong! (That’s never happened before.) What they want to do instead is this: “In theory, it should allow you to log-in two PSN accounts – which would indeed allow your friend to log-in with all of his data. But that’s all TBD.” That’s pretty cool too – better in fact. But it also looks like it’s a long way off.

    Resistance 2 Patch 1.40 Details

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    Criterion Dates PC, Ultimate and Party!

    Criterion Games continues updating Burnout: Paradise, to the amazement of all. There are paid updates coming, but also a free update with the ability to restart an event.

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    Kikizo’s 10 Ways to Not Get Owned in Killzone 2

    Kikizo has a Survival Guide for those of you looking to get into Killzone 2. It’s actually some pretty interesting reading.

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