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	<title>Comments on: Mockers Game Night #1 Redux</title>
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	<link>http://www.ps3blog.net/2009/03/04/mockers-game-night-1-redux/</link>
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		<title>By: bunnyhero</title>
		<link>http://www.ps3blog.net/2009/03/04/mockers-game-night-1-redux/#comment-190986</link>
		<dc:creator>bunnyhero</dc:creator>
		<pubDate>Sat, 07 Mar 2009 08:10:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=5498#comment-190986</guid>
		<description>heh, thanks Henning for the shout-out. i felt pretty useless most of the time, and like a real boat anchor on those small teams. sorry folks. although the few kills i did get were admittedly satisfying :D someday maybe i will learn to aim better!</description>
		<content:encoded><![CDATA[<p>heh, thanks Henning for the shout-out. i felt pretty useless most of the time, and like a real boat anchor on those small teams. sorry folks. although the few kills i did get were admittedly satisfying <img src='http://www.ps3blog.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  someday maybe i will learn to aim better!</p>
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		<title>By: Sinlock</title>
		<link>http://www.ps3blog.net/2009/03/04/mockers-game-night-1-redux/#comment-190481</link>
		<dc:creator>Sinlock</dc:creator>
		<pubDate>Thu, 05 Mar 2009 23:34:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=5498#comment-190481</guid>
		<description>Trieloth: &quot;It was fun to a certain degree…I must have died a thousand times, and I couldnt kill anything, It felt like pure luck when I did.&quot;

I must agree with you.  I&#039;m not fond of KZ2 MP movement controls, with slider pushed to about 3/4 turning is right where I like it but fine aiming go&#039;s to hell. It bugs me that I need to change the setting between SP/MP games as they handle diffrently.  I also find the cameras field of vision to be a little too tight.

I&#039;m going to play some more MP before I can really decide what I think.  But I&#039;ll still come to the Mockers games.</description>
		<content:encoded><![CDATA[<p>Trieloth: &#8220;It was fun to a certain degree…I must have died a thousand times, and I couldnt kill anything, It felt like pure luck when I did.&#8221;</p>
<p>I must agree with you.  I&#8217;m not fond of KZ2 MP movement controls, with slider pushed to about 3/4 turning is right where I like it but fine aiming go&#8217;s to hell. It bugs me that I need to change the setting between SP/MP games as they handle diffrently.  I also find the cameras field of vision to be a little too tight.</p>
<p>I&#8217;m going to play some more MP before I can really decide what I think.  But I&#8217;ll still come to the Mockers games.</p>
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		<title>By: Henning</title>
		<link>http://www.ps3blog.net/2009/03/04/mockers-game-night-1-redux/#comment-190440</link>
		<dc:creator>Henning</dc:creator>
		<pubDate>Thu, 05 Mar 2009 21:41:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=5498#comment-190440</guid>
		<description>Yeah, the stats were up and a grabbed a quick screen shot because they went down again. Crazy website.

Yes, I&#039;m impressed that we have 41 people. And about 21 people still haven&#039;t accepted the invite.</description>
		<content:encoded><![CDATA[<p>Yeah, the stats were up and a grabbed a quick screen shot because they went down again. Crazy website.</p>
<p>Yes, I&#8217;m impressed that we have 41 people. And about 21 people still haven&#8217;t accepted the invite.</p>
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		<title>By: FMONEY</title>
		<link>http://www.ps3blog.net/2009/03/04/mockers-game-night-1-redux/#comment-190435</link>
		<dc:creator>FMONEY</dc:creator>
		<pubDate>Thu, 05 Mar 2009 21:28:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=5498#comment-190435</guid>
		<description>Looks like stats and clans are up on killzone.com finally. I am not sure if everyone had the same problem.  I couldn&#039;t see any stats at all. You can view the clan page and see all the members.  41 people already.  Pretty cool.</description>
		<content:encoded><![CDATA[<p>Looks like stats and clans are up on killzone.com finally. I am not sure if everyone had the same problem.  I couldn&#8217;t see any stats at all. You can view the clan page and see all the members.  41 people already.  Pretty cool.</p>
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		<title>By: thepreppymonk</title>
		<link>http://www.ps3blog.net/2009/03/04/mockers-game-night-1-redux/#comment-190433</link>
		<dc:creator>thepreppymonk</dc:creator>
		<pubDate>Thu, 05 Mar 2009 21:24:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=5498#comment-190433</guid>
		<description>lol i was tired and you can&#039;t blame me for grammar mistakes.
Yeah, everytime you killed me, it would be a shot to the head or for short HEADSHOT.</description>
		<content:encoded><![CDATA[<p>lol i was tired and you can&#8217;t blame me for grammar mistakes.<br />
Yeah, everytime you killed me, it would be a shot to the head or for short HEADSHOT.</p>
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		<title>By: jerryhat</title>
		<link>http://www.ps3blog.net/2009/03/04/mockers-game-night-1-redux/#comment-190415</link>
		<dc:creator>jerryhat</dc:creator>
		<pubDate>Thu, 05 Mar 2009 20:28:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=5498#comment-190415</guid>
		<description>I enjoyed last night, though I only managed an hour. I would also suggest that you password protect the server and publish the password on the blog entry. This allows both clan members and friends to join.</description>
		<content:encoded><![CDATA[<p>I enjoyed last night, though I only managed an hour. I would also suggest that you password protect the server and publish the password on the blog entry. This allows both clan members and friends to join.</p>
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		<title>By: doshin730</title>
		<link>http://www.ps3blog.net/2009/03/04/mockers-game-night-1-redux/#comment-190385</link>
		<dc:creator>doshin730</dc:creator>
		<pubDate>Thu, 05 Mar 2009 19:21:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=5498#comment-190385</guid>
		<description>Henning, I figured as much.  I was just puzzled when I saw rooms called NO LAG.  The game went on for hours and it was full the whole time.  It actually wasn&#039;t too terrible.  It wasn&#039;t like instadeath like some of the other rooms I&#039;ve been on.

Trieloth, if you are having problems, try not to be right in the middle of the action where it&#039;s all twitch.  You can be just outside cover while picking off people.</description>
		<content:encoded><![CDATA[<p>Henning, I figured as much.  I was just puzzled when I saw rooms called NO LAG.  The game went on for hours and it was full the whole time.  It actually wasn&#8217;t too terrible.  It wasn&#8217;t like instadeath like some of the other rooms I&#8217;ve been on.</p>
<p>Trieloth, if you are having problems, try not to be right in the middle of the action where it&#8217;s all twitch.  You can be just outside cover while picking off people.</p>
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		<title>By: Henning</title>
		<link>http://www.ps3blog.net/2009/03/04/mockers-game-night-1-redux/#comment-190364</link>
		<dc:creator>Henning</dc:creator>
		<pubDate>Thu, 05 Mar 2009 17:42:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=5498#comment-190364</guid>
		<description>doshin730: Sony hosts the games, otherwise I wouldn&#039;t be able to have 32 players hosted off my PS3. How long did the game continue after I left? Did others join?

Trieloth: We got each other a few times. I find it hard to be happy when I keep dying a lot, but it&#039;s something that I&#039;m working on. I try to be satisfied that I got a particularly good kill, or got to an objective before anyone else, etc.</description>
		<content:encoded><![CDATA[<p>doshin730: Sony hosts the games, otherwise I wouldn&#8217;t be able to have 32 players hosted off my PS3. How long did the game continue after I left? Did others join?</p>
<p>Trieloth: We got each other a few times. I find it hard to be happy when I keep dying a lot, but it&#8217;s something that I&#8217;m working on. I try to be satisfied that I got a particularly good kill, or got to an objective before anyone else, etc.</p>
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