Mockers Night #2 Redux #2


I have to think of a different way of naming my posts! Mockers Week? Mockers three-in-a-row? Oh I dunno.

Last night I only played for an hour with you guys but I still had a blast. First of all, thanks for getting killed by my Air Support. That thing is hard to get kills with, but at least five of you managed to sit in its crosshairs long enough last night. Or maybe you were just buttered up by someone else’s lead first. Either way, I got a ribbon for it, so thanks! Seven more to go!

Second, it looks like Ostrowalker’s problem was indeed his headset. He’d been playing a bit before our Mockers game started, and he had no problems. He put on the headset so that he could talk with us and BAM – problems. Any suggestions? Do you have to forward some ports? Does putting the PS3 in your router’s DMZ help? Anything?

Third, I turned off game balancing last night. Please don’t abuse this feature. For a while, it was five against three, which isn’t very fair. I turned off game balancing in case there was a situation like the night before where three good people were playing two not-so-good people. One person could switch sides and make the teams more even. Please try to play fair.

Fourth, it’s nice to see people starting to use squads. And I’m glad that I’m not the one that always has to create them! Once we have more people in each game, I think we can start thinking about moving about as a squad. But our games recently haven’t had enough people for that.

Fifth, I have a question. Do you guys like playing smaller games with just Mockers + friends? Personally, I like actually having some time to think and be able to actually pick up the propaganda speaker for once. In 32 player games, I don’t get a chance. Playing these smaller games gets me more ribbons. But I was wondering what you guys think? Would you prefer if I opened up the games to people who aren’t Mockers or friends to make them bigger?


Written by: Blackstaffer - News Contributor


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  1. #1 by TCCCCnME on March 13th, 2009

    I didn’t get to play a whole lot last night. My thought would be to keep it relatively small. If we opened it up to everyone I think we may get into the situation as the other 32 player games. Now if we could get 32 Mockers that would be different, but then if other players are taking some of the 32 spots then some clan members may not be able to get in. Your dead on about things like being able to pick up the propaganda speaker or actually getting to place or defuse bombs. It’s cool to be able to do that! If you want someone else to contribute to this blog just let me know!

  2. #2 by Tosh Hatch on March 13th, 2009 [ 1102 Points ]

    Smaller games are funner, you are able to think and plan a little more. Plus ribbons are indeed easier to get for the most part.

  3. #3 by Hentaku on March 13th, 2009

    Smaller games FTW! I might actually get my last example soldier ribbon the next time around! In one of the games I missed getting the assassination by like half a second. Really sucked!

  4. #4 by mjm_007 on March 16th, 2009

    smaller games are funner.

    If we can get 32 mockers that would be fun, but otherwise keep it the way it is.


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