Archive for March, 2009
Ratchet & Clank Future: A Crack in Time
Posted by Darrin in Ratchet & Clank: Crack in Time, Uncategorized on March 26th, 2009
Insomniac already said the Ratchet & Clank sequel was coming in Fall of 2009 (at the end of the Quest for Booty downloadable game) so this isn’t exactly a new announcement. But now, the sequel has a name. And we get a “teaser” trailer tomorrow. I’m expecting that this trailer is merely some CG padding without any gameplay shots.

Here is my brief two-point wish list. Care to add any others?
- Evolve the game play beyond just adding more content and levels. I loved pretty much every R&C title thus far including Tools of Destruction and Quest for Booty. However, the series does need to evolve in some way. How? Honestly, I don’t know. But I’m sure the guys that work on this game year round have had some good ideas.
- Don’t dumb it down. Tools of Destruction kept the weapons store, several upgrade systems, a full weapon wheel, and a health bar while Resistance 2 got stripped down to a more on-rails script-heavy type of experience. They can’t make it too complicated, because it needs to be accessible to a younger audience. I’m hoping that they can continue to do what Pixar is notorious for doing with movies: make one product that appeals to both kids and adults on different levels.
God of War 3 GDC Bootleg Gameplay Video
Posted by Darrin in God of War 3, Uncategorized on March 26th, 2009
This will probably be pulled sometime today…
Looks like expected: This looks exactly like God of War 1 or 2 with dramatically improved tech. This is just early bootleg footage, so it’s much too early to judge, but I do hope they evolve the core gameplay beyond the first two games.
Call of Duty: Modern Warfare 2 Teaser
Posted by Trev in Call of Duty 4 on March 26th, 2009
I am excited for this! Call of Duty 4 is my favourite shooter ever. One of the few games I have ever afforded time to complete on the hardest difficulty. So far from the trailer I can make out Russians in an Airport and an Oil rig. Does that make the final epilogue of 4 (Mile High Club) a prequel to this game?
Modern Warfare 2 Board | Preorder Modern Warfare 2 for xbox 360, PS3 and PC. Discuss all aspects of the new Call of Duty.
My KZ2 DLC Wishlist
Posted by Blackstaffer in Killzone 2 on March 26th, 2009
Killzone 2 has been out for about a month now. I bought the game at launch and have been playing it ever since. I can’t say that I’ve unlocked everything in multiplayer, but I have unlocked a lot. (For those of you who play the game but haven’t signed in to Killzone.com yet, I suggest you do. It’s fun tracking your stats there.) I’m now a Brigadier General, and I doubt that I’ll get any higher than that.
So of course my thoughts are going to turn to the promised DLC. What do I want, what do I need? And how likely is it that GG will give it to me?
Maps
The most obvious answer is new maps. Of course I want new maps. Everyone wants new maps, and I think it’s a no-brainer that GG will be giving us new maps. I hope, though, that GG gives us a bit of variety. KZ2 currently has eight multiplayer maps, and they mostly look the same, except for Pyrrhus Rise. I see the maps that games like Call of Duty: World at War gets, and I envy the variety. So please, GG, give us some maps that look different, and aren’t symmetrical!
Likelihood: strong.
Weapons
Yes, I hope for new weapons. One of the great things about CoD4 was the great variety of weapons, and how each weapon genuinely feels different than the others. I know that KZ2 isn’t CoD4, and I’m not asking for that. But I do wish for more weapons, larger differentiation between weapons, more flexibility as to what weapons a character class can use, and weapons that are a bit more modern. I mean really, we’re hundreds of the years in the future, and we still have to use iron sights?
Likelihood: weak.
Game Modes
Killzone 2 has five game modes, none of which are particularly revolutionary. They’re just the same game modes we’ve seen in other games, maybe with small modifications. I don’t really have a problem with that, I guess. They’re fun enough. But I would like to see more. It would be nice to have both some original new modes (Resistance has been great at this) plus some tried and true modes like Team King of the Hill and Headquarters. It would also be nice if we could have some modes that weren’t team based. Just a plain old deathmatch and a King of the Hill, for example.
Likelihood: weak.
New Badge
Frankly I have no clue about what else could be done. But then, I couldn’t have thought up the Saboteur or Tactician classes myself. But we have them, and they’re fun. Or maybe GG could just add a primary ability to the Assault class. At any rate, it would be fun if we had something new in this area.
Likelihood: weak.
Conclusion
Why do I think that the likelihood of so many of these is weak? Frankly, I’m just a pessimist when it comes to getting what I want. Maybe then I’ll be pleasantly surprised if I do get something. But I can always hold out a little hope, I guess.



Last 5 Comments