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Ratchet & Clank: Crack in Time Features |

From the official site:

  • An original new adventure and story that answers many of fans’ most-asked questions and wraps up the story arc that started in Ratchet & Clank® Future: Tools of Destruction and Ratchet & Clank® Future: Quest For Booty.
  • Non-linear levels with plenty of hidden areas to explore, and new gadgets like the Hoverboots that let Ratchet soar to new heights.
  • All-new Clank gameplay and special “Time” abilities that bring new meaning to “past selves”.
  • The series’ renowned arsenal gets even larger with brand new weapons, as well as weapons that players can customize with various modifications.
  • New space gameplay that gives players the opportunity to engage in space battles, explore the surrounding star system, and discover hidden items and collectables.

Non-linear levels can mean a lot of things: simple branching, backtracking, open map/hub system?

This is just a simple bullet list, but I get the feeling that the devs know what fans want to see.

  • Watcher

    I really enjoy the whole Rachet and Clank world. I loved Quest for Booty and I’m looking forward to this release.

  • Non linear levels sounds interesting.

  • Eupham

    This is in my top 3 for games I’m most excited about. It would definitely hold the number one spot if it had the name the developers wanted for it. In an interview on the Listen Up podcast from 1UP they said that they wanted the name to be Ratchet and Clank: Clock Blockers. It wouldn’t get much better than that.

  • Danziii

    will it be another mini adventure coz quest for booty was to short i completed it in one day