Archive for April, 2009

Killzone 1.24 Patch Details

From Guerrilla Games Producer, Seb Downie (link):

AI – Bots now skipping disabled/destroyed MGs in warzone when requesting mounted guns.
AI – Do not claim waypoints for the previous character when it’s dead.
AI – Fixes bots getting stuck trying to arm/disarm S&D object when mission is already over.
Campaign – Fix for potential progression bug in Salamun Bridge.
Clan – User name, not users clan displayed in rankings
Clan – Winning 10 Clan Challenges causes the user to become stuck on the medal awards screen.
Controls – Lean & Peak – Zoom hold on and out of ammo it switches between regular/scope view rapidly.
Cosmetic – Blue screen tint which indicates scout cloak is occasionally enabled and will remain indefinitely.
Cosmetic – White squares on the grenade counter merge together when displayed in 1080p
Create Game – “Badge Combination” option does not work properly
Create Game – Online – “clan only” presets apply even after a player leaves a clan
DLC – DLC pack 1 – ’Steel & Titanium’ support DLC – New Loading screens advertising the first DLC pack.
Exploit – Helghan Industries – Player getting out of map fix.
Exploit – Radec Academy – User is able to gain access to the roof when revived in a specific location.
Exploit – Reviving player stuck in wall collision can result in him spawning outside level
Exploit – Salamun Market – One sided wall allows people to be seen and shot from outside where they cant see or fire out
Exploit – Tharsis Depot – Player can get out of the “normal” play area and can get into some sniper/camp spots
Feature – Invite player from friendslist Feature – Join Clan Member list added.
Feature – Join Game – 17-24 players filter.
Feature – MP – Moving while seeing scores after pressing SELECT
Feature – The radar/map now has a larger radius
Feature – Three additional ’Harcore’ Ranks added to the top limits.
Front-end – Add support to display more than 8 maps when creating a game /challenge/tournament
Front-end – Sorting ascending and decending ranks working better in ’Rankings’
Front-end – When in a squad, the Valor Trophy is visible in the Squad Tab, however the users rank is not being displayed on top of it.
Mods – Official tournament to be displayed first followed by custom created tournaments
Mods – Additional functionality made avalable to the in-game moderators.
Network – Server side fix for full games being displayed incorrectly.
Network – User is unable to use the ’Join Clan Member’ tab due to Network Error Code 20002.
Online – File-synching with the Japanese release of Killzone 2 on the 23rd of April.
Sound – Turret placing sound continues when killed.
Stability – Crash when synching gamestate after a full mapcycle
Stability – Hang on a screen with a blank message window just before a message appears.
Stability – Reducing the load on the server related to syncing the buddylist
Stats – If a clan wins 24 Clan Challenges and goes to the result screen, the medal acquisition screen, which normally displays when you win 25 games, will display.
Stats – Number of air-support grenades used by tacticians does not add to the stats of joined user correctly.
Stats – Number of spawn-grenades used by tacticians does not add to the stats of joined user correctly.
Stats – User sometimes does not receive 1000 valor award when winning 10 Clan Challenges.
Text – % character not displayed correctly on the creating game dialogue box after selecting to create game.
Text – If a client receives an invite from a clan which has a ’$’ character in the clan name, the recipient will get kicked
Text – Minor Italian localization fix.
Text – Minor Japanese localization fix.
Tournament – Game decides winner if one of the two teams doesn’t spawn in
Trophies – Fix for Wargod trophy unlocking pre-maturely

This should be coming out along with the first multiplayer map pack, this week.

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Blu-ray releases for the week of 4.20.09

Here are the Blu-ray titles for the week of 4.20. Highlights are X-Men Trilogy & Sin City.

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God Of War III Survey – No confirmation about old GOW games on Blu-ray

Sony responded about the options in the recent GOW III survey. A lot of people got excited that Sony may be bringing back backward compatibility. But alas this may not be true.

“It is simply a marketing survey. The goal of it is to do focus group testing. We’re just trying to find out what would resonate with the God of War community.”

If that was the number one requested thing, that would be something that they would need to see if that was most technically feasible. Obviously with Blu-ray, we’re able to put more content on the disc. But in terms of having seen God of War II on a Blu-ray disc on a debug and playing it that way, no, that’s not something I’ve seen.

I hope they figure out a way to do that. It would be the ultimate collectors edition. I have a original launch PS3 (60 GB version), and I love everything about it. I wouldn’t be as happy with a newer PS3 unit honestly. I use all 4 USB slots, 2 is not enough for me. Plus I use the card readers all the time for looking at photos and backing up game saves.

Sony: Survey is just a survey, no confirmation on Blu-ray God of War II

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PS3 gets a H.264 encoder

This June the PS3 will get a H.264 encoder. But you’ll need linux installed on your PS3. Hit the link for more details.

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The Lord of the Rings trilogy on Blu-ray at last

No exact release date other than this year. You can pre-order it from Amazon for $69 now at least. According to Amazon it’s a 7 disc set.

The only potentially negative news here is that the films will be presented in their theatrical versions instead of the more popular (and more faithful) extended versions.

Figures, so will you wait for the extended version or get this version? I have never seen the extended version myself. Am I missing out?

Blu-ray.com

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LittleBigRevenge

Very well done video :) Take a look

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March 2009 Sales

march2009table

USA Software Sales

Game Title Platform US Sales
RESIDENT EVIL 5 360 938000
POKEMON PLATINUM VERSION NDS 805000
HALO WARS 360 639000
RESIDENT EVIL 5 PS3 585000
WII FIT W/BALANCE BOARD WII 541000
MLB ’09: THE SHOW PS3 305000
KILLZONE 2 PS3 296000
WII PLAY W/REMOTE WII 281000
MARIO KART W/WHEEL WII 278000
MAJOR LEAGUE BASEBALL 2K9 360 205000

Quick comments

  • PS3:360 USA March 2009 Install Base Ratio (approx): 0.4932
  • PS3:360 USA March 2009 RE5 Sales Ratio: 0.6237
  • PS3:360 USA March 2009 Killzone 2:Halo Wars Ratio: 0.4632

Killzone 2 sales are a surprising disappointment.

This isn’t about game quality and it’s not about system price. Looking at the RE5 platform ratios and the overall install base ratios, clearly PS3 owners are buying games, but Sony isn’t able to manufacture game brands that resonate with US kids like Microsoft repeatedly has with Call of Duty, Gears of War, and Halo.

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GT5 Rumors

gt52

A semi-credible source on GTPlanet posted some semi-cryptic rumors:

First wind whispers that final reunion will happen thirty nights before twelve months pass and that all winds from the whole world will reunite in the same moment for the first time.

GT5 will release in 11 months (12 months – 30 days).

Second wind says there will be more than half of dozen hundreds birds flying in the beginning of the reunion on almost eight dozen of skypaths, and some of the birds will come from the past reunion just resembling the looks of the newborn birds.

600+ cars. 8 dozen tracks. Car count includes newer models of older (GT5P?) cars.

Third tale says that for the first time ever skypaths will not be just solid and already known but that new skypaths will be built by birdtamers from the parts of existing skypaths.

User-customizable tracks.

Fourth wind is talking that birdtamers will reunite in numbers greater than ever and will be granted with ability to talk to each other, make guilds and alliances with undisputed freedom.

More clan, chat, networking features.

Fifth wind says that reunion will happen in two forms, one greater than other and birdtamers will have freedom to decide which reunion they will attend. Greater reunion will ask for great sacrifice to be made in order to get all present and future treasures without new sacrifices needed, while smaller reunion will come in form already known, asking for more sacrifices if future treasures catches the eyes of the birdtamers.

Two editions. One, higher price edition which includes future DLC updates, and a cheaper edition without.

Sixth wind is telling the tale about different reunion but almost the same as known one, smaller only for the eyes of those who do not want to see it in its whole glory. That different reunion will not happen in the realm same as the known one, but in the different realm which still has not been uncovered to the birdtamers. That realm will resemble realm already known but it will be divine new and made in the image of it.

Smaller port to another platform. PSP or PC?

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