Archive for May, 2009
For a long time there has been an official Playstation blog for the US but now Europe has its own blog too @ http://blog.eu.playstation.com
Phew. no more three speech.
Over the past month or so, Sony has launched a full blown media blitz with tons of preview footage, interviews, and gameplay details on pretty much all of its big, upcoming (announced) PS3 games such as Uncharted 2, Heavy Rain, PixelJunk Shooter, MAG, Fat Princess, DC Universe, and White Knight Chronicles. We’ve also heard tons of details on DLC and patches for all their recent big releases, tons of updates and details on PlayStation Home, they shipped one of their bigger PSP games earlier this month with Patapon 2, and they’ve shipped Infamous, one of their big internally developed PS3 titles ahead of schedule, all before E3.
So, is there anything left or did Sony pretty much shows us all the goods before the show started? It’s safe to expect a few things:
- Details on God of War 3 and the new Ratchet & Clank game which haven’t been extensively previewed lately. Also, maybe something substantial is finally coming from the Gran Turismo series?
- New game reveals. There should definitely be a few of these
- New PSP hardware? Almost everyone seems highly confident in these rumors. And new hardware would be accompanied by new software.
- PS3 slimline? This has been heavily rumored but there’s a good chance this won’t happen until later this year.
Usually, companies hoard all their big news and surprises in the months leading up to E3 for one colossal news and surprise overload. This seems to be what Microsoft and Nintendo are doing: both of them have been really quiet all year and are making rather large claims about an epic E3 showing. However, Sony seems to be breaking from this strategy.
Let’s get this out of the way right off the bat: I don’t generally like single player games. I find the experience of sitting by myself, playing against a machine, to be yawn inducing in the extreme. I’m really more of a social gamer. And another thing: I don’t like GTA or other open-world games. I was never pulled in by the idea of a free roaming world, nor the whole premise of GTA’s world. As a matter of fact, the only open world I do like is Burnout: Paradise.
So one side of me was surprised when the other side dragged it into a store yesterday and picked up inFAMOUS and sneaked it out under my hoody (just kidding). I had tried the demo, not really expecting much, but I got hooked. So now I have the game.
The demo really spoils the game in some ways, because in the demo you start off with powers that you don’t immediately have in the real game. Which is a bummer because the element of surprise and wonder is removed from you if you’ve played the demo and tried all the cool moves. But that’s a knock against the demo, not against the game. Anyway, the cool moves is what makes actually playing the game so much fun. I’m not giving anything away by saying that you have a force blast, because you get it right away. It’s lots of fun to blast cars out of the way. The other moves are all similarly fun and exciting to execute. I love leaping off tall buildings.
The game itself introduces you to the world pretty quickly, and the story is fun. Zeke is Cole’s best friend, and can be be annoying, but all in all, he’s cool. I like the place he calls home. The way the story is told graphic-novel style is great too, and I heard that while the beginning and end of the game have a lot of story, the middle is lacking. After having experienced at least part of the beginning, I’m sorry to hear that. For once I’m actually vested in a story! My gaming friends will attest to how little I care about the story in other games. For example, playing Sacred 2 the other night, I was just wishing the narrator would shut up. In inFAMOUS, by contrast, I was hoping for more!
The graphics are really great when it comes to your electrical powers. In other ways, it could use a little improvement. The biggest problem is the modeling of Cole’s girlfriend. Her eyes look like the Emperor’s from Empire Strikes Back. What’s up with that? The world is rendered nicely enough. There’s some pop-in, but it really only annoys if you let it.
All in all, so far I’m very pleased with one of my only single player game purchases ever. It might even make me a convert!
PS: This Penny Arcade comic about the game is SO true. (Thanks Todd!)