Archive for May, 2009
Heavy Rain Gameplay
Posted by Tosh in Heavy Rain on May 23rd, 2009
The idea behind Heavy Rain is very interesting. I’m definitely picking this one up. Check out the gameplay and see what you think.
Gameplay Footage Part 1
Gameplay Footage Part 2
Alien vs Predator 3 Teaser Trailer
Posted by Tosh in Aliens vs Predator 3 on May 22nd, 2009
They don’t show much in the trailer, but what they did show looks great, assuming that’s game footage. I’m pumped for this game, can’t wait! It’s out in early 2010 on PS3, 360 and PC.
Like with past AVP games there are 3 single player campaigns, and the stories tie into each other. I hope they show this game off a little at E3
Experience distinctly new and thrilling first person gameplay as you survive, hunt and prey in the deadly jungles and swamps surrounding the damned colony of Freya’s Prospect.
- As the Marine, you’ll experience a claustrophobic and terrifying experience where light is your friend, but there’s never enough. However, the United States Marine Corps are humanity’s last line of defence, and as such they are armed to the teeth with the very latest in high explosive and automatic weaponry.
- As the Predator, you will stalk from the shadows and from above, passing athletically through the treetops to ambush your victims. Although equipped with an array of powerful, exotic weapons and tracking equipment, honour ultimately dictates that you must get in close and take your trophies face to face.
- As the most deadly species in the universe, the Alien offers you the chance to play as the very stuff of nightmares – the monster in the dark swarming forward with countless others, jaws like a steel trap and claws like blades.
- Play all sides off against each other in a series of unique 3-way online modes and go tooth-to-claw-to-pulse rifle in the reinvention of one of multiplayer gaming’s defining moments.
Prototype – dodge flying cars in a chopper.
Prototype goes head to head with inFamous this summer with the two games being released only 2 weeks apart.
Here’s a walkthrough of how an early mission in the game plays out;
Seems like this game needs you to be incognito much more so than in inFamous, thanks to Alex’s shape shifting ability. I’m also liking the fact that you’re not the only one capable of throwing cars at helicopters.
Prototype is available June 9th.
PlayStation Store Update 5.21.09
Posted by Tosh in PlayStation Store Global Update on May 21st, 2009

I’m excited to try out InFamous today. Wish I enabled remote play before I left for work today. So I could have the demo ready when I got home from work.
North America
DEMOS
► InFamous
► Tiger Woods PGA Tour 10 Demo
► Disney/Pixar UP Demo
► Monster Hunter Freedom Unite Demo (PSP)
GAMES
► PSone Classics
○ Tom Clancy’s Rainbow Six ($5.99)
○ Ford Racing ($5.99)
ADD-ONS
► LittleBigPlanet Monsters Kit ($3.99)
► LittleBigPlanet Monsters Costumes ($2.99)
► LittleBigPlanet Bride of Sackula Costume ($0.99)
► LittleBigPlanet Werewolf Costume ($0.99)
► LittleBigPlanet Zombie Costume ($0.99)
► LittleBigPlanet Sackula Costume ($0.99)
► MotorStorm Pacific Rift Patriot Signature Livery Pack (free)
► PAIN: Ded Baron Character ($0.99)
► F.E.A.R. 2 Armored Front Map Pack ($6.99)
► Guitar Hero World Tour
○ “Disconnected” by In Flames ($1.99)
○ “Look Good In Leather” by Cody ChesnuTT ($1.99)
○ “Oh Yeah!” by Housse de Racket ($1.99)
○ European Track Pack 05 ($5.49)
► Rock Band
○ “Billion Dollar Babies (Live)”— Alice Cooper ($1.99)
○ “I’m Eighteen (Live)”— Alice Cooper ($1.99)
○ “Poison”— Alice Cooper ($1.99)
○ “School’s Out (Live)”— Alice Cooper ($1.99)
○ “Under My Wheels (Live)”— Alice Cooper ($1.99)
○ “Vengeance Is Mine”— Alice Cooper ($1.99)
○ “Ring of Fire”— Social Distortion ($1.99)
○ “Story of My Life”— Social Distortion ($1.99)
○ Alice Cooper Pack 01 ($9.99)
○ “Liar (It Takes One to Know One)”— Taking Back Sunday ($1.99)
○ “MakeDamnSure”— Taking Back Sunday ($1.99)
○ “What’s It Feel Like to Be a Ghost?”— Taking Back Sunday ($1.99)
○ Taking Back Sunday Pack 01 ($5.49)
► Tom Clancy’s H.A.W.X – Russian Falcons Pack ($4.99)
VIDEOS
► Pulse 5/21 Edition
► MotorStorm Pacific Rift Signature Livery Trailer
► Fat Princess Developer Diary #1
► inFAMOUS: Technology Trailer
► inFAMOUS: Empire City Trailer
► Red Faction: Guerrilla – Art of Destruction 1 Trailer
► Red Faction: Guerrilla – Art of Destruction 2 Trailer
► Red Faction: Guerrilla – Tools of Destruction 1 Trailer
► Red Faction: Guerrilla – Tools of Destruction 2 Trailer
► Terminator Salvation – Trailer
► Virtual Tennis 2009 Court 1 Trailer
► Virtual Tennis 2009 Court 2 Trailer
► Passengers Trailer
► Underworld: Rise of the Lycans Trailer
► Paul Blart: Mall Cop Trailer
► The Sky Crawlers Trailer
THEMES & WALLPAPERS
► PAIN: Ded Baron Theme (free)
► F.E.A.R. 2: Project Origin MP Theme ($0.99)
► Gangsters Theme 2 Theme ($1.49)
► Tigers Theme ($1.49)
► Hockey Hotties Theme ($1.49)
► Argyle Girls Theme ($1.49)
► Sky Crawlers Wallpaper
LittleBigPlanet: Web Browser Level Queue
Posted by Darrin in LittleBigPlanet on May 21st, 2009

I read about all these amazing LBP levels on the web, but it’s a real pain to write down the names and try to find them later on the PS3 using the in-game search tool. The game has gone through several patches, with several changes to the search/browse tools, but they never really got it right.
Until now. With this upcoming patch, users will be able queue levels from their web browser so that they will be ready to play when the user starts up the game.
R2 Co-op is Finally Fixed
Posted by Blackstaffer in Resistance 2 on May 21st, 2009
Just a small update for all those of you thinking about getting some Resistance 2 action going. If you’ve read my previous posts (here and here and here for example), you’ll know that I wasn’t too impressed. While it showed promise, there were gotchas getting in the way of full enjoyment.
The last, largest, problem was the fact that character progress wasn’t being tracked properly. I’m happy to say that this problem has been fixed as of a recent patch, and now my friend Steve and I are leveling up accordingly. We also tried playing cooperatively online with some strangers. That was a lot of fun.
Tomorrow night (or maybe Saturday night if our schedules change) we’ll be doing the same, hopefully with two other friends as well. If you want to join us, that’d be great. Now that R2 has Home game launching, we’ll be attempting to launch from there.
X-Men Origins: Wolverine Review
Posted by Tosh in Reviews, X-Men Origins: Wolverine on May 21st, 2009

I got this game just before I went to see the Wolverine movie, which I give 4 out of 6 claws. I won’t get into that here unless you want to in the comments. I played it for about 20 minutes before I left to see the movie. So I got to see the intro CGI cut scene. Which was awesome, gory too.
The lunge attack is fun, you can cover a long distance very quickly. After you connect with your enemy can link into 3 different attacks: a throw, a jumping claw stab, or go into the mount position with several repeated stabs to the chest. Last is my favorite, it looks very brutal.

Real time healing is a real treat to see and a first for a Wolverine game. You can even see his adamantium skeleton if he gets hurt enough. It shows bullet holes, knife gashes, etc. I wish you could zoom in to see it in more detail. Only way to do that is to stand still and rotate the camera just right.
It’s tough to kill Wolverine actually, which is how it should be. If the action gets to intense you can just find a quite spot for a bit to heal up before you jump back into battle. Which thankfully doesn’t take to long to heal.
Puzzles are in the game, they do make you think. But aren’t to difficult. I like scaling walls with Wolverine. Wish you could do it on any wall though, ah well.
Read the rest of this entry »
PlayStation Home Patch v1.21 Tomorrow [Update: Photos]
Posted by Tosh in PlayStation Home on May 20th, 2009

More here: Photo 1, Photo 2, Photo 3, Photo 4, Photo 5.
Arriving tomorrow is the Resistance space. Which features “turret-style FPS mini-game, reward items, leaderboards and full-on game launching support.” The mini game sounds cool. On a side note, I actually tried to launch the Siren mini game. But it was way to crowded, so I gave up. They should really have a option to stand in line or save your place or something.
Visit the space early in the day and use the “Four Barrels of Fury” mini-game to trigger your itchy finger. You will be awarded special virtual goods.
On launch day, your favorite Community Managers (ahem!) will be on-site to battle with you, and the folks from Insomniac will be dropping in over time to do the same (like next Thursday, from 5:00-6:00pm PT).
Sony needs to make Home game launching support for multiplayer games mandatory like trophies is now. No picture frames yet, but we are still getting them. They are hinting at a E3 release.
This Week in PlayStation Home: Resistance Space Unleashed, Game Launching Confirmed




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