Replayability and its fine uses.


I never play through a game twice unless the game was incredible. Not even achievements made me play through the game twice, because well, those are usually for only one playthrough anyway. That was all and dandy until trophies hit.

At first for me, they did nothing except for me to go back and play the game a different way than usual. And I could never finish an old fashioned RPG, and that’s my favorite genre. (Excluding the kingdom hearts series, and we’ll see with demons souls.) The way trophies changed replayability is this, it makes you play the game over again until you get the final ding.

For example, right now I’m playing through inFAMOUS and I have all the dead drops and i’m 40 shards away to having all of them. I’m pretty thrilled. Another example is Resistance 2, when you have to go back and play it through 3 times to get that platinum(which in fact to me is a bit ridiculous.)

And I also believe LittleBigPlanet changed it in a way also, by Play Create Share, instead of having to just play the story, you get people making more levels at your disposal. Or you can create your own, I don’t know how they do it in fact. So tell me, did anything change your way of gaming?


Written by: No Kill Tayler - News Contributor


  1. #1 by JimmyMagnum on July 16th, 2009 [ 83111 Points ]

    I don’t really care for trophies or achievements, just play the game :P. Don’t have any plats under my belt, but I think my closest one is Uncharted. I don’t think it’s worth grinding yourself through a game to earn as many trophies as possible because you really get nothing in return besides bragging rights maybe. If you got like $5 for every trophy earned, then I would consider it :P

  2. #2 by Thepreppymonk on July 16th, 2009 [ 1865 Points ]

    I don’t notice any grammar issues here.

  3. #3 by Darrin on July 16th, 2009

    Even among my favorites, I don’t replay, I’d rather just buy a new game.

    LittleBigPlanet is among the few that I will replay. I play the user levels, but even the main story levels are fun to replay in co-op.

  4. #4 by Jonaskin on July 16th, 2009

    I love playing through games trying to get trophies. I haven’t got any Platinums yet, but inFamous is probably going to be my first. I got all trophies on my first (good) playthrough, excepting the evil side ones obviously, so I got all stunts, dead drops, shards, territory, the works. Now I’m playing through again as evil on hard, to unlock the evil side trophies and the hard finish one. After that should be my first platinum.

    That being said, even if it didn’t have trophies, I would’ve played through inFamous again anyway. It’s just that damn good.

    Some other games haven’t got trophy support and still have top replay value. MGS4, Lego Star Wars, Resistance and Folklore being a couple I can think of off the top of my head.

  5. #5 by teedub on July 16th, 2009

    I didn’t really care about trophies until I got my first platinum. I find that they can really extend the value of games, and add a sort of “mini-games” to also increase the life span of certain titles. I don’t purchase or play a great variety of games, but the ones I do own I play as much of as possible. This is likely because of the inclusion of these intangible awards. I like ‘em. :)

  6. #6 by Jonaskin on July 16th, 2009

    And after that, I’m going to replay Uncharted and nail the platinum. Before getting it, I could have sworn my first Plat would have been Sonic Unleashed, but now I don’t think I’ll ever get it. That game has some HARD trophies.

  7. #7 by Thepreppymonk on July 16th, 2009 [ 1865 Points ]

    I’m not saying I play games for trophies, rather i’m saying that trophies actually made me go back and play or find shards ala inFAMOUS.


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